/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBatchFontCache_DEFINED #define GrBatchFontCache_DEFINED #include "GrBatchAtlas.h" #include "GrFontScaler.h" #include "GrGlyph.h" #include "SkGlyph.h" #include "SkTDynamicHash.h" #include "SkVarAlloc.h" class GrBatchFontCache; class GrGpu; /** * The GrBatchTextStrike manages a pool of CPU backing memory for GrGlyphs. This backing memory * is indexed by a PackedID and GrFontScaler. The GrFontScaler is what actually creates the mask. */ class GrBatchTextStrike : public SkNVRefCnt<GrBatchTextStrike> { public: GrBatchTextStrike(GrBatchFontCache*, const GrFontDescKey* fontScalerKey); ~GrBatchTextStrike(); const GrFontDescKey* getFontScalerKey() const { return fFontScalerKey; } GrBatchFontCache* getBatchFontCache() const { return fBatchFontCache; } inline GrGlyph* getGlyph(const SkGlyph& skGlyph, GrGlyph::PackedID packed, GrFontScaler* scaler) { GrGlyph* glyph = fCache.find(packed); if (nullptr == glyph) { glyph = this->generateGlyph(skGlyph, packed, scaler); } return glyph; } // This variant of the above function is called by TextBatch. At this point, it is possible // that the maskformat of the glyph differs from what we expect. In these cases we will just // draw a clear square. // skbug:4143 crbug:510931 inline GrGlyph* getGlyph(GrGlyph::PackedID packed, GrMaskFormat expectedMaskFormat, GrFontScaler* scaler) { GrGlyph* glyph = fCache.find(packed); if (nullptr == glyph) { // We could return this to the caller, but in practice it adds code complexity for // potentially little benefit(ie, if the glyph is not in our font cache, then its not // in the atlas and we're going to be doing a texture upload anyways). const SkGlyph& skGlyph = scaler->grToSkGlyph(packed); glyph = this->generateGlyph(skGlyph, packed, scaler); glyph->fMaskFormat = expectedMaskFormat; } return glyph; } // returns true if glyph successfully added to texture atlas, false otherwise. If the glyph's // mask format has changed, then addGlyphToAtlas will draw a clear box. This will almost never // happen. // TODO we can handle some of these cases if we really want to, but the long term solution is to // get the actual glyph image itself when we get the glyph metrics. bool addGlyphToAtlas(GrDrawBatch::Target*, GrGlyph*, GrFontScaler*, GrMaskFormat expectedMaskFormat); // testing int countGlyphs() const { return fCache.count(); } // remove any references to this plot void removeID(GrBatchAtlas::AtlasID); // If a TextStrike is abandoned by the cache, then the caller must get a new strike bool isAbandoned() const { return fIsAbandoned; } static const GrFontDescKey& GetKey(const GrBatchTextStrike& ts) { return *(ts.fFontScalerKey); } static uint32_t Hash(const GrFontDescKey& key) { return key.getHash(); } private: SkTDynamicHash<GrGlyph, GrGlyph::PackedID> fCache; SkAutoTUnref<const GrFontDescKey> fFontScalerKey; SkVarAlloc fPool; GrBatchFontCache* fBatchFontCache; int fAtlasedGlyphs; bool fIsAbandoned; GrGlyph* generateGlyph(const SkGlyph&, GrGlyph::PackedID, GrFontScaler*); friend class GrBatchFontCache; }; /* * GrBatchFontCache manages strikes which are indexed by a GrFontScaler. These strikes can then be * used to individual Glyph Masks. The GrBatchFontCache also manages GrBatchAtlases, though this is * more or less transparent to the client(aside from atlasGeneration, described below). * Note - we used to initialize the backing atlas for the GrBatchFontCache at initialization time. * However, this caused a regression, even when the GrBatchFontCache was unused. We now initialize * the backing atlases lazily. Its not immediately clear why this improves the situation. */ class GrBatchFontCache { public: GrBatchFontCache(GrContext*); ~GrBatchFontCache(); // The user of the cache may hold a long-lived ref to the returned strike. However, actions by // another client of the cache may cause the strike to be purged while it is still reffed. // Therefore, the caller must check GrBatchTextStrike::isAbandoned() if there are other // interactions with the cache since the strike was received. inline GrBatchTextStrike* getStrike(GrFontScaler* scaler) { GrBatchTextStrike* strike = fCache.find(*(scaler->getKey())); if (nullptr == strike) { strike = this->generateStrike(scaler); } return strike; } void freeAll(); // if getTexture returns nullptr, the client must not try to use other functions on the // GrBatchFontCache which use the atlas. This function *must* be called first, before other // functions which use the atlas. GrTexture* getTexture(GrMaskFormat format) { if (this->initAtlas(format)) { return this->getAtlas(format)->getTexture(); } return nullptr; } bool hasGlyph(GrGlyph* glyph) { SkASSERT(glyph); return this->getAtlas(glyph->fMaskFormat)->hasID(glyph->fID); } // To ensure the GrBatchAtlas does not evict the Glyph Mask from its texture backing store, // the client must pass in the current batch token along with the GrGlyph. // A BulkUseTokenUpdater is used to manage bulk last use token updating in the Atlas. // For convenience, this function will also set the use token for the current glyph if required // NOTE: the bulk uploader is only valid if the subrun has a valid atlasGeneration void addGlyphToBulkAndSetUseToken(GrBatchAtlas::BulkUseTokenUpdater* updater, GrGlyph* glyph, GrBatchToken token) { SkASSERT(glyph); updater->add(glyph->fID); this->getAtlas(glyph->fMaskFormat)->setLastUseToken(glyph->fID, token); } void setUseTokenBulk(const GrBatchAtlas::BulkUseTokenUpdater& updater, GrBatchToken token, GrMaskFormat format) { this->getAtlas(format)->setLastUseTokenBulk(updater, token); } // add to texture atlas that matches this format bool addToAtlas(GrBatchTextStrike* strike, GrBatchAtlas::AtlasID* id, GrDrawBatch::Target* target, GrMaskFormat format, int width, int height, const void* image, SkIPoint16* loc) { fPreserveStrike = strike; return this->getAtlas(format)->addToAtlas(id, target, width, height, image, loc); } // Some clients may wish to verify the integrity of the texture backing store of the // GrBatchAtlas. The atlasGeneration returned below is a monitonically increasing number which // changes everytime something is removed from the texture backing store. uint64_t atlasGeneration(GrMaskFormat format) const { return this->getAtlas(format)->atlasGeneration(); } int log2Width(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Width; } int log2Height(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Height; } /////////////////////////////////////////////////////////////////////////// // Functions intended debug only void dump() const; void setAtlasSizes_ForTesting(const GrBatchAtlasConfig configs[3]); private: static GrPixelConfig MaskFormatToPixelConfig(GrMaskFormat format) { static const GrPixelConfig kPixelConfigs[] = { kAlpha_8_GrPixelConfig, kRGB_565_GrPixelConfig, kSkia8888_GrPixelConfig }; static_assert(SK_ARRAY_COUNT(kPixelConfigs) == kMaskFormatCount, "array_size_mismatch"); return kPixelConfigs[format]; } // There is a 1:1 mapping between GrMaskFormats and atlas indices static int MaskFormatToAtlasIndex(GrMaskFormat format) { static const int sAtlasIndices[] = { kA8_GrMaskFormat, kA565_GrMaskFormat, kARGB_GrMaskFormat, }; static_assert(SK_ARRAY_COUNT(sAtlasIndices) == kMaskFormatCount, "array_size_mismatch"); SkASSERT(sAtlasIndices[format] < kMaskFormatCount); return sAtlasIndices[format]; } bool initAtlas(GrMaskFormat); GrBatchTextStrike* generateStrike(GrFontScaler* scaler) { GrBatchTextStrike* strike = new GrBatchTextStrike(this, scaler->getKey()); fCache.add(strike); return strike; } GrBatchAtlas* getAtlas(GrMaskFormat format) const { int atlasIndex = MaskFormatToAtlasIndex(format); SkASSERT(fAtlases[atlasIndex]); return fAtlases[atlasIndex]; } static void HandleEviction(GrBatchAtlas::AtlasID, void*); GrContext* fContext; SkTDynamicHash<GrBatchTextStrike, GrFontDescKey> fCache; GrBatchAtlas* fAtlases[kMaskFormatCount]; GrBatchTextStrike* fPreserveStrike; GrBatchAtlasConfig fAtlasConfigs[kMaskFormatCount]; }; #endif