/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkColorFilter.h"
#include "SkDevice.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
#include "SkImage_Base.h"
#include "SkMetaData.h"
#include "SkNinePatchIter.h"
#include "SkPatchUtils.h"
#include "SkPathMeasure.h"
#include "SkRasterClip.h"
#include "SkRSXform.h"
#include "SkShader.h"
#include "SkTextBlobRunIterator.h"
#include "SkTextToPathIter.h"
SkBaseDevice::SkBaseDevice(const SkSurfaceProps& surfaceProps)
: fSurfaceProps(surfaceProps)
#ifdef SK_DEBUG
, fAttachedToCanvas(false)
#endif
{
fOrigin.setZero();
fMetaData = nullptr;
}
SkBaseDevice::~SkBaseDevice() { delete fMetaData; }
SkMetaData& SkBaseDevice::getMetaData() {
// metadata users are rare, so we lazily allocate it. If that changes we
// can decide to just make it a field in the device (rather than a ptr)
if (nullptr == fMetaData) {
fMetaData = new SkMetaData;
}
return *fMetaData;
}
SkImageInfo SkBaseDevice::imageInfo() const {
return SkImageInfo::MakeUnknown();
}
const SkBitmap& SkBaseDevice::accessBitmap(bool changePixels) {
const SkBitmap& bitmap = this->onAccessBitmap();
if (changePixels) {
bitmap.notifyPixelsChanged();
}
return bitmap;
}
SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(const SkImageInfo& info,
TileUsage tileUsage,
SkPixelGeometry geo,
bool preserveLCDText) {
switch (tileUsage) {
case kPossible_TileUsage:
// (we think) for compatibility with old clients, we assume this layer can support LCD
// even though they may not have marked it as opaque... seems like we should update
// our callers (reed/robertphilips).
break;
case kNever_TileUsage:
if (!preserveLCDText) {
geo = kUnknown_SkPixelGeometry;
}
break;
}
return geo;
}
void SkBaseDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
const SkRRect& inner, const SkPaint& paint) {
SkPath path;
path.addRRect(outer);
path.addRRect(inner);
path.setFillType(SkPath::kEvenOdd_FillType);
const SkMatrix* preMatrix = nullptr;
const bool pathIsMutable = true;
this->drawPath(draw, path, paint, preMatrix, pathIsMutable);
}
void SkBaseDevice::drawPatch(const SkDraw& draw, const SkPoint cubics[12], const SkColor colors[4],
const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
SkPatchUtils::VertexData data;
SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, draw.fMatrix);
// It automatically adjusts lodX and lodY in case it exceeds the number of indices.
// If it fails to generate the vertices, then we do not draw.
if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) {
this->drawVertices(draw, SkCanvas::kTriangles_VertexMode, data.fVertexCount, data.fPoints,
data.fTexCoords, data.fColors, xmode, data.fIndices, data.fIndexCount,
paint);
}
}
void SkBaseDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint &paint, SkDrawFilter* drawFilter) {
SkPaint runPaint = paint;
SkTextBlobRunIterator it(blob);
for (;!it.done(); it.next()) {
size_t textLen = it.glyphCount() * sizeof(uint16_t);
const SkPoint& offset = it.offset();
// applyFontToPaint() always overwrites the exact same attributes,
// so it is safe to not re-seed the paint for this reason.
it.applyFontToPaint(&runPaint);
if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) {
// A false return from filter() means we should abort the current draw.
runPaint = paint;
continue;
}
runPaint.setFlags(this->filterTextFlags(runPaint));
switch (it.positioning()) {
case SkTextBlob::kDefault_Positioning:
this->drawText(draw, it.glyphs(), textLen, x + offset.x(), y + offset.y(), runPaint);
break;
case SkTextBlob::kHorizontal_Positioning:
this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 1,
SkPoint::Make(x, y + offset.y()), runPaint);
break;
case SkTextBlob::kFull_Positioning:
this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 2,
SkPoint::Make(x, y), runPaint);
break;
default:
SkFAIL("unhandled positioning mode");
}
if (drawFilter) {
// A draw filter may change the paint arbitrarily, so we must re-seed in this case.
