/* * Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright (c) 2015-2016 Valve Corporation * Copyright (c) 2015-2016 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and/or associated documentation files (the "Materials"), to * deal in the Materials without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Materials, and to permit persons to whom the Materials are * furnished to do so, subject to the following conditions: * * The above copyright notice(s) and this permission notice shall be included in * all copies or substantial portions of the Materials. * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE * USE OR OTHER DEALINGS IN THE MATERIALS. * * Author: Courtney Goeltzenleuchter <courtney@LunarG.com> * Author: Cody Northrop <cody@lunarg.com> */ #ifndef VKTESTBINDING_H #define VKTESTBINDING_H #include <vector> #include <assert.h> #include "vulkan/vulkan.h" namespace vk_testing { typedef void (*ErrorCallback)(const char *expr, const char *file, unsigned int line, const char *function); void set_error_callback(ErrorCallback callback); class PhysicalDevice; class Device; class Queue; class DeviceMemory; class Fence; class Semaphore; class Event; class QueryPool; class Buffer; class BufferView; class Image; class ImageView; class DepthStencilView; class Shader; class Pipeline; class PipelineDelta; class Sampler; class DescriptorSetLayout; class PipelineLayout; class DescriptorSetPool; class DescriptorSet; class CommandBuffer; class CommandPool; std::vector<VkLayerProperties> GetGlobalLayers(); std::vector<VkExtensionProperties> GetGlobalExtensions(); std::vector<VkExtensionProperties> GetGlobalExtensions(const char *pLayerName); namespace internal { template <typename T> class Handle { public: const T &handle() const { return handle_; } bool initialized() const { return (handle_ != VK_NULL_HANDLE); } protected: typedef T handle_type; explicit Handle() : handle_(VK_NULL_HANDLE) {} explicit Handle(T handle) : handle_(handle) {} void init(T handle) { assert(!initialized()); handle_ = handle; } private: // handles are non-copyable Handle(const Handle &); Handle &operator=(const Handle &); T handle_; }; template <typename T> class NonDispHandle : public Handle<T> { protected: explicit NonDispHandle() : Handle<T>(), dev_handle_(VK_NULL_HANDLE) {} explicit NonDispHandle(VkDevice dev, T handle) : Handle<T>(handle), dev_handle_(dev) {} const VkDevice &device() const { return dev_handle_; } void init(VkDevice dev, T handle) { assert(!Handle<T>::initialized() && dev_handle_ == VK_NULL_HANDLE); Handle<T>::init(handle); dev_handle_ = dev; } private: VkDevice dev_handle_; }; } // namespace internal class PhysicalDevice : public internal::Handle<VkPhysicalDevice> { public: explicit PhysicalDevice(VkPhysicalDevice phy) : Handle(phy) { memory_properties_ = memory_properties(); device_properties_ = properties(); } VkPhysicalDeviceProperties properties() const; VkPhysicalDeviceMemoryProperties memory_properties() const; std::vector<VkQueueFamilyProperties> queue_properties() const; bool set_memory_type(const uint32_t type_bits, VkMemoryAllocateInfo *info, const VkMemoryPropertyFlags properties, const VkMemoryPropertyFlags forbid = 0) const; // vkEnumerateDeviceExtensionProperties() std::vector<VkExtensionProperties> extensions() const; std::vector<VkExtensionProperties> extensions(const char *pLayerName) const; // vkEnumerateLayers() std::vector<VkLayerProperties> layers() const; private: void add_extension_dependencies(uint32_t dependency_count, VkExtensionProperties *depencency_props, std::vector<VkExtensionProperties> &ext_list); VkPhysicalDeviceMemoryProperties memory_properties_; VkPhysicalDeviceProperties device_properties_; }; class Device : public internal::Handle<VkDevice> { public: explicit Device(VkPhysicalDevice phy) : phy_(phy) {} ~Device(); // vkCreateDevice() void init(const VkDeviceCreateInfo &info); void init(std::vector<const char *> &layers, std::vector<const char *> & extensions); // all queues, all extensions, etc void init() { std::vector<const char *> layers; std::vector<const char *> extensions; init(layers, extensions); }; const PhysicalDevice &phy() const { return phy_; } // vkGetDeviceProcAddr() PFN_vkVoidFunction get_proc(const char *name) const { return vkGetDeviceProcAddr(handle(), name); } // vkGetDeviceQueue() const std::vector<Queue *> &graphics_queues() const { return queues_[GRAPHICS]; } const std::vector<Queue *> &compute_queues() { return queues_[COMPUTE]; } const std::vector<Queue *> &dma_queues() { return queues_[DMA]; } uint32_t graphics_queue_node_index_; struct Format { VkFormat format; VkImageTiling tiling; VkFlags features; }; // vkGetFormatInfo() VkFormatProperties format_properties(VkFormat format); const std::vector<Format> &formats() const { return formats_; } // vkDeviceWaitIdle() void wait(); // vkWaitForFences() VkResult wait(const std::vector<const Fence *> &fences, bool wait_all, uint64_t timeout); VkResult wait(const Fence &fence) { return wait(std::vector<const Fence *>(1, &fence), true, (uint64_t)-1); } // vkUpdateDescriptorSets() void update_descriptor_sets(const std::vector<VkWriteDescriptorSet> &writes, const std::vector<VkCopyDescriptorSet> &copies); void update_descriptor_sets(const std::vector<VkWriteDescriptorSet> &writes) { return update_descriptor_sets(writes, std::vector<VkCopyDescriptorSet>()); } static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkDescriptorImageInfo *image_info); static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkDescriptorBufferInfo *buffer_info); static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkBufferView *buffer_views); static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorImageInfo> &image_info); static VkWriteDescriptorSet write_descriptor_set( const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorBufferInfo> &buffer_info); static VkWriteDescriptorSet write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkBufferView> &buffer_views); static VkCopyDescriptorSet copy_descriptor_set(const DescriptorSet &src_set, uint32_t src_binding, uint32_t src_array_element, const DescriptorSet &dst_set, uint32_t dst_binding, uint32_t dst_array_element, uint32_t count); private: enum QueueIndex { GRAPHICS, COMPUTE, DMA, QUEUE_COUNT, }; void init_queues(); void init_formats(); PhysicalDevice phy_; std::vector<Queue *> queues_[QUEUE_COUNT]; std::vector<Format> formats_; }; class Queue : public internal::Handle<VkQueue> { public: explicit Queue(VkQueue queue, int index) : Handle(queue) { family_index_ = index; } // vkQueueSubmit() void submit(const std::vector<const CommandBuffer *> &cmds, Fence &fence); void submit(const CommandBuffer &cmd, Fence &fence); void submit(const CommandBuffer &cmd); // vkQueueWaitIdle() void wait(); int get_family_index() { return family_index_; } private: int family_index_; }; class DeviceMemory : public internal::NonDispHandle<VkDeviceMemory> { public: ~DeviceMemory(); // vkAllocateMemory() void init(const Device &dev, const VkMemoryAllocateInfo &info); // vkMapMemory() const void *map(VkFlags flags) const; void *map(VkFlags flags); const void *map() const { return map(0); } void *map() { return map(0); } // vkUnmapMemory() void unmap() const; static VkMemoryAllocateInfo alloc_info(VkDeviceSize size, uint32_t memory_type_index); }; class Fence : public internal::NonDispHandle<VkFence> { public: ~Fence(); // vkCreateFence() void init(const Device &dev, const VkFenceCreateInfo &info); // vkGetFenceStatus() VkResult status() const { return vkGetFenceStatus(device(), handle()); } static VkFenceCreateInfo create_info(VkFenceCreateFlags flags); static VkFenceCreateInfo create_info(); }; class Semaphore : public internal::NonDispHandle<VkSemaphore> { public: ~Semaphore(); // vkCreateSemaphore() void init(const Device &dev, const VkSemaphoreCreateInfo &info); static VkSemaphoreCreateInfo create_info(VkFlags flags); }; class Event : public internal::NonDispHandle<VkEvent> { public: ~Event(); // vkCreateEvent() void init(const Device &dev, const VkEventCreateInfo &info); // vkGetEventStatus() // vkSetEvent() // vkResetEvent() VkResult status() const { return vkGetEventStatus(device(), handle()); } void set(); void reset(); static VkEventCreateInfo create_info(VkFlags flags); }; class QueryPool : public internal::NonDispHandle<VkQueryPool> { public: ~QueryPool(); // vkCreateQueryPool() void init(const Device &dev, const VkQueryPoolCreateInfo &info); // vkGetQueryPoolResults() VkResult results(uint32_t first, uint32_t count, size_t size, void *data, size_t stride); static VkQueryPoolCreateInfo create_info(VkQueryType type, uint32_t slot_count); }; class Buffer : public internal::NonDispHandle<VkBuffer> { public: explicit Buffer() : NonDispHandle() {} explicit Buffer(const Device &dev, const VkBufferCreateInfo &info) { init(dev, info); } explicit Buffer(const Device &dev, VkDeviceSize size) { init(dev, size); } ~Buffer(); // vkCreateBuffer() void init(const Device &dev, const VkBufferCreateInfo &info, VkMemoryPropertyFlags mem_props); void init(const Device &dev, const VkBufferCreateInfo &info) { init(dev, info, 0); } void init(const Device &dev, VkDeviceSize size, VkMemoryPropertyFlags mem_props) { init(dev, create_info(size, 0), mem_props); } void init(const Device &dev, VkDeviceSize size) { init(dev, size, 0); } void init_as_src(const Device &dev, VkDeviceSize size, VkMemoryPropertyFlags &reqs) { init(dev, create_info(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT), reqs); } void init_as_dst(const Device &dev, VkDeviceSize size, VkMemoryPropertyFlags &reqs) { init(dev, create_info(size, VK_BUFFER_USAGE_TRANSFER_DST_BIT), reqs); } void init_as_src_and_dst(const Device &dev, VkDeviceSize size, VkMemoryPropertyFlags &reqs) { init(dev, create_info(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), reqs); } void init_no_mem(const Device &dev, const VkBufferCreateInfo &info); // get the internal memory const DeviceMemory &memory() const { return internal_mem_; } DeviceMemory &memory() { return internal_mem_; } // vkGetObjectMemoryRequirements() VkMemoryRequirements memory_requirements() const; // vkBindObjectMemory() void bind_memory(const DeviceMemory &mem, VkDeviceSize mem_offset); static VkBufferCreateInfo create_info(VkDeviceSize size, VkFlags usage); VkBufferMemoryBarrier buffer_memory_barrier(VkFlags output_mask, VkFlags input_mask, VkDeviceSize offset, VkDeviceSize size) const { VkBufferMemoryBarrier barrier = {}; barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; barrier.buffer = handle(); barrier.srcAccessMask = output_mask; barrier.dstAccessMask = input_mask; barrier.offset = offset; barrier.size = size; return barrier; } private: VkBufferCreateInfo create_info_; DeviceMemory internal_mem_; }; class BufferView : public internal::NonDispHandle<VkBufferView> { public: ~BufferView(); // vkCreateBufferView() void init(const Device &dev, const VkBufferViewCreateInfo &info); }; class Image : public internal::NonDispHandle<VkImage> { public: explicit Image() : NonDispHandle(), format_features_(0) {} explicit Image(const Device &dev, const VkImageCreateInfo &info) : format_features_(0) { init(dev, info); } ~Image(); // vkCreateImage() void init(const Device &dev, const VkImageCreateInfo &info, VkMemoryPropertyFlags mem_props); void init(const Device &dev, const VkImageCreateInfo &info) { init(dev, info, 0); } void init_no_mem(const Device &dev, const VkImageCreateInfo &info); // get the internal memory const DeviceMemory &memory() const { return internal_mem_; } DeviceMemory &memory() { return internal_mem_; } // vkGetObjectMemoryRequirements() VkMemoryRequirements memory_requirements() const; // vkBindObjectMemory() void bind_memory(const DeviceMemory &mem, VkDeviceSize