#ifndef __OPENCV_FEATURES_2D_KAZE_UTILS_H__
#define __OPENCV_FEATURES_2D_KAZE_UTILS_H__
/* ************************************************************************* */
/**
* @brief This function computes the angle from the vector given by (X Y). From 0 to 2*Pi
*/
inline float getAngle(float x, float y) {
if (x >= 0 && y >= 0) {
return atanf(y / x);
}
if (x < 0 && y >= 0) {
return static_cast<float>(CV_PI)-atanf(-y / x);
}
if (x < 0 && y < 0) {
return static_cast<float>(CV_PI)+atanf(y / x);
}
if (x >= 0 && y < 0) {
return static_cast<float>(2.0 * CV_PI) - atanf(-y / x);
}
return 0;
}
/* ************************************************************************* */
/**
* @brief This function computes the value of a 2D Gaussian function
* @param x X Position
* @param y Y Position
* @param sig Standard Deviation
*/
inline float gaussian(float x, float y, float sigma) {
return expf(-(x*x + y*y) / (2.0f*sigma*sigma));
}
/* ************************************************************************* */
/**
* @brief This function checks descriptor limits
* @param x X Position
* @param y Y Position
* @param width Image width
* @param height Image height
*/
inline void checkDescriptorLimits(int &x, int &y, int width, int height) {
if (x < 0) {
x = 0;
}
if (y < 0) {
y = 0;
}
if (x > width - 1) {
x = width - 1;
}
if (y > height - 1) {
y = height - 1;
}
}
/* ************************************************************************* */
/**
* @brief This funtion rounds float to nearest integer
* @param flt Input float
* @return dst Nearest integer
*/
inline int fRound(float flt) {
return (int)(flt + 0.5f);
}
/* ************************************************************************* */
/**
* @brief Exponentiation by squaring
* @param flt Exponentiation base
* @return dst Exponentiation value
*/
inline int fastpow(int base, int exp) {
int res = 1;
while(exp > 0) {
if(exp & 1) {
exp--;
res *= base;
} else {
exp /= 2;
base *= base;
}
}
return res;
}
#endif