C++程序  |  243行  |  4.47 KB

/*****************************************************************************/
// Copyright 2006-2008 Adobe Systems Incorporated
// All Rights Reserved.
//
// NOTICE:  Adobe permits you to use, modify, and distribute this file in
// accordance with the terms of the Adobe license agreement accompanying it.
/*****************************************************************************/

/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_abort_sniffer.cpp#1 $ */ 
/* $DateTime: 2012/05/30 13:28:51 $ */
/* $Change: 832332 $ */
/* $Author: tknoll $ */

/*****************************************************************************/

#include "dng_abort_sniffer.h"

#include "dng_mutex.h"

/*****************************************************************************/

#if qDNGThreadSafe

/*****************************************************************************/

class dng_priority_manager
	{
	
	private:
	
		dng_mutex fMutex;
		
		dng_condition fCondition;
		
		uint32 fCounter [dng_priority_count];
		
	public:
	
		dng_priority_manager ();
		
		void Increment (dng_priority priority);
	
		void Decrement (dng_priority priority);
		
		void Wait (dng_priority priority);
		
	private:
	
		dng_priority MinPriority ()
			{
			
			// Assumes mutex is locked.
			
			for (uint32 level = dng_priority_maximum;
				 level > dng_priority_minimum;
				 level--)
				{
				
				if (fCounter [level])
					{
					return (dng_priority) level;
					}
					
				}
				
			return dng_priority_minimum;
			
			}
		
	};

/*****************************************************************************/

dng_priority_manager::dng_priority_manager ()

	:	fMutex     ("dng_priority_manager::fMutex")
	,	fCondition ()
	
	{
	
	for (uint32 level = dng_priority_minimum;
		 level <= dng_priority_maximum;
		 level++)
		{
		
		fCounter [level] = 0;
		
		}
	
	}

/*****************************************************************************/

void dng_priority_manager::Increment (dng_priority priority)
	{
	
	dng_lock_mutex lock (&fMutex);
	
	fCounter [priority] += 1;
	
	}

/*****************************************************************************/

void dng_priority_manager::Decrement (dng_priority priority)
	{
	
	dng_lock_mutex lock (&fMutex);
	
	dng_priority oldMin = MinPriority ();
	
	fCounter [priority] -= 1;
	
	dng_priority newMin = MinPriority ();
	
	if (newMin < oldMin)
		{
		
		fCondition.Broadcast ();
		
		}
	
	}
		
/*****************************************************************************/

void dng_priority_manager::Wait (dng_priority priority)
	{
	
	if (priority < dng_priority_maximum)
		{
		
		dng_lock_mutex lock (&fMutex);
		
		while (priority < MinPriority ())
			{
			
			fCondition.Wait (fMutex);
			
			}
		
		}
	
	}
		
/*****************************************************************************/

static dng_priority_manager gPriorityManager;

/*****************************************************************************/

#endif

/*****************************************************************************/

dng_set_minimum_priority::dng_set_minimum_priority (dng_priority priority)

	:	fPriority (priority)
	
	{
	
	#if qDNGThreadSafe

	gPriorityManager.Increment (fPriority);
	
	#endif
	
	}

/*****************************************************************************/

dng_set_minimum_priority::~dng_set_minimum_priority ()
	{

	#if qDNGThreadSafe

	gPriorityManager.Decrement (fPriority);
	
	#endif
	
	}

/*****************************************************************************/

dng_abort_sniffer::dng_abort_sniffer ()	

	:	fPriority (dng_priority_maximum)
	
	{
	
	}

/*****************************************************************************/

dng_abort_sniffer::~dng_abort_sniffer ()
	{
	
	}

/*****************************************************************************/

void dng_abort_sniffer::SniffForAbort (dng_abort_sniffer *sniffer)
	{

	if (sniffer)
		{
		
		#if qDNGThreadSafe
		
		gPriorityManager.Wait (sniffer->Priority ());
		
		#endif
	
		sniffer->Sniff ();
		
		}
			
	}

/*****************************************************************************/

void dng_abort_sniffer::StartTask (const char * /* name */,
								   real64 /* fract */)
	{
	
	}

/*****************************************************************************/

void dng_abort_sniffer::EndTask ()
	{
	
	}

/*****************************************************************************/

void dng_abort_sniffer::UpdateProgress (real64 /* fract */)
	{
	
	}

/*****************************************************************************/