runPaint = paint;
}
}
}
void SkBaseDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
// Default impl : turns everything into raster bitmap
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
}
}
void SkBaseDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
// Default impl : turns everything into raster bitmap
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm)) {
this->drawBitmapRect(draw, bm, src, dst, paint, constraint);
}
}
void SkBaseDevice::drawImageNine(const SkDraw& draw, const SkImage* image, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
SkNinePatchIter iter(image->width(), image->height(), center, dst);
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawImageRect(draw, image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
void SkBaseDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
SkNinePatchIter iter(bitmap.width(), bitmap.height(), center, dst);
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
void SkBaseDevice::drawAtlas(const SkDraw& draw, const SkImage* atlas, const SkRSXform xform[],
const SkRect tex[], const SkColor colors[], int count,
SkXfermode::Mode mode, const SkPaint& paint) {
SkPath path;
path.setIsVolatile(true);
for (int i = 0; i < count; ++i) {
SkPoint quad[4];
xform[i].toQuad(tex[i].width(), tex[i].height(), quad);
SkMatrix localM;
localM.setRSXform(xform[i]);
localM.preTranslate(-tex[i].left(), -tex[i].top());
SkPaint pnt(paint);
SkAutoTUnref<SkShader> shader(atlas->newShader(SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode,
&localM));
if (!shader) {
break;
}
pnt.setShader(shader);
if (colors) {
SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(colors[i], mode));
pnt.setColorFilter(cf);
}
path.rewind();
path.addPoly(quad, 4, true);
path.setConvexity(SkPath::kConvex_Convexity);
this->drawPath(draw, path, pnt, nullptr, true);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowBytes, int x, int y) {
#ifdef SK_DEBUG
SkASSERT(info.width() > 0 && info.height() > 0);
SkASSERT(dstP);
SkASSERT(rowBytes >= info.minRowBytes());
SkASSERT(x >= 0 && y >= 0);
const SkImageInfo& srcInfo = this->imageInfo();
SkASSERT(x + info.width() <= srcInfo.width());
SkASSERT(y + info.height() <= srcInfo.height());
#endif
return this->onReadPixels(info, dstP, rowBytes, x, y);
}
bool SkBaseDevice::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes,
int x, int y) {
#ifdef SK_DEBUG
SkASSERT(info.width() > 0 && info.height() > 0);
SkASSERT(pixels);
SkASSERT(rowBytes >= info.minRowBytes());
SkASSERT(x >= 0 && y >= 0);
const SkImageInfo& dstInfo = this->imageInfo();
SkASSERT(x + info.width() <= dstInfo.width());
SkASSERT(y + info.height() <= dstInfo.height());
#endif
return this->onWritePixels(info, pixels, rowBytes, x, y);
}
bool SkBaseDevice::onWritePixels(const SkImageInfo&, const void*, size_t, int, int) {
return false;
}
bool SkBaseDevice::onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) {
return false;
}
bool SkBaseDevice::EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*,
const SkPaint*) {
// The base class doesn't perform any accelerated picture rendering
return false;
}
bool SkBaseDevice::accessPixels(SkPixmap* pmap) {
SkPixmap tempStorage;
if (nullptr == pmap) {
pmap = &tempStorage;
}
return this->onAccessPixels(pmap);
}
bool SkBaseDevice::peekPixels(SkPixmap* pmap) {
SkPixmap tempStorage;
if (nullptr == pmap) {
pmap = &tempStorage;
}
return this->onPeekPixels(pmap);
}
//////////////////////////////////////////////////////////////////////////////////////////
static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
SkPathMeasure& meas, const SkMatrix& matrix) {
SkMatrix::MapXYProc proc = matrix.getMapXYProc();
for (int i = 0; i < count; i++) {
SkPoint pos;
SkVector tangent;
proc(matrix, src[i].fX, src[i].fY, &pos);
SkScalar sx = pos.fX;
SkScalar sy = pos.fY;
if (!meas.getPosTan(sx, &pos, &tangent)) {
// set to 0 if the measure failed, so that we just set dst == pos
