// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stdlib.h> #include <map> #include "src/v8.h" #include "src/ast/ast.h" #include "src/ast/ast-expression-visitor.h" #include "src/ast/scopes.h" #include "src/parsing/parser.h" #include "src/parsing/rewriter.h" #include "test/cctest/cctest.h" #include "test/cctest/expression-type-collector.h" #include "test/cctest/expression-type-collector-macros.h" using namespace v8::internal; namespace { class NodeTypeCounter : public AstExpressionVisitor { public: typedef std::map<AstNode::NodeType, int> Counters; NodeTypeCounter(Isolate* isolate, Expression* expr, Counters* counts) : AstExpressionVisitor(isolate, expr), counts_(counts) {} protected: void VisitExpression(Expression* expr) override { (*counts_)[expr->node_type()]++; } private: Counters* counts_; }; } // namespace TEST(VisitExpression) { const char test_function[] = "function GeometricMean(stdlib, foreign, buffer) {\n" " \"use asm\";\n" "\n" " var exp = stdlib.Math.exp;\n" " var log = stdlib.Math.log;\n" " var values = new stdlib.Float64Array(buffer);\n" "\n" " function logSum(start, end) {\n" " start = start|0;\n" " end = end|0;\n" "\n" " var sum = 0.0, p = 0, q = 0;\n" "\n" " // asm.js forces byte addressing of the heap by requiring shifting " "by 3\n" " for (p = start << 3, q = end << 3; (p|0) < (q|0); p = (p + 8)|0) {\n" " sum = sum + +log(values[p>>3]);\n" " }\n" "\n" " return +sum;\n" " }\n" "\n" " function geometricMean(start, end) {\n" " start = start|0;\n" " end = end|0;\n" "\n" " return +exp(+logSum(start, end) / +((end - start)|0));\n" " }\n" "\n" " return { geometricMean: geometricMean };\n" "}\n"; // Parse + compile test_function, and extract the AST node for it. v8::V8::Initialize(); HandleAndZoneScope handles; i::Isolate* isolate = CcTest::i_isolate(); i::Handle<i::String> source_code = isolate->factory() ->NewStringFromUtf8(i::CStrVector(test_function)) .ToHandleChecked(); i::Handle<i::Script> script = isolate->factory()->NewScript(source_code); i::ParseInfo info(handles.main_zone(), script); i::Parser parser(&info); info.set_global(); info.set_lazy(false); info.set_allow_lazy_parsing(false); info.set_toplevel(true); CHECK(i::Compiler::ParseAndAnalyze(&info)); Expression* test_function_expr = info.scope()->declarations()->at(0)->AsFunctionDeclaration()->fun(); // Run NodeTypeCounter and sanity check counts for 3 expression types, // and for overall # of types found. NodeTypeCounter::Counters counts; NodeTypeCounter(isolate, test_function_expr, &counts).Run(); CHECK_EQ(21, counts[AstNode::kBinaryOperation]); CHECK_EQ(26, counts[AstNode::kLiteral]); CHECK_EQ(3, counts[AstNode::kFunctionLiteral]); CHECK_EQ(10, counts.size()); }