C++程序  |  133行  |  4.19 KB

/*-------------------------------------------------------------------------
 * drawElements Quality Program EGL Module
 * ---------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Simple Context construction test.
 *//*--------------------------------------------------------------------*/

#include "teglCreateContextTests.hpp"
#include "teglSimpleConfigCase.hpp"
#include "egluStrUtil.hpp"
#include "egluUtil.hpp"
#include "eglwLibrary.hpp"
#include "eglwEnums.hpp"
#include "tcuTestLog.hpp"

namespace deqp
{
namespace egl
{

using std::vector;
using tcu::TestLog;
using namespace eglw;

class CreateContextCase : public SimpleConfigCase
{
public:
						CreateContextCase			(EglTestContext& eglTestCtx, const char* name, const char* description, const eglu::FilterList& filters);
						~CreateContextCase			(void);

	void				executeForConfig			(EGLDisplay display, EGLConfig config);
};

CreateContextCase::CreateContextCase (EglTestContext& eglTestCtx, const char* name, const char* description, const eglu::FilterList& filters)
	: SimpleConfigCase(eglTestCtx, name, description, filters)
{
}

CreateContextCase::~CreateContextCase (void)
{
}

void CreateContextCase::executeForConfig (EGLDisplay display, EGLConfig config)
{
	const Library&	egl		= m_eglTestCtx.getLibrary();
	TestLog&		log		= m_testCtx.getLog();
	EGLint			id		= eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID);
	EGLint			apiBits	= eglu::getConfigAttribInt(egl, display, config, EGL_RENDERABLE_TYPE);

	static const EGLint es1Attrs[] = { EGL_CONTEXT_CLIENT_VERSION,		1, EGL_NONE };
	static const EGLint es2Attrs[] = { EGL_CONTEXT_CLIENT_VERSION,		2, EGL_NONE };
	static const EGLint es3Attrs[] = { EGL_CONTEXT_MAJOR_VERSION_KHR,	3, EGL_NONE };

	static const struct
	{
		const char*		name;
		EGLenum			api;
		EGLint			apiBit;
		const EGLint*	ctxAttrs;
	} apis[] =
	{
		{ "OpenGL",			EGL_OPENGL_API,		EGL_OPENGL_BIT,			DE_NULL		},
		{ "OpenGL ES 1",	EGL_OPENGL_ES_API,	EGL_OPENGL_ES_BIT,		es1Attrs	},
		{ "OpenGL ES 2",	EGL_OPENGL_ES_API,	EGL_OPENGL_ES2_BIT,		es2Attrs	},
		{ "OpenGL ES 3",	EGL_OPENGL_ES_API,	EGL_OPENGL_ES3_BIT_KHR,	es3Attrs	},
		{ "OpenVG",			EGL_OPENVG_API,		EGL_OPENVG_BIT,			DE_NULL		}
	};

	for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(apis); apiNdx++)
	{
		if ((apiBits & apis[apiNdx].apiBit) == 0)
			continue; // Not supported API

		log << TestLog::Message << "Creating " << apis[apiNdx].name << " context with config ID " << id << TestLog::EndMessage;
		EGLU_CHECK_MSG(egl, "init");

		EGLU_CHECK_CALL(egl, bindAPI(apis[apiNdx].api));

		EGLContext	context = egl.createContext(display, config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs);
		EGLenum		err		= egl.getError();

		if (context == EGL_NO_CONTEXT || err != EGL_SUCCESS)
		{
			log << TestLog::Message << "  Fail, context: " << tcu::toHex(context) << ", error: " << eglu::getErrorName(err) << TestLog::EndMessage;
			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to create context");
		}
		else
		{
			// Destroy
			EGLU_CHECK_CALL(egl, destroyContext(display, context));
			log << TestLog::Message << "  Pass" << TestLog::EndMessage;
		}
	}
}


CreateContextTests::CreateContextTests (EglTestContext& eglTestCtx)
	: TestCaseGroup(eglTestCtx, "create_context", "Basic eglCreateContext() tests")
{
}

CreateContextTests::~CreateContextTests (void)
{
}

void CreateContextTests::init (void)
{
	vector<NamedFilterList>	filterLists;
	getDefaultFilterLists(filterLists, eglu::FilterList());

	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
		addChild(new CreateContextCase(m_eglTestCtx, i->getName(), i->getDescription(), *i));
}

} // egl
} // deqp