/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBigPicture.h" #include "SkCanvasPriv.h" #include "SkPatchUtils.h" #include "SkPicture.h" #include "SkPictureUtils.h" #include "SkRecorder.h" //#define WRAP_BITMAP_AS_IMAGE SkDrawableList::~SkDrawableList() { fArray.unrefAll(); } SkBigPicture::SnapshotArray* SkDrawableList::newDrawableSnapshot() { const int count = fArray.count(); if (0 == count) { return nullptr; } SkAutoTMalloc<const SkPicture*> pics(count); for (int i = 0; i < count; ++i) { pics[i] = fArray[i]->newPictureSnapshot(); } return new SkBigPicture::SnapshotArray(pics.detach(), count); } void SkDrawableList::append(SkDrawable* drawable) { *fArray.append() = SkRef(drawable); } /////////////////////////////////////////////////////////////////////////////////////////////// SkRecorder::SkRecorder(SkRecord* record, int width, int height, SkMiniRecorder* mr) : SkCanvas(SkIRect::MakeWH(width, height), SkCanvas::kConservativeRasterClip_InitFlag) , fDrawPictureMode(Record_DrawPictureMode) , fApproxBytesUsedBySubPictures(0) , fRecord(record) , fMiniRecorder(mr) {} SkRecorder::SkRecorder(SkRecord* record, const SkRect& bounds, SkMiniRecorder* mr) : SkCanvas(bounds.roundOut(), SkCanvas::kConservativeRasterClip_InitFlag) , fDrawPictureMode(Record_DrawPictureMode) , fApproxBytesUsedBySubPictures(0) , fRecord(record) , fMiniRecorder(mr) {} void SkRecorder::reset(SkRecord* record, const SkRect& bounds, DrawPictureMode dpm, SkMiniRecorder* mr) { this->forgetRecord(); fDrawPictureMode = dpm; fRecord = record; this->resetForNextPicture(bounds.roundOut()); fMiniRecorder = mr; } void SkRecorder::forgetRecord() { fDrawableList.reset(nullptr); fApproxBytesUsedBySubPictures = 0; fRecord = nullptr; } // To make appending to fRecord a little less verbose. #define APPEND(T, ...) \ if (fMiniRecorder) { \ this->flushMiniRecorder(); \ } \ new (fRecord->append<SkRecords::T>()) SkRecords::T{__VA_ARGS__} #define TRY_MINIRECORDER(method, ...) \ if (fMiniRecorder && fMiniRecorder->method(__VA_ARGS__)) { return; } // For methods which must call back into SkCanvas. #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__) // Use copy() only for optional arguments, to be copied if present or skipped if not. // (For most types we just pass by value and let copy constructors do their thing.) template <typename T> T* SkRecorder::copy(const T* src) { if (nullptr == src) { return nullptr; } return new (fRecord->alloc<T>()) T(*src); } // This copy() is for arrays. // It will work with POD or non-POD, though currently we only use it for POD. template <typename T> T* SkRecorder::copy(const T src[], size_t count) { if (nullptr == src) { return nullptr; } T* dst = fRecord->alloc<T>(count); for (size_t i = 0; i < count; i++) { new (dst + i) T(src[i]); } return dst; } // Specialization for copying strings, using memcpy. // This measured around 2x faster for copying code points, // but I found no corresponding speedup for other arrays. template <> char* SkRecorder::copy(const char src[], size_t count) { if (nullptr == src) { return nullptr; } char* dst = fRecord->alloc<char>(count); memcpy(dst, src, count); return dst; } // As above, assuming and copying a terminating \0. template <> char* SkRecorder::copy(const char* src) { return this->copy(src, strlen(src)+1); } void SkRecorder::flushMiniRecorder() { if (fMiniRecorder) { SkMiniRecorder* mr = fMiniRecorder; fMiniRecorder = nullptr; // Needs to happen before flushAndReset() or we recurse forever. mr->flushAndReset(this); } } void SkRecorder::onDrawPaint(const SkPaint& paint) { APPEND(DrawPaint, paint); } void SkRecorder::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) { APPEND(DrawPoints, paint, mode, SkToUInt(count), this->copy(pts, count)); } void SkRecorder::onDrawRect(const SkRect& rect, const SkPaint& paint) { TRY_MINIRECORDER(drawRect, rect, paint); APPEND(DrawRect, paint, rect); } void SkRecorder::onDrawOval(const SkRect& oval, const SkPaint& paint) { APPEND(DrawOval, paint, oval); } void SkRecorder::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { APPEND(DrawRRect, paint, rrect); } void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { APPEND(DrawDRRect, paint, outer, inner); } void SkRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { if (fDrawPictureMode == Record_DrawPictureMode) { if (!fDrawableList) { fDrawableList.reset(new SkDrawableList); } fDrawableList->append(drawable); APPEND(DrawDrawable, this->copy(matrix), drawable->getBounds(), fDrawableList->count() - 1); } else { SkASSERT(fDrawPictureMode == Playback_DrawPictureMode); drawable->draw(this, matrix); } } void SkRecorder::onDrawPath(const SkPath& path, const SkPaint& paint) { TRY_MINIRECORDER(drawPath, