/*****************************************************************************/
// Copyright 2006-2007 Adobe Systems Incorporated
// All Rights Reserved.
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in
// accordance with the terms of the Adobe license agreement accompanying it.
/*****************************************************************************/
/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_rect.cpp#1 $ */
/* $DateTime: 2012/05/30 13:28:51 $ */
/* $Change: 832332 $ */
/* $Author: tknoll $ */
/*****************************************************************************/
#include "dng_rect.h"
#include "dng_utils.h"
/*****************************************************************************/
bool dng_rect::operator== (const dng_rect &rect) const
{
return (rect.t == t) &&
(rect.l == l) &&
(rect.b == b) &&
(rect.r == r);
}
/*****************************************************************************/
bool dng_rect::IsZero () const
{
return (t == 0) && (l == 0) && (b == 0) && (r == 0);
}
/*****************************************************************************/
bool dng_rect_real64::operator== (const dng_rect_real64 &rect) const
{
return (rect.t == t) &&
(rect.l == l) &&
(rect.b == b) &&
(rect.r == r);
}
/*****************************************************************************/
bool dng_rect_real64::IsZero () const
{
return (t == 0.0) && (l == 0.0) && (b == 0.0) && (r == 0.0);
}
/*****************************************************************************/
dng_rect operator& (const dng_rect &a,
const dng_rect &b)
{
dng_rect c;
c.t = Max_int32 (a.t, b.t);
c.l = Max_int32 (a.l, b.l);
c.b = Min_int32 (a.b, b.b);
c.r = Min_int32 (a.r, b.r);
if (c.IsEmpty ())
{
c = dng_rect ();
}
return c;
}
/*****************************************************************************/
dng_rect operator| (const dng_rect &a,
const dng_rect &b)
{
if (a.IsEmpty ())
{
return b;
}
if (b.IsEmpty ())
{
return a;
}
dng_rect c;
c.t = Min_int32 (a.t, b.t);
c.l = Min_int32 (a.l, b.l);
c.b = Max_int32 (a.b, b.b);
c.r = Max_int32 (a.r, b.r);
return c;
}
/*****************************************************************************/
dng_rect_real64 operator& (const dng_rect_real64 &a,
const dng_rect_real64 &b)
{
dng_rect_real64 c;
c.t = Max_real64 (a.t, b.t);
c.l = Max_real64 (a.l, b.l);
c.b = Min_real64 (a.b, b.b);
c.r = Min_real64 (a.r, b.r);
if (c.IsEmpty ())
{
c = dng_rect_real64 ();
}
return c;
}
/*****************************************************************************/
dng_rect_real64 operator| (const dng_rect_real64 &a,
const dng_rect_real64 &b)
{
if (a.IsEmpty ())
{
return b;
}
if (b.IsEmpty ())
{
return a;
}
dng_rect_real64 c;
c.t = Min_real64 (a.t, b.t);
c.l = Min_real64 (a.l, b.l);
c.b = Max_real64 (a.b, b.b);
c.r = Max_real64 (a.r, b.r);
return c;
}
/*****************************************************************************/