/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATOR_LINEAR_SCAN_H_ #define ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATOR_LINEAR_SCAN_H_ #include "arch/instruction_set.h" #include "base/arena_containers.h" #include "base/macros.h" #include "primitive.h" #include "register_allocator.h" namespace art { class CodeGenerator; class HBasicBlock; class HGraph; class HInstruction; class HParallelMove; class HPhi; class LiveInterval; class Location; class SsaLivenessAnalysis; /** * An implementation of a linear scan register allocator on an `HGraph` with SSA form. */ class RegisterAllocatorLinearScan : public RegisterAllocator { public: RegisterAllocatorLinearScan(ArenaAllocator* allocator, CodeGenerator* codegen, const SsaLivenessAnalysis& analysis); ~RegisterAllocatorLinearScan() OVERRIDE {} void AllocateRegisters() OVERRIDE; bool Validate(bool log_fatal_on_failure) OVERRIDE { processing_core_registers_ = true; if (!ValidateInternal(log_fatal_on_failure)) { return false; } processing_core_registers_ = false; return ValidateInternal(log_fatal_on_failure); } size_t GetNumberOfSpillSlots() const { return int_spill_slots_.size() + long_spill_slots_.size() + float_spill_slots_.size() + double_spill_slots_.size() + catch_phi_spill_slots_; } private: // Main methods of the allocator. void LinearScan(); bool TryAllocateFreeReg(LiveInterval* interval); bool AllocateBlockedReg(LiveInterval* interval); // Add `interval` in the given sorted list. static void AddSorted(ArenaVector<LiveInterval*>* array, LiveInterval* interval); // Returns whether `reg` is blocked by the code generator. bool IsBlocked(int reg) const; // Update the interval for the register in `location` to cover [start, end). void BlockRegister(Location location, size_t start, size_t end); void BlockRegisters(size_t start, size_t end, bool caller_save_only = false); // Allocate a spill slot for the given interval. Should be called in linear // order of interval starting positions. void AllocateSpillSlotFor(LiveInterval* interval); // Allocate a spill slot for the given catch phi. Will allocate the same slot // for phis which share the same vreg. Must be called in reverse linear order // of lifetime positions and ascending vreg numbers for correctness. void AllocateSpillSlotForCatchPhi(HPhi* phi); // Helper methods. void AllocateRegistersInternal(); void ProcessInstruction(HInstruction* instruction); bool ValidateInternal(bool log_fatal_on_failure) const; void DumpInterval(std::ostream& stream, LiveInterval* interval) const; void DumpAllIntervals(std::ostream& stream) const; int FindAvailableRegisterPair(size_t* next_use, size_t starting_at) const; int FindAvailableRegister(size_t* next_use, LiveInterval* current) const; bool IsCallerSaveRegister(int reg) const; // Try splitting an active non-pair or unaligned pair interval at the given `position`. // Returns whether it was successful at finding such an interval. bool TrySplitNonPairOrUnalignedPairIntervalAt(size_t position, size_t first_register_use, size_t* next_use); // List of intervals for core registers that must be processed, ordered by start // position. Last entry is the interval that has the lowest start position. // This list is initially populated before doing the linear scan. ArenaVector<LiveInterval*> unhandled_core_intervals_; // List of intervals for floating-point registers. Same comments as above. ArenaVector<LiveInterval*> unhandled_fp_intervals_; // Currently processed list of unhandled intervals. Either `unhandled_core_intervals_` // or `unhandled_fp_intervals_`. ArenaVector<LiveInterval*>* unhandled_; // List of intervals that have been processed. ArenaVector<LiveInterval*> handled_; // List of intervals that are currently active when processing a new live interval. // That is, they have a live range that spans the start of the new interval. ArenaVector<LiveInterval*> active_; // List of intervals that are currently inactive when processing a new live interval. // That is, they have a lifetime hole that spans the start of the new interval. ArenaVector<LiveInterval*> inactive_; // Fixed intervals for physical registers. Such intervals cover the positions // where an instruction requires a specific register. ArenaVector<LiveInterval*> physical_core_register_intervals_; ArenaVector<LiveInterval*> physical_fp_register_intervals_; // Intervals for temporaries. Such intervals cover the positions // where an instruction requires a temporary. ArenaVector<LiveInterval*> temp_intervals_; // The spill slots allocated for live intervals. We ensure spill slots // are typed to avoid (1) doing moves and swaps between two different kinds // of registers, and (2) swapping between a single stack slot and a double // stack slot. This simplifies the parallel move resolver. ArenaVector<size_t> int_spill_slots_; ArenaVector<size_t> long_spill_slots_; ArenaVector<size_t> float_spill_slots_; ArenaVector<size_t> double_spill_slots_; // Spill slots allocated to catch phis. This category is special-cased because // (1) slots are allocated prior to linear scan and in reverse linear order, // (2) equivalent phis need to share slots despite having different types. size_t catch_phi_spill_slots_; // Instructions that need a safepoint. ArenaVector<HInstruction*> safepoints_; // True if processing core registers. False if processing floating // point registers. bool processing_core_registers_; // Number of registers for the current register kind (core or floating point). size_t number_of_registers_; // Temporary array, allocated ahead of time for simplicity. size_t* registers_array_; // Blocked registers, as decided by the code generator. bool* const blocked_core_registers_; bool* const blocked_fp_registers_; // Slots reserved for out arguments. size_t reserved_out_slots_; ART_FRIEND_TEST(RegisterAllocatorTest, FreeUntil); ART_FRIEND_TEST(RegisterAllocatorTest, SpillInactive); DISALLOW_COPY_AND_ASSIGN(RegisterAllocatorLinearScan); }; } // namespace art #endif // ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATOR_LINEAR_SCAN_H_