/* * Author: Jon Trulson <jtrulson@ics.com> * Copyright (c) 2015 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <unistd.h> #include <iostream> #include <signal.h> #include "si114x.h" using namespace std; int shouldRun = true; void sig_handler(int signo) { if (signo == SIGINT) shouldRun = false; } int main () { signal(SIGINT, sig_handler); //! [Interesting] // Instantiate a SI114x UV Sensor on I2C bus 0 upm::SI114X* uvi = new upm::SI114X(0); // First initialize it uvi->initialize(); cout << "UV Index Scale:" << endl; cout << "---------------" << endl; cout << "11+ Extreme" << endl; cout << "8-10 Very High" << endl; cout << "6-7 High" << endl; cout << "3-5 Moderate" << endl; cout << "0-2 Low" << endl; cout << endl; // update every second and print the currently measured UV Index while (shouldRun) { // update current value(s) uvi->update(); // print detected value cout << "UV Index: " << uvi->getUVIndex() << endl; sleep(1); } //! [Interesting] cout << "Exiting..." << endl; delete uvi; return 0; }