/*
     * Unlock an object.
     *
     * Exceptions that occur when unlocking a monitor need to appear as
     * if they happened at the following instruction.  See the Dalvik
     * instruction spec.
     */
    /* monitor-exit vAA */
    .extern artUnlockObjectFromCode
    EXPORT_PC
    srl     a2, rINST, 8                # a2 <- AA
    GET_VREG_U a0, a2                   # a0 <- vAA (object)
    move    a1, rSELF                   # a1 <- self
    jal     artUnlockObjectFromCode     # v0 <- success for unlock(self, obj)
    bnezc   v0, MterpException
    FETCH_ADVANCE_INST 1                # before throw: advance rPC, load rINST
    GET_INST_OPCODE v0                  # extract opcode from rINST
    GOTO_OPCODE v0                      # jump to next instruction