mem_offset); // vkGetImageSubresourceLayout() VkSubresourceLayout subresource_layout(const VkImageSubresource &subres) const; VkSubresourceLayout subresource_layout(const VkImageSubresourceLayers &subres) const; bool transparent() const; bool copyable() const { return (format_features_ & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT); } VkImageSubresourceRange subresource_range(VkImageAspectFlagBits aspect) const { return subresource_range(create_info_, aspect); } VkExtent3D extent() const { return create_info_.extent; } VkExtent3D extent(uint32_t mip_level) const { return extent(create_info_.extent, mip_level); } VkFormat format() const { return create_info_.format; } VkImageMemoryBarrier image_memory_barrier(VkFlags output_mask, VkFlags input_mask, VkImageLayout old_layout, VkImageLayout new_layout, const VkImageSubresourceRange &range) const { VkImageMemoryBarrier barrier = {}; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.srcAccessMask = output_mask; barrier.dstAccessMask = input_mask; barrier.oldLayout = old_layout; barrier.newLayout = new_layout; barrier.image = handle(); barrier.subresourceRange = range; return barrier; } static VkImageCreateInfo create_info(); static VkImageAspectFlagBits image_aspect(VkImageAspectFlags flags); static VkImageSubresource subresource(VkImageAspectFlagBits aspect, uint32_t mip_level, uint32_t array_layer); static VkImageSubresource subresource(const VkImageSubresourceRange &range, uint32_t mip_level, uint32_t array_layer); static VkImageSubresourceLayers subresource(VkImageAspectFlagBits aspect, uint32_t mip_level, uint32_t array_layer, uint32_t array_size); static VkImageSubresourceLayers subresource(const VkImageSubresourceRange &range, uint32_t mip_level, uint32_t array_layer, uint32_t array_size); static VkImageSubresourceRange subresource_range(VkImageAspectFlags aspect_mask, uint32_t base_mip_level, uint32_t mip_levels, uint32_t base_array_layer, uint32_t num_layers); static VkImageSubresourceRange subresource_range(const VkImageCreateInfo &info, VkImageAspectFlags aspect_mask); static VkImageSubresourceRange subresource_range(const VkImageSubresource &subres); static VkExtent2D extent(int32_t width, int32_t height); static VkExtent2D extent(const VkExtent2D &extent, uint32_t mip_level); static VkExtent2D extent(const VkExtent3D &extent); static VkExtent3D extent(int32_t width, int32_t height, int32_t depth); static VkExtent3D extent(const VkExtent3D &extent, uint32_t mip_level); private: void init_info(const Device &dev, const VkImageCreateInfo &info); VkImageCreateInfo create_info_; VkFlags format_features_; DeviceMemory internal_mem_; }; class ImageView : public internal::NonDispHandle<VkImageView> { public: ~ImageView(); // vkCreateImageView() void init(const Device &dev, const VkImageViewCreateInfo &info); }; class ShaderModule : public internal::NonDispHandle<VkShaderModule> { public: ~ShaderModule(); // vkCreateShaderModule() void init(const Device &dev, const VkShaderModuleCreateInfo &info); VkResult init_try(const Device &dev, const VkShaderModuleCreateInfo &info); static VkShaderModuleCreateInfo create_info(size_t code_size, const uint32_t *code, VkFlags flags); }; class Pipeline : public internal::NonDispHandle<VkPipeline> { public: ~Pipeline(); // vkCreateGraphicsPipeline() void init(const Device &dev, const VkGraphicsPipelineCreateInfo &info); // vkCreateGraphicsPipelineDerivative() void init(const Device &dev, const VkGraphicsPipelineCreateInfo &info, const VkPipeline basePipeline); // vkCreateComputePipeline() void init(const Device &dev, const VkComputePipelineCreateInfo &info); // vkLoadPipeline() void init(const Device &dev, size_t size, const void *data); // vkLoadPipelineDerivative() void init(const Device &dev, size_t size, const void *data, VkPipeline basePipeline); // vkCreateGraphicsPipeline with error return VkResult init_try(const Device &dev, const VkGraphicsPipelineCreateInfo &info); // vkStorePipeline() size_t store(size_t size, void *data); }; class PipelineLayout : public internal::NonDispHandle<VkPipelineLayout> { public: ~PipelineLayout(); // vCreatePipelineLayout() void init(const Device &dev, VkPipelineLayoutCreateInfo &info, const std::vector<const DescriptorSetLayout *> &layouts); }; class Sampler : public internal::NonDispHandle<VkSampler> { public: ~Sampler(); // vkCreateSampler() void init(const Device &dev, const VkSamplerCreateInfo &info); }; class DescriptorSetLayout : public internal::NonDispHandle<VkDescriptorSetLayout> { public: ~DescriptorSetLayout(); // vkCreateDescriptorSetLayout() void init(const Device &dev, const VkDescriptorSetLayoutCreateInfo &info); }; class DescriptorPool : public internal::NonDispHandle<VkDescriptorPool> { public: ~DescriptorPool(); // Descriptor sets allocated from this pool will need access to the original // object VkDescriptorPool GetObj() { return pool_; } // vkCreateDescriptorPool() void init(const Device &dev, const VkDescriptorPoolCreateInfo &info); // vkResetDescriptorPool() void reset(); // vkFreeDescriptorSet() void setDynamicUsage(bool isDynamic) { dynamic_usage_ = isDynamic; } bool getDynamicUsage() { return dynamic_usage_; } // vkAllocateDescriptorSets() std::vector<DescriptorSet *> alloc_sets(const Device &dev, const std::vector<const DescriptorSetLayout *> &layouts); std::vector<DescriptorSet *> alloc_sets(const Device &dev, const DescriptorSetLayout &layout, uint32_t count); DescriptorSet *alloc_sets(const Device &dev, const DescriptorSetLayout &layout); private: VkDescriptorPool pool_; // Track whether this pool's usage is VK_DESCRIPTOR_POOL_USAGE_DYNAMIC bool dynamic_usage_; }; class DescriptorSet : public internal::NonDispHandle<VkDescriptorSet> { public: ~DescriptorSet(); explicit DescriptorSet() : NonDispHandle() {} explicit DescriptorSet(const Device &dev, DescriptorPool *pool, VkDescriptorSet set) : NonDispHandle(dev.handle(), set) { containing_pool_ = pool; } private: DescriptorPool *containing_pool_; }; class CommandPool : public internal::NonDispHandle<VkCommandPool> { public: ~CommandPool(); explicit CommandPool() : NonDispHandle() {} explicit CommandPool(const Device &dev, const VkCommandPoolCreateInfo &info) { init(dev, info); } void init(const Device &dev, const VkCommandPoolCreateInfo &info); static VkCommandPoolCreateInfo create_info(uint32_t queue_family_index); }; inline VkCommandPoolCreateInfo CommandPool::create_info(uint32_t queue_family_index) { VkCommandPoolCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; info.queueFamilyIndex = queue_family_index; info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; return info; } class CommandBuffer : public internal::Handle<VkCommandBuffer> { public: ~CommandBuffer(); explicit CommandBuffer() : Handle() {} explicit CommandBuffer(const Device &dev, const VkCommandBufferAllocateInfo &info) { init(dev, info); } // vkAllocateCommandBuffers() void init(const Device &dev, const VkCommandBufferAllocateInfo &info); // vkBeginCommandBuffer() void begin(const VkCommandBufferBeginInfo *info); void begin(); // vkEndCommandBuffer() // vkResetCommandBuffer() void end(); void reset(VkCommandBufferResetFlags flags); void reset() { reset(VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT); } static VkCommandBufferAllocateInfo create_info(VkCommandPool const &pool); private: VkDevice dev_handle_; VkCommandPool cmd_pool_; }; inline VkMemoryAllocateInfo DeviceMemory::alloc_info(VkDeviceSize size, uint32_t memory_type_index) { VkMemoryAllocateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; info.allocationSize = size; info.memoryTypeIndex = memory_type_index; return info; } inline VkBufferCreateInfo Buffer::create_info(VkDeviceSize size, VkFlags usage) { VkBufferCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; info.size = size; info.usage = usage; return info; } inline VkFenceCreateInfo