/* * Author: Yevgeniy Kiveisha <yevgeniy.kiveisha@intel.com> * Copyright (c) 2014 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <unistd.h> #include <iostream> #include <signal.h> #include "buzzer.h" int main(int argc, char **argv) { //! [Interesting] int chord[] = { DO, RE, MI, FA, SOL, LA, SI, DO, SI }; // create Buzzer instance upm::Buzzer* sound = new upm::Buzzer(5); // print sensor name std::cout << sound->name() << std::endl; // play sound (DO, RE, MI, etc...), pausing for 0.1 seconds between notes for (int chord_ind = 0; chord_ind < 7; chord_ind++) { // play each note for one second std::cout << sound->playSound(chord[chord_ind], 1000000) << std::endl; usleep(100000); } //! [Interesting] std::cout << "exiting application" << std::endl; delete sound; return 0; }