/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Read pixels tests
*//*--------------------------------------------------------------------*/
#include "es2fReadPixelsTests.hpp"
#include "tcuTexture.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTestLog.hpp"
#include "tcuRenderTarget.hpp"
#include "deRandom.hpp"
#include "deMath.h"
#include "deString.h"
#include "deStringUtil.hpp"
#include "gluDefs.hpp"
#include "gluShaderProgram.hpp"
#include "gluStrUtil.hpp"
#include "gluTextureUtil.hpp"
#include "glw.h"
#include <cstring>
namespace deqp
{
namespace gles2
{
namespace Functional
{
class ReadPixelsTest : public TestCase
{
public:
ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment);
IterateResult iterate (void);
void render (tcu::Texture2D& reference);
private:
bool m_chooseFormat;
int m_alignment;
int m_seed;
void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize);
};
ReadPixelsTest::ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment)
: TestCase (context, name, description)
, m_chooseFormat (chooseFormat)
, m_alignment (alignment)
, m_seed (deStringHash(name))
{
}
void ReadPixelsTest::render (tcu::Texture2D& reference)
{
// Create program
const char* vertexSource =
"attribute mediump vec2 a_coord;\n"
"void main (void)\n"
"{\n"
"\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
"}\n";
const char* fragmentSource =
"void main (void)\n"
"{\n"
"\tgl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);\n"
"}\n";
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
m_testCtx.getLog() << program;
TCU_CHECK(program.isOk());
GLU_CHECK_CALL(glUseProgram(program.getProgram()));
// Render
{
const float coords[] =
{
-0.5f, -0.5f,
0.5f, -0.5f,
0.5f, 0.5f,
0.5f, 0.5f,
-0.5f, 0.5f,
-0.5f, -0.5f
};
GLuint coordLoc;
coordLoc = glGetAttribLocation(program.getProgram(), "a_coord");
GLU_CHECK_MSG("glGetAttribLocation()");
GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
}
// Render reference
const int coordX1 = (int)((-0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f);
const int coordY1 = (int)((-0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f);
const int coordX2 = (int)(( 0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f);
const int coordY2 = (int)(( 0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f);
for (int x = 0; x < reference.getWidth(); x++)
{
if (x < coordX1 || x > coordX2)
continue;
for (int y = 0; y < reference.getHeight(); y++)
{
if (y >= coordY1 && y <= coordY2)
reference.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), x, y);
}
}
}
void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize)
{
if (m_chooseFormat)
{
GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat));
GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
if (glFormat != GL_RGBA && glFormat != GL_BGRA && glFormat != GL_RGB)
TCU_THROW(NotSupportedError, ("Unsupported IMPLEMENTATION_COLOR_READ_FORMAT: " + de::toString(glu::getTextureFormatStr(glFormat))).c_str());
if (glu::getTypeName(glType) == DE_NULL)
TCU_THROW(NotSupportedError, ("Unsupported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str());
format = glu::mapGLTransferFormat(glFormat, glType);
pixelSize = format.getPixelSize();
}
else
{
format = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
pixelSize = 1 * 4;
glFormat = GL_RGBA;
glType = GL_UNSIGNED_BYTE;
}
}
TestCase::IterateResult ReadPixelsTest::iterate (void)
{
// Create reference
const int width = 13;
const int height = 13;
de::Random rnd(m_seed);
tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
int pixelSize;
GLint glFormat;
GLint glType;
getFormatInfo(format, glFormat, glType, pixelSize);
m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage;
tcu::Texture2D reference(format, width, height);
reference.allocLevel(0);
GLU_CHECK_CALL(glViewport(0, 0, width, height));
// Clear color
{
const float red = rnd.getFloat();
const float green = rnd.getFloat();
const float blue = rnd.getFloat();
const float alpha = 1.0f;
m_testCtx.getLog() << tcu::TestLog::Message << "Clear color: (" << red << ", " << green << ", " << blue << ", " << alpha << ")" << tcu::TestLog::EndMessage;
// Clear target
GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT));
tcu::clear(reference.getLevel(0), tcu::Vec4(red, green, blue, alpha));
}
render(reference);
std::vector<deUint8> pixelData;
const int rowPitch = m_alignment * deCeilFloatToInt32(float(pixelSize * width) / (float)m_alignment);
pixelData.resize(rowPitch * height, 0);
GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment));
GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0])));
if (m_context.getRenderTarget().getNumSamples() > 1)
{
const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()))));
const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()))));
const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()))));
const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w()))));
// bilinearCompare only accepts RGBA, UINT8
tcu::Texture2D referenceRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
tcu::Texture2D resultRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
referenceRGBA8.allocLevel(0);
resultRGBA8.allocLevel(0);
tcu::copy(referenceRGBA8.getLevel(0), reference.getLevel(0));
tcu::copy(resultRGBA8.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])));
if (tcu::bilinearCompare(m_testCtx.getLog(), "Result", "Result", referenceRGBA8.getLevel(0), resultRGBA8.getLevel(0), tcu::RGBA(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT))
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
else
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
}
else
{
const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()));
const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()));
const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()));
const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w()));
// Compare
if (tcu::floatThresholdCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])), tcu::Vec4(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT))
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
else
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
}
return STOP;
}
ReadPixelsTests::ReadPixelsTests (Context& context)
: TestCaseGroup(context, "read_pixels", "ReadPixel tests")
{
}
void ReadPixelsTests::init (void)
{
addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_1", "", false, 1));
addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_2", "", false, 2));
addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_4", "", false, 4));
addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_8", "", false, 8));
addChild(new ReadPixelsTest(m_context, "choose_align_1", "", true, 1));
addChild(new ReadPixelsTest(m_context, "choose_align_2", "", true, 2));
addChild(new ReadPixelsTest(m_context, "choose_align_4", "", true, 4));
addChild(new ReadPixelsTest(m_context, "choose_align_8", "", true, 8));
}
} // Functional
} // gles2
} // deqp