Fence::create_info(VkFenceCreateFlags flags) { VkFenceCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; info.flags = flags; return info; } inline VkFenceCreateInfo Fence::create_info() { VkFenceCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; return info; } inline VkSemaphoreCreateInfo Semaphore::create_info(VkFlags flags) { VkSemaphoreCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; info.flags = flags; return info; } inline VkEventCreateInfo Event::create_info(VkFlags flags) { VkEventCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO; info.flags = flags; return info; } inline VkQueryPoolCreateInfo QueryPool::create_info(VkQueryType type, uint32_t slot_count) { VkQueryPoolCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; info.queryType = type; info.queryCount = slot_count; return info; } inline VkImageCreateInfo Image::create_info() { VkImageCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; info.extent.width = 1; info.extent.height = 1; info.extent.depth = 1; info.mipLevels = 1; info.arrayLayers = 1; info.samples = VK_SAMPLE_COUNT_1_BIT; return info; } inline VkImageSubresource Image::subresource(VkImageAspectFlagBits aspect, uint32_t mip_level, uint32_t array_layer) { VkImageSubresource subres = {}; subres.aspectMask = aspect; subres.mipLevel = mip_level; subres.arrayLayer = array_layer; return subres; } inline VkImageSubresource Image::subresource(const VkImageSubresourceRange &range, uint32_t mip_level, uint32_t array_layer) { return subresource(image_aspect(range.aspectMask), range.baseMipLevel + mip_level, range.baseArrayLayer + array_layer); } inline VkImageSubresourceLayers Image::subresource(VkImageAspectFlagBits aspect, uint32_t mip_level, uint32_t array_layer, uint32_t array_size) { VkImageSubresourceLayers subres = {}; subres.aspectMask = aspect; subres.mipLevel = mip_level; subres.baseArrayLayer = array_layer; subres.layerCount = array_size; return subres; } inline VkImageAspectFlagBits Image::image_aspect(VkImageAspectFlags flags) { /* * This will map VkImageAspectFlags into a single VkImageAspect. * If there is more than one bit defined we'll get an assertion. */ switch (flags) { case VK_IMAGE_ASPECT_COLOR_BIT: return VK_IMAGE_ASPECT_COLOR_BIT; case VK_IMAGE_ASPECT_DEPTH_BIT: return VK_IMAGE_ASPECT_DEPTH_BIT; case VK_IMAGE_ASPECT_STENCIL_BIT: return VK_IMAGE_ASPECT_STENCIL_BIT; case VK_IMAGE_ASPECT_METADATA_BIT: return VK_IMAGE_ASPECT_METADATA_BIT; default: assert(!"Invalid VkImageAspect"); } return VK_IMAGE_ASPECT_COLOR_BIT; } inline VkImageSubresourceLayers Image::subresource(const VkImageSubresourceRange &range, uint32_t mip_level, uint32_t array_layer, uint32_t array_size) { return subresource(image_aspect(range.aspectMask), range.baseMipLevel + mip_level, range.baseArrayLayer + array_layer, array_size); } inline VkImageSubresourceRange Image::subresource_range(VkImageAspectFlags aspect_mask, uint32_t base_mip_level, uint32_t mip_levels, uint32_t base_array_layer, uint32_t num_layers) { VkImageSubresourceRange range = {}; range.aspectMask = aspect_mask; range.baseMipLevel = base_mip_level; range.levelCount = mip_levels; range.baseArrayLayer = base_array_layer; range.layerCount = num_layers; return range; } inline VkImageSubresourceRange Image::subresource_range(const VkImageCreateInfo &info, VkImageAspectFlags aspect_mask) { return subresource_range(aspect_mask, 0, info.mipLevels, 0, info.arrayLayers); } inline VkImageSubresourceRange Image::subresource_range(const VkImageSubresource &subres) { return subresource_range(subres.aspectMask, subres.mipLevel, 1, subres.arrayLayer, 1); } inline VkExtent2D Image::extent(int32_t width, int32_t height) { VkExtent2D extent = {}; extent.width = width; extent.height = height; return extent; } inline VkExtent2D Image::extent(const VkExtent2D &extent, uint32_t mip_level) { const int32_t width = (extent.width >> mip_level) ? extent.width >> mip_level : 1; const int32_t