/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <errno.h> #include <stdio.h> #include <sys/socket.h> #include <sys/un.h> #include <unistd.h> #include "android-base/stringprintf.h" #include "base/logging.h" #include "jdwp/jdwp_priv.h" #include "thread-inl.h" #ifdef ART_TARGET_ANDROID #include "cutils/sockets.h" #endif /* * The JDWP <-> ADB transport protocol is explained in detail * in system/core/adb/jdwp_service.c. Here's a summary. * * 1/ when the JDWP thread starts, it tries to connect to a Unix * domain stream socket (@jdwp-control) that is opened by the * ADB daemon. * * 2/ it then sends the current process PID as a string of 4 hexadecimal * chars (no terminating zero) * * 3/ then, it uses recvmsg to receive file descriptors from the * daemon. each incoming file descriptor is a pass-through to * a given JDWP debugger, that can be used to read the usual * JDWP-handshake, etc... */ static constexpr char kJdwpControlName[] = "\0jdwp-control"; static constexpr size_t kJdwpControlNameLen = sizeof(kJdwpControlName) - 1; /* This timeout is for connect/send with control socket. In practice, the * connect should never timeout since it's just connect to a local unix domain * socket. But in case adb is buggy and doesn't respond to any connection, the * connect will block. For send, actually it would never block since we only send * several bytes and the kernel buffer is big enough to accept it. 10 seconds * should be far enough. */ static constexpr int kControlSockSendTimeout = 10; namespace art { namespace JDWP { using android::base::StringPrintf; struct JdwpAdbState : public JdwpNetStateBase { public: explicit JdwpAdbState(JdwpState* state) : JdwpNetStateBase(state), state_lock_("JdwpAdbState lock", kJdwpAdbStateLock) { control_sock_ = -1; shutting_down_ = false; control_addr_.controlAddrUn.sun_family = AF_UNIX; control_addr_len_ = sizeof(control_addr_.controlAddrUn.sun_family) + kJdwpControlNameLen; memcpy(control_addr_.controlAddrUn.sun_path, kJdwpControlName, kJdwpControlNameLen); } ~JdwpAdbState() { if (clientSock != -1) { shutdown(clientSock, SHUT_RDWR); close(clientSock); } if (control_sock_ != -1) { shutdown(control_sock_, SHUT_RDWR); close(control_sock_); } } virtual bool Accept() REQUIRES(!state_lock_); virtual bool Establish(const JdwpOptions*) { return false; } virtual void Shutdown() REQUIRES(!state_lock_) { int control_sock; int local_clientSock; { MutexLock mu(Thread::Current(), state_lock_); shutting_down_ = true; control_sock = this->control_sock_; local_clientSock = this->clientSock; /* clear these out so it doesn't wake up and try to reuse them */ this->control_sock_ = this->clientSock = -1; } if (local_clientSock != -1) { shutdown(local_clientSock, SHUT_RDWR); } if (control_sock != -1) { shutdown(control_sock, SHUT_RDWR); } WakePipe(); } virtual bool ProcessIncoming() REQUIRES(!state_lock_); private: int ReceiveClientFd() REQUIRES(!state_lock_); bool IsDown() REQUIRES(!state_lock_) { MutexLock mu(Thread::Current(), state_lock_); return shutting_down_; } int ControlSock() REQUIRES(!state_lock_) { MutexLock mu(Thread::Current(), state_lock_); if (shutting_down_) { CHECK_EQ(control_sock_, -1); } return control_sock_; } int control_sock_ GUARDED_BY(state_lock_); bool shutting_down_ GUARDED_BY(state_lock_); Mutex state_lock_; socklen_t control_addr_len_; union { sockaddr_un controlAddrUn; sockaddr controlAddrPlain; } control_addr_; }; /* * Do initial prep work, e.g. binding to ports and opening files. This * runs in the main thread, before the JDWP thread starts, so it shouldn't * do anything that might block forever. */ bool InitAdbTransport(JdwpState* state, const JdwpOptions*) { VLOG(jdwp) << "ADB transport startup"; state->netState = new JdwpAdbState(state); return (state->netState != nullptr); } /* * Receive a file descriptor from ADB. The fd can be used to communicate * directly with a debugger or DDMS. * * Returns the file descriptor on success. On failure, returns -1 and * closes netState->control_sock_. */ int JdwpAdbState::ReceiveClientFd() { char dummy = '!'; union { cmsghdr cm; char buffer[CMSG_SPACE(sizeof(int))]; } cm_un; iovec iov; iov.iov_base = &dummy; iov.iov_len = 1; msghdr msg; msg.msg_name = nullptr; msg.msg_namelen = 0; msg.msg_iov = &iov; msg.msg_iovlen = 1; msg.msg_flags = 0; msg.msg_control = cm_un.buffer; msg.msg_controllen = sizeof(cm_un.buffer); cmsghdr* cmsg = CMSG_FIRSTHDR(&msg); cmsg->cmsg_len = msg.msg_controllen; cmsg->cmsg_level = SOL_SOCKET; cmsg->cmsg_type = SCM_RIGHTS; (reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0] = -1; int rc = TEMP_FAILURE_RETRY(recvmsg(ControlSock(), &msg, 0)); if (rc <= 0) { if (rc == -1) { PLOG(WARNING) << "Receiving file descriptor from ADB failed (socket " << ControlSock() << ")"; } MutexLock mu(Thread::Current(), state_lock_); close(control_sock_); control_sock_ = -1; return -1; } return (reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0]; } /* * Block forever, waiting for a debugger to connect to us. Called from the * JDWP thread. * * This needs to un-block and return "false" if the VM is shutting down. It * should return "true" when it successfully accepts a connection. */ bool JdwpAdbState::Accept() { int retryCount = 0; /* first, ensure that we get a connection to the ADB daemon */ retry: if (IsDown()) { return false; } if (ControlSock() == -1) { int sleep_ms = 500; const int sleep_max_ms = 2*1000; char buff[5]; int sock = socket(AF_UNIX, SOCK_SEQPACKET, 0); if (sock < 0) { PLOG(ERROR) << "Could not create ADB control socket"; return false; } struct timeval timeout; timeout.tv_sec = kControlSockSendTimeout; timeout.tv_usec = 0; setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout)); { MutexLock mu(Thread::Current(), state_lock_); control_sock_ = sock; if (shutting_down_) { return false; } if (!MakePipe()) { return false; } } snprintf(buff, sizeof(buff), "%04x", getpid()); buff[4] = 0; for (;;) { /* * If adbd isn't running, because USB debugging was disabled or * perhaps the system is restarting it for "adb root", the * connect() will fail. We loop here forever waiting for it * to come back. * * Waking up and polling every couple of seconds is generally a * bad thing to do, but we only do this if the application is * debuggable *and* adbd isn't running. Still, for the sake * of battery life, we should consider timing out and giving * up after a few minutes in case somebody ships an app with * the debuggable flag set. */ int ret = connect(ControlSock(), &control_addr_.controlAddrPlain, control_addr_len_); if (!ret) { int control_sock = ControlSock(); #ifdef ART_TARGET_ANDROID if (control_sock < 0 || !socket_peer_is_trusted(control_sock)) { if (control_sock >= 0 && shutdown(control_sock, SHUT_RDWR)) { PLOG(ERROR) << "trouble shutting down socket"; } return false; } #endif /* now try to send our pid to the ADB daemon */ ret = TEMP_FAILURE_RETRY(send(control_sock, buff, 4, 0)); if (ret == 4) { VLOG(jdwp) << StringPrintf("PID sent as '%.*s' to ADB", 4, buff); break; } PLOG(ERROR) << "Weird, can't send JDWP process pid to ADB"; return false; } if (VLOG_IS_ON(jdwp)) { PLOG(ERROR) << "Can't connect to ADB control socket"; } usleep(sleep_ms * 1000); sleep_ms += (sleep_ms >> 1); if (sleep_ms > sleep_max_ms) { sleep_ms = sleep_max_ms; } if (IsDown()) { return false; } } } VLOG(jdwp) << "trying to receive file descriptor from ADB"; /* now we can receive a client file descriptor */ int sock = ReceiveClientFd(); { MutexLock mu(Thread::Current(), state_lock_); clientSock = sock; if (shutting_down_) { return false; // suppress logs and additional activity } } if (clientSock == -1) { if (++retryCount > 5) { LOG(ERROR) << "adb connection max retries exceeded"; return false; } goto retry; } else { VLOG(jdwp) << "received file descriptor " << clientSock << " from ADB"; SetAwaitingHandshake(true); input_count_ = 0; return true; } } /* * Process incoming data. If no data is available, this will block until * some arrives. * * If we get a full packet, handle it. * * To take some of the mystery out of life, we want to reject incoming * connections if we already have a debugger attached. If we don't, the * debugger will just mysteriously hang until it times out. We could just * close the listen socket, but there's a good chance we won't be able to * bind to the same port again, which would confuse utilities. * * Returns "false" on error (indicating that the connection has been severed), * "true" if things are still okay. */ bool JdwpAdbState::ProcessIncoming() { int readCount; CHECK_NE(clientSock, -1); if (!HaveFullPacket()) { /* read some more, looping until we have data */ errno = 0; while (1) { int selCount; fd_set readfds; int maxfd = -1; int fd; FD_ZERO(&readfds); /* configure fds; note these may get zapped by another thread */ fd = ControlSock(); if (fd >= 0) { FD_SET(fd, &readfds); if (maxfd < fd) { maxfd = fd; } } fd = clientSock; if (fd >= 0) { FD_SET(fd, &readfds); if (maxfd < fd) { maxfd = fd; } } fd = wake_pipe_[0]; if (fd >= 0) { FD_SET(fd, &readfds); if (maxfd < fd) { maxfd = fd; } } else { LOG(INFO) << "NOTE: entering select w/o wakepipe"; } if (maxfd < 0) { VLOG(jdwp) << "+++ all fds are closed"; return false; } /* * Select blocks until it sees activity on the file descriptors. * Closing the local file descriptor does not count as activity, * so we can't rely on that to wake us up (it works for read() * and accept(), but not select()). * * We can do one of three things: (1) send a signal and catch * EINTR, (2) open an additional fd ("wake pipe") and write to * it when it's time to exit, or (3) time out periodically and * re-issue the select. We're currently using #2, as it's more * reliable than #1 and generally better than #3. Wastes two fds. */ selCount = select(maxfd + 1, &readfds, nullptr, nullptr, nullptr); if (selCount < 0) { if (errno == EINTR) { continue; } PLOG(ERROR) << "select failed"; goto fail; } if (wake_pipe_[0] >= 0 && FD_ISSET(wake_pipe_[0], &readfds)) { VLOG(jdwp) << "Got wake-up signal, bailing out of select"; goto fail; } int control_sock = ControlSock(); if (control_sock >= 0 && FD_ISSET(control_sock, &readfds)) { int sock = ReceiveClientFd(); if (sock >= 0) { LOG(INFO) << "Ignoring second debugger -- accepting and dropping"; close(sock); } else { CHECK_EQ(ControlSock(), -1); /* * Remote side most likely went away, so our next read * on clientSock will fail and throw us out of the loop. */ } } if (clientSock >= 0 && FD_ISSET(clientSock, &readfds)) { readCount = read(clientSock, input_buffer_ + input_count_, sizeof(input_buffer_) - input_count_); if (readCount < 0) { /* read failed */ if (errno != EINTR) { goto fail; } VLOG(jdwp) << "+++ EINTR hit"; return true; } else if (readCount == 0) { /* EOF hit -- far end went away */ VLOG(jdwp) << "+++ peer disconnected"; goto fail; } else { break; } } } input_count_ += readCount; if (!HaveFullPacket()) { return true; /* still not there yet */ } } /* * Special-case the initial handshake. For some bizarre reason we're * expected to emulate bad tty settings by echoing the request back * exactly as it was sent. Note the handshake is always initiated by * the debugger, no matter who connects to whom. * * Other than this one case, the protocol [claims to be] stateless. */ if (IsAwaitingHandshake()) { if (memcmp(input_buffer_, kMagicHandshake, kMagicHandshakeLen) != 0) { LOG(ERROR) << StringPrintf("ERROR: bad handshake '%.14s'", input_buffer_); goto fail; } errno = 0; int cc = TEMP_FAILURE_RETRY(write(clientSock, input_buffer_, kMagicHandshakeLen)); if (cc != kMagicHandshakeLen) { PLOG(ERROR) << "Failed writing handshake bytes (" << cc << " of " << kMagicHandshakeLen << ")"; goto fail; } ConsumeBytes(kMagicHandshakeLen); SetAwaitingHandshake(false); VLOG(jdwp) << "+++ handshake complete"; return true; } /* * Handle this packet. */ return state_->HandlePacket(); fail: Close(); return false; } } // namespace JDWP } // namespace art