/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "oat_quick_method_header.h" #include "art_method.h" #include "scoped_thread_state_change-inl.h" #include "thread.h" namespace art { OatQuickMethodHeader::OatQuickMethodHeader(uint32_t vmap_table_offset, uint32_t method_info_offset, uint32_t frame_size_in_bytes, uint32_t core_spill_mask, uint32_t fp_spill_mask, uint32_t code_size) : vmap_table_offset_(vmap_table_offset), method_info_offset_(method_info_offset), frame_info_(frame_size_in_bytes, core_spill_mask, fp_spill_mask), code_size_(code_size) {} OatQuickMethodHeader::~OatQuickMethodHeader() {} uint32_t OatQuickMethodHeader::ToDexPc(ArtMethod* method, const uintptr_t pc, bool abort_on_failure) const { const void* entry_point = GetEntryPoint(); uint32_t sought_offset = pc - reinterpret_cast<uintptr_t>(entry_point); if (IsOptimized()) { CodeInfo code_info = GetOptimizedCodeInfo(); CodeInfoEncoding encoding = code_info.ExtractEncoding(); StackMap stack_map = code_info.GetStackMapForNativePcOffset(sought_offset, encoding); if (stack_map.IsValid()) { return stack_map.GetDexPc(encoding.stack_map.encoding); } } else { DCHECK(method->IsNative()); return DexFile::kDexNoIndex; } if (abort_on_failure) { ScopedObjectAccess soa(Thread::Current()); LOG(FATAL) << "Failed to find Dex offset for PC offset " << reinterpret_cast<void*>(sought_offset) << "(PC " << reinterpret_cast<void*>(pc) << ", entry_point=" << entry_point << " current entry_point=" << method->GetEntryPointFromQuickCompiledCode() << ") in " << method->PrettyMethod(); } return DexFile::kDexNoIndex; } uintptr_t OatQuickMethodHeader::ToNativeQuickPc(ArtMethod* method, const uint32_t dex_pc, bool is_for_catch_handler, bool abort_on_failure) const { const void* entry_point = GetEntryPoint(); DCHECK(!method->IsNative()); DCHECK(IsOptimized()); // Search for the dex-to-pc mapping in stack maps. CodeInfo code_info = GetOptimizedCodeInfo(); CodeInfoEncoding encoding = code_info.ExtractEncoding(); // All stack maps are stored in the same CodeItem section, safepoint stack // maps first, then catch stack maps. We use `is_for_catch_handler` to select // the order of iteration. StackMap stack_map = LIKELY(is_for_catch_handler) ? code_info.GetCatchStackMapForDexPc(dex_pc, encoding) : code_info.GetStackMapForDexPc(dex_pc, encoding); if (stack_map.IsValid()) { return reinterpret_cast<uintptr_t>(entry_point) + stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA); } if (abort_on_failure) { ScopedObjectAccess soa(Thread::Current()); LOG(FATAL) << "Failed to find native offset for dex pc 0x" << std::hex << dex_pc << " in " << method->PrettyMethod(); } return UINTPTR_MAX; } } // namespace art