/* * Author: Jon Trulson <jtrulson@ics.com> * Copyright (c) 2015 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <unistd.h> #include <iostream> #include "rgbringcoder.h" #include <signal.h> using namespace std; int shouldRun = true; void sig_handler(int signo) { if (signo == SIGINT) shouldRun = false; } int main(int argc, char **argv) { signal(SIGINT, sig_handler); //! [Interesting] // There are a lot of pins to hook up. These pins are valid for the // Edison board, but may need to be adjusted for other platforms. // In order: // enable - 4 // latch - 10 // clear - 11 // clock - 2 // data - 9 // switch - 7 // red pwm - 3 // green pwm - 5 // blue pwm - 6 // encA - 12 // encB - 13 upm::RGBRingCoder *ringCoder = new upm::RGBRingCoder(4, 10, 11, 2, 9, 7, 12, 13, 3, 5, 6); uint16_t spin = 0x0001; bool oldState = false; int oldPos = 0; // Lets go green ringCoder->setRGBLED(0.99, 0.01, 0.99); while (shouldRun) { // you spin me round... if (spin == 0) spin = 0x0001; ringCoder->setRingLEDS(spin); spin <<= 1; // check button state bool bstate = ringCoder->getButtonState(); if (bstate != oldState) { cout << "Button state changed from " << oldState << " to " << bstate << endl; oldState = bstate; } // check encoder position int epos = ringCoder->getEncoderPosition(); if (epos != oldPos) { cout << "Encoder position changed from " << oldPos << " to " << epos << endl; oldPos = epos; } usleep(100000); } //! [Interesting] delete ringCoder; return 0; }