/*jslint node:true, vars:true, bitwise:true, unparam:true */ /*jshint unused:true */ /* * Author: Zion Orent <zorent@ics.com> * Copyright (c) 2015 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var nunchuck_lib = require('jsupm_nunchuck'); // Instantiate a nunchuck controller bus 0 var nunchuck_obj = new nunchuck_lib.NUNCHUCK(0); // always do this first console.log("Initializing... "); if (!nunchuck_obj.init()) { console.log("nunchuck->init() failed."); process.exit(0); } setInterval(function() { nunchuck_obj.update(); var outputStr = "stickX: " + nunchuck_obj.stickX + ", stickY: " + nunchuck_obj.stickY; console.log(outputStr); outputStr = "accelX: " + nunchuck_obj.accelX + ", accelY: " + nunchuck_obj.accelY + ", accelZ: " + nunchuck_obj.accelZ; console.log(outputStr); outputStr = "button C: " + ((nunchuck_obj.buttonC) ? "pressed" : "not pressed"); console.log(outputStr); outputStr = "button Z: " + ((nunchuck_obj.buttonZ) ? "pressed" : "not pressed"); console.log(outputStr); }, 100); // Print message when exiting process.on('SIGINT', function() { console.log("Exiting..."); process.exit(0); });