tangent.set(0, 0);
}
/* This is the old way (that explains our approach but is way too slow
SkMatrix matrix;
SkPoint pt;
pt.set(sx, sy);
matrix.setSinCos(tangent.fY, tangent.fX);
matrix.preTranslate(-sx, 0);
matrix.postTranslate(pos.fX, pos.fY);
matrix.mapPoints(&dst[i], &pt, 1);
*/
dst[i].set(pos.fX - SkScalarMul(tangent.fY, sy),
pos.fY + SkScalarMul(tangent.fX, sy));
}
}
/* TODO
Need differentially more subdivisions when the follow-path is curvy. Not sure how to
determine that, but we need it. I guess a cheap answer is let the caller tell us,
but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
*/
static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
const SkMatrix& matrix) {
SkPath::Iter iter(src, false);
SkPoint srcP[4], dstP[3];
SkPath::Verb verb;
while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) {
switch (verb) {
case SkPath::kMove_Verb:
morphpoints(dstP, srcP, 1, meas, matrix);
dst->moveTo(dstP[0]);
break;
case SkPath::kLine_Verb:
// turn lines into quads to look bendy
srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX);
srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
morphpoints(dstP, srcP, 2, meas, matrix);
dst->quadTo(dstP[0], dstP[1]);
break;
case SkPath::kQuad_Verb:
morphpoints(dstP, &srcP[1], 2, meas, matrix);
dst->quadTo(dstP[0], dstP[1]);
break;
case SkPath::kCubic_Verb:
morphpoints(dstP, &srcP[1], 3, meas, matrix);
dst->cubicTo(dstP[0], dstP[1], dstP[2]);
break;
case SkPath::kClose_Verb:
dst->close();
break;
default:
SkDEBUGFAIL("unknown verb");
break;
}
}
}
void SkBaseDevice::drawTextOnPath(const SkDraw& draw, const void* text, size_t byteLength,
const SkPath& follow, const SkMatrix* matrix,
const SkPaint& paint) {
SkASSERT(byteLength == 0 || text != nullptr);
// nothing to draw
if (text == nullptr || byteLength == 0 || draw.fRC->isEmpty()) {
return;
}
SkTextToPathIter iter((const char*)text, byteLength, paint, true);
SkPathMeasure meas(follow, false);
SkScalar hOffset = 0;
// need to measure first
if (paint.getTextAlign() != SkPaint::kLeft_Align) {
SkScalar pathLen = meas.getLength();
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
pathLen = SkScalarHalf(pathLen);
}
hOffset += pathLen;
}
const SkPath* iterPath;
SkScalar xpos;
SkMatrix scaledMatrix;
SkScalar scale = iter.getPathScale();
scaledMatrix.setScale(scale, scale);
while (iter.next(&iterPath, &xpos)) {
if (iterPath) {
SkPath tmp;
SkMatrix m(scaledMatrix);
tmp.setIsVolatile(true);
m.postTranslate(xpos + hOffset, 0);
if (matrix) {
m.postConcat(*matrix);
}
morphpath(&tmp, *iterPath, meas, m);
this->drawPath(draw, tmp, iter.getPaint(), nullptr, true);
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////
void SkBaseDevice::drawBitmapAsSprite(const SkDraw& draw, const SkBitmap& bitmap, int x, int y,
const SkPaint& paint) {
SkImageFilter* filter = paint.getImageFilter();
if (filter && !this->canHandleImageFilter(filter)) {
SkImageFilter::DeviceProxy proxy(this);
SkBitmap dst;
SkIPoint offset = SkIPoint::Make(0, 0);
SkMatrix matrix = *draw.fMatrix;
matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
const SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y);
SkAutoTUnref<SkImageFilter::Cache> cache(this->getImageFilterCache());
SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
if (filter->filterImageDeprecated(&proxy, bitmap, ctx, &dst, &offset)) {
SkPaint tmpUnfiltered(paint);
tmpUnfiltered.setImageFilter(nullptr);
this->drawSprite(draw, dst, x + offset.x(), y + offset.y(), tmpUnfiltered);
}
} else {
this->drawSprite(draw, bitmap, x, y, paint);
}
}
uint32_t SkBaseDevice::filterTextFlags(const SkPaint& paint) const {
uint32_t flags = paint.getFlags();
if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
return flags;
}
if (kUnknown_SkPixelGeometry == fSurfaceProps.pixelGeometry()
|| this->onShouldDisableLCD(paint)) {
flags &= ~SkPaint::kLCDRenderText_Flag;
flags |= SkPaint::kGenA8FromLCD_Flag;
}
return flags;
}