page.title=Using Speakers on Wearables @jd:body <div id="tb-wrapper"> <div id="tb"> <h2>This lesson teaches you to</h2> <ol> <li><a href="#Detect">Detect the Speaker</a></li> <li><a href="#Play">Play Sounds</a></li> </ol> <h2>You should also read</h2> <ul> <li><a href="{@docRoot}design/wear/watchfaces.html">Watch Faces for Android Wear</a></li> </ul> </div> </div> <p>Some Android Wear devices include speakers, enabling them to incorporate sound into their apps and offer an extra dimension of engagement with the user. A speaker-equipped Wear device might trigger a clock or timer alarm, complete with audio notification. Games on Wear become become more entertaining by offering not just sight, but sound.</p> <p>This page describes how apps on Wear devices running Android 6.0 (API level 23) can use familiar Android APIs to play sounds through the device speaker.</p> <h2 id="Detect">Detect the Speaker</h2> <p>A Wear app must first detect whether the wearable device has a speaker. In the following example, the app uses the {@link android.media.AudioManager#getDevices(int) getDevices() } method in conjunction with the value of {@link android.content.pm.PackageManager#FEATURE_AUDIO_OUTPUT} to confirm that the device is equipped with a speaker.</p> <pre> PackageManager packageManager = context.getPackageManager(); AudioManager audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE); // Check whether the device has a speaker. if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { // Check FEATURE_AUDIO_OUTPUT to guard against false positives. if (!packageManager.hasSystemFeature(PackageManager.FEATURE_AUDIO_OUTPUT)) { return false; } AudioDeviceInfo[] devices = audioManager.getDevices(AudioManager.GET_DEVICES_OUTPUTS); for (AudioDeviceInfo device : devices) { if (device.getType() == AudioDeviceInfo.TYPE_BUILTIN_SPEAKER) { return true; } } } return false; </pre> <h2 id="Play">Play Sounds</h2> <p>Once you've detected the speaker, the process for playing sound on Android Wear is the same as for a handset or other device. For more information, see <a href="{@docRoot}guide/topics/media/mediaplayer.html">Media Playback</a>.</p> <p>If you also want to record audio from the microphone on the wearable, your app must also get permission to use the microphone. To learn more, see <a href="{@docRoot}training/articles/wear-permissions.html">Permissions on Android Wear.</a></p>