/*
* Author: Jon Trulson <jtrulson@ics.com>
* Copyright (c) 2015 Intel Corporation.
*
* Author: Tyler Gibson <tgibson@microsoft.com>
* Copyright (c) 2015 Microsoft Corporation.
*
* Credits to Adafruit.
* Based on Adafruit ST7735 library, see original license in license.txt file.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <string>
#include <mraa/spi.hpp>
#include <mraa/gpio.hpp>
#include "lcd.h"
#include "ssd.h"
#define EBOLED_DEFAULT_SPI_BUS 0
#define EBOLED_DEFAULT_CD 36
#define EBOLED_DEFAULT_RESET 48
#define swap(a, b) { uint8_t t = a; a = b; b = t; }
namespace upm
{
/**
* @library i2clcd
* @sensor eboled
* @comname Sparkfun Edison Block OLED Display
* @altname ssd1306
* @type display
* @man sparkfun
* @web https://www.sparkfun.com/products/13035
* @con spi
*
* @brief API for EBOLED spi controlled OLED display
*
* The EBOLED is an ssd1306 with some modifications to work as an
* Edison Block. It is a 64x48 pixel OLED display that connects
* directly to an edison via it's 80-pin connector. Edison Blocks
* are stackable modules created by Sparkfun.
*
* This block has some buttons on it that can be accessed using
* standard GPIO -- this driver only concerns itself with the
* display.
*
* @snippet eboled.cxx Interesting
*/
const uint8_t COLOR_WHITE = 0x01;
const uint8_t COLOR_BLACK = 0x00;
const uint8_t COLOR_XOR = 0x02;
const uint8_t OLED_WIDTH = 0x40; // 64 pixels
const uint8_t VERT_COLUMNS = 0x20; // half width for hi/lo 16bit writes.
const uint8_t OLED_HEIGHT = 0x30; // 48 pixels
const int BUFFER_SIZE = 192;
class EBOLED : public LCD
{
// SSD commands
typedef enum {
CMD_SETLOWCOLUMN = 0x00,
CMD_EXTERNALVCC = 0x01,
CMD_SWITCHCAPVCC = 0x02,
CMD_SETHIGHCOLUMN = 0x10,
CMD_MEMORYADDRMODE = 0x20,
CMD_SETCOLUMNADDRESS = 0x21,
CMD_SETPAGEADDRESS = 0x22,
CMD_SETSTARTLINE = 0x40, // 0x40 - 0x7f
CMD_SETCONTRAST = 0x81,
CMD_CHARGEPUMP = 0x8d,
CMD_SEGREMAP = 0xa0,
CMD_DISPLAYALLONRESUME = 0xa4,
CMD_DISPLAYALLON = 0xa5,
CMD_NORMALDISPLAY = 0xa6,
CMD_INVERTDISPLAY = 0xa7,
CMD_SETMULTIPLEX = 0xa8,
CMD_DISPLAYOFF = 0xae,
CMD_DISPLAYON = 0xaf,
CMD_SETPAGESTARTADDR = 0xb0, // 0xb0-0xb7
CMD_COMSCANINC = 0xc0,
CMD_COMSCANDEC = 0xc8,
CMD_SETDISPLAYOFFSET = 0xd3,
CMD_SETDISPLAYCLOCKDIV = 0xd5,
CMD_SETPRECHARGE = 0xd9,
CMD_SETCOMPINS = 0xda,
CMD_SETVCOMDESELECT = 0xdb
} SSD_CMDS_T;
public:
/**
* EBOLED Constructor. Note that you will not have any choice as
* to the pins used, so they are all set to default values.
*
* @param spi spi bus to use
* @param CD Command/Data select pin
* @param reset reset pin
* @param address the slave address the lcd is registered on
*/
EBOLED(int spi=EBOLED_DEFAULT_SPI_BUS, int CD=EBOLED_DEFAULT_CD,
int reset=EBOLED_DEFAULT_RESET);
/**
* EBOLED Destructor
*/
~EBOLED();
/**
* Draw the buffer to screen, see examples/python/make_oled_pic.py for an
* explanation on how the pixels are mapped to bytes.
*
* @param data the buffer to write
* @param bytes the number of bytes to write
* @return result of operation
*/
mraa::Result refresh();
/**
* Write a string to LCD
*
* @param msg the std::string to write to display, note only ascii
* chars are supported
* @return result of operation
*/
mraa::Result write(std::string msg);
/**
* Set cursor to a coordinate
*
* @param y Axis on the vertical scale. This device supports 6 rows.
* @param x Axis on the horizontal scale This device supports 64 columns
*
* @return result of operation
*/
mraa::Result setCursor (int row, int column);
/**
* Sets a text color for a message
*
* @param textColor Font color: COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void setTextColor (uint8_t textColor);
/**
* Sets the size of the font
*
* @param size Font size
*/
void setTextSize (uint8_t size);
/**
* Wraps a printed message
*
* @param wrap True (1) or false (0)
*/
void setTextWrap (uint8_t wrap);
/**
* Write a single character to the screen.
*
* @param x Axis on the horizontal scale
* @param y Axis on the vertical scale
* @param data Character to write
* @param color Character color
* @param bg Character background color
* @param size Size of the font
*/
void drawChar (uint8_t x, uint8_t y, uint8_t data, uint8_t color, uint8_t size);
/**
* Clear display
*
* @return result of operation
*/
mraa::Result clear();
void clearScreenBuffer();
/**
* Return to coordinate 0,0
*
* @return result of operation
*/
mraa::Result home();
/**
* Write a single pixel to the screen buffer.
* Can do an specific color write or toggle (xor) a pixel.
*
* @param x the x position of the pixel
* @param y the y position of the pixel
* @param color pixel is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawPixel (int8_t x, int8_t y, uint8_t color=COLOR_WHITE);
/**
* Draw a line to the screen buffer.
*
* @param x0 the x position of the beginning of the line
* @param y0 the y position of the beginning of the line
* @param x1 the x position of the end of the line
* @param y1 the y position of the end of the line
* @param color line is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawLine (int8_t x0, int8_t y0, int8_t x1, int8_t y1, uint8_t color = COLOR_WHITE);
/**
* Draw a horizontal line to the screen buffer.
*
* @param x the x position of the beginning of the line
* @param y the y position of the beginning of the line
* @param width is the horizontal length of the line
* @param color line is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawLineHorizontal (int8_t x, int8_t y, uint8_t width, uint8_t color = COLOR_WHITE);
/**
* Draw a vertical line to the screen buffer.
*
* @param x the x position of the beginning of the line
* @param y the y position of the beginning of the line
* @param width is the vertical length of the line
* @param color line is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawLineVertical (int8_t x, int8_t y, uint8_t height, uint8_t color = COLOR_WHITE);
/**
* Draw a rectangle to the screen buffer.
*
* @param x the left edge
* @param y the top edge
* @param width sets the right edge
* @param height bottom edge
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawRectangle (int8_t x, int8_t y, uint8_t width, uint8_t height, uint8_t color = COLOR_WHITE);
/**
* Draw a rectangle with rounded corners to the screen buffer.
*
* @param x the left edge
* @param y the top edge
* @param width sets the right edge
* @param height bottom edge
* @param radius of the rounded corners
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawRoundedRectangle(int8_t x, int8_t y, int8_t width, int8_t height, int16_t radius, uint8_t color);
/**
* Draw a filled rectangle to the screen buffer.
*
* @param x the left edge
* @param y the top edge
* @param width sets the right edge
* @param height bottom edge
* @param color fill color is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawRectangleFilled (int8_t x, int8_t y, uint8_t width, uint8_t height, uint8_t color = COLOR_WHITE);
/**
* Draw a triangle to the screen buffer.
*
* @param x0 the x coordinate of the first corner
* @param y0 the y coordinate of the first corner
* @param x1 the x coordinate of the second corner
* @param y1 the y coordinate of the second corner
* @param x2 the x coordinate of the third corner
* @param y2 the y coordinate of the third corner
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawTriangle (int8_t x0, int8_t y0, int8_t x1, int8_t y1, int8_t x2, int8_t y2, uint8_t color = COLOR_WHITE);
/**
* Draw a filled triangle to the screen buffer.
*
* @param x0 the x coordinate of the first corner
* @param y0 the y coordinate of the first corner
* @param x1 the x coordinate of the second corner
* @param y1 the y coordinate of the second corner
* @param x2 the x coordinate of the third corner
* @param y2 the y coordinate of the third corner
* @param color fill color is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawTriangleFilled ( int8_t x0, int8_t y0, int8_t x1, int8_t y1, int8_t x2, int8_t y2, uint8_t color);
/**
* Draw a circle to the screen buffer.
*
* @param x0 the x coordinate of the circle's center
* @param y0 the y coordinate of the circle's center
* @param radius the radius of the circle
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawCircle (int16_t x0, int16_t y0, int16_t radius, uint8_t color = COLOR_WHITE);
/**
* Draw a quarter circle arc to the screen buffer.
*
* @param x0 the x coordinate of the arc's center
* @param y0 the y coordinate of the arc's center
* @param radius the radius of the arc
* @param cornername denotes which of the 4 quarters to draw - 1,2,4,8
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawRoundCorners( int8_t x0, int8_t y0, int16_t radius, uint8_t cornername, uint8_t color);
/**
* Draw a filled circle to the screen buffer.
*
* @param x0 the x coordinate of the circle's center
* @param y0 the y coordinate of the circle's center
* @param radius the radius of the circle
* @param color outline is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawCircleFilled(int8_t x0, int8_t y0, int16_t radius, uint8_t color);
/**
* Draw a quarter pie to the screen buffer.
*
* @param x0 the x coordinate of the arc's center
* @param y0 the y coordinate of the arc's center
* @param radius the radius of the arc
* @param cornername denotes which of the 4 quarters to draw - 1,2,4,8
* @param color fill color is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void drawRoundedCornersFilled(int8_t x0, int8_t y0, int16_t radius, uint8_t cornername, int16_t delta, uint8_t color);
/**
* Fill the screen buffer with specified color.
*
* @param color fill color is COLOR_WHITE, COLOR_BLACK or COLOR_XOR
*/
void fillScreen (uint8_t color=COLOR_WHITE);
protected:
mraa::Result command(uint8_t cmd);
mraa::Result data(uint16_t data);
mraa::Result writeChar(uint8_t value);
mraa::Result setAddressingMode(displayAddressingMode mode);
private:
mraa::Gpio m_gpioCD; // command(0)/data(1)
mraa::Gpio m_gpioRST; // reset pin
mraa::Spi m_spi;
uint8_t m_cursorX;
uint8_t m_cursorY;
uint8_t m_textSize;
uint8_t m_textColor;
uint8_t m_textWrap;
};
}