height = (extent.height >> mip_level) ? extent.height >> mip_level : 1; return Image::extent(width, height); } inline VkExtent2D Image::extent(const VkExtent3D &extent) { return Image::extent(extent.width, extent.height); } inline VkExtent3D Image::extent(int32_t width, int32_t height, int32_t depth) { VkExtent3D extent = {}; extent.width = width; extent.height = height; extent.depth = depth; return extent; } inline VkExtent3D Image::extent(const VkExtent3D &extent, uint32_t mip_level) { const int32_t width = (extent.width >> mip_level) ? extent.width >> mip_level : 1; const int32_t height = (extent.height >> mip_level) ? extent.height >> mip_level : 1; const int32_t depth = (extent.depth >> mip_level) ? extent.depth >> mip_level : 1; return Image::extent(width, height, depth); } inline VkShaderModuleCreateInfo ShaderModule::create_info(size_t code_size, const uint32_t *code, VkFlags flags) { VkShaderModuleCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; info.codeSize = code_size; info.pCode = code; info.flags = flags; return info; } inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkDescriptorImageInfo *image_info) { VkWriteDescriptorSet write = {}; write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; write.dstSet = set.handle(); write.dstBinding = binding; write.dstArrayElement = array_element; write.descriptorCount = count; write.descriptorType = type; write.pImageInfo = image_info; return write; } inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkDescriptorBufferInfo *buffer_info) { VkWriteDescriptorSet write = {}; write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; write.dstSet = set.handle(); write.dstBinding = binding; write.dstArrayElement = array_element; write.descriptorCount = count; write.descriptorType = type; write.pBufferInfo = buffer_info; return write; } inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, uint32_t count, const VkBufferView *buffer_views) { VkWriteDescriptorSet write = {}; write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; write.dstSet = set.handle(); write.dstBinding = binding; write.dstArrayElement = array_element; write.descriptorCount = count; write.descriptorType = type; write.pTexelBufferView = buffer_views; return write; } inline VkWriteDescriptorSet Device::write_descriptor_set( const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorImageInfo> &image_info) { return write_descriptor_set(set, binding, array_element, type, image_info.size(), &image_info[0]); } inline VkWriteDescriptorSet Device::write_descriptor_set( const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkDescriptorBufferInfo> &buffer_info) { return write_descriptor_set(set, binding, array_element, type, buffer_info.size(), &buffer_info[0]); } inline VkWriteDescriptorSet Device::write_descriptor_set(const DescriptorSet &set, uint32_t binding, uint32_t array_element, VkDescriptorType type, const std::vector<VkBufferView> &buffer_views) { return write_descriptor_set(set, binding, array_element, type, buffer_views.size(), &buffer_views[0]); } inline VkCopyDescriptorSet Device::copy_descriptor_set(const DescriptorSet &src_set, uint32_t src_binding, uint32_t src_array_element, const DescriptorSet &dst_set, uint32_t dst_binding, uint32_t dst_array_element, uint32_t count) { VkCopyDescriptorSet copy = {}; copy.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET; copy.srcSet = src_set.handle(); copy.srcBinding = src_binding; copy.srcArrayElement = src_array_element; copy.dstSet = dst_set.handle(); copy.dstBinding = dst_binding; copy.dstArrayElement = dst_array_element; copy.descriptorCount = count; return copy; } inline VkCommandBufferAllocateInfo CommandBuffer::create_info(VkCommandPool const &pool) { VkCommandBufferAllocateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; info.commandPool = pool; info.commandBufferCount = 1; return info; } }; // namespace vk_testing #endif // VKTESTBINDING_H