/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkMathPriv_DEFINED
#define SkMathPriv_DEFINED
#include "SkMath.h"
#if defined(SK_BUILD_FOR_IOS) && (defined(SK_BUILD_FOR_ARM32) || defined(SK_BUILD_FOR_ARM64))
// iOS on ARM starts processes with the Flush-To-Zero (FTZ) and
// Denormals-Are-Zero (DAZ) bits in the fpscr register set.
// Algorithms that rely on denormalized numbers need alternative implementations.
// This can also be controlled in SSE with the MXCSR register,
// x87 with FSTCW/FLDCW, and mips with FCSR. This should be detected at runtime,
// or the library built one way or the other more generally (by the build).
#define SK_CPU_FLUSH_TO_ZERO
#endif
/** Returns -1 if n < 0, else returns 0
*/
#define SkExtractSign(n) ((int32_t)(n) >> 31)
/** If sign == -1, returns -n, else sign must be 0, and returns n.
Typically used in conjunction with SkExtractSign().
*/
static inline int32_t SkApplySign(int32_t n, int32_t sign) {
SkASSERT(sign == 0 || sign == -1);
return (n ^ sign) - sign;
}
/** Return x with the sign of y */
static inline int32_t SkCopySign32(int32_t x, int32_t y) {
return SkApplySign(x, SkExtractSign(x ^ y));
}
/** Given a positive value and a positive max, return the value
pinned against max.
Note: only works as long as max - value doesn't wrap around
@return max if value >= max, else value
*/
static inline unsigned SkClampUMax(unsigned value, unsigned max) {
if (value > max) {
value = max;
}
return value;
}
///////////////////////////////////////////////////////////////////////////////
/** Return a*b/255, truncating away any fractional bits. Only valid if both
a and b are 0..255
*/
static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
SkASSERT((uint8_t)a == a);
SkASSERT((uint8_t)b == b);
unsigned prod = a*b + 1;
return (prod + (prod >> 8)) >> 8;
}
/** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
both a and b are 0..255. The expected result equals (a * b + 254) / 255.
*/
static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
SkASSERT((uint8_t)a == a);
SkASSERT((uint8_t)b == b);
unsigned prod = a*b + 255;
return (prod + (prod >> 8)) >> 8;
}
/** Just the rounding step in SkDiv255Round: round(value / 255)
*/
static inline unsigned SkDiv255Round(unsigned prod) {
prod += 128;
return (prod + (prod >> 8)) >> 8;
}
static inline float SkPinToUnitFloat(float x) {
return SkTMin(SkTMax(x, 0.0f), 1.0f);
}
/**
* Swap byte order of a 4-byte value, e.g. 0xaarrggbb -> 0xbbggrraa.
*/
#if defined(_MSC_VER)
#include <intrin.h>
static inline uint32_t SkBSwap32(uint32_t v) { return _byteswap_ulong(v); }
#else
static inline uint32_t SkBSwap32(uint32_t v) { return __builtin_bswap32(v); }
#endif
#endif