/* * Compare two floating-point values. Puts 0, 1, or -1 into the * destination register based on the results of the comparison. * * int compare(x, y) { * if (x == y) { * return 0; * } else if (x < y) { * return -1; * } else if (x > y) { * return 1; * } else { * return 1; * } * } */ /* op vAA, vBB, vCC */ FETCH r0, 1 @ r0<- CCBB mov r9, rINST, lsr #8 @ r9<- AA and r2, r0, #255 @ r2<- BB mov r3, r0, lsr #8 @ r3<- CC VREG_INDEX_TO_ADDR r2, r2 @ r2<- &vBB VREG_INDEX_TO_ADDR r3, r3 @ r3<- &vCC flds s0, [r2] @ s0<- vBB flds s1, [r3] @ s1<- vCC vcmpe.f32 s0, s1 @ compare (vBB, vCC) FETCH_ADVANCE_INST 2 @ advance rPC, load rINST mov r0, #1 @ r0<- 1 (default) GET_INST_OPCODE ip @ extract opcode from rINST fmstat @ export status flags mvnmi r0, #0 @ (less than) r1<- -1 moveq r0, #0 @ (equal) r1<- 0 SET_VREG r0, r9 @ vAA<- r0 GOTO_OPCODE ip @ jump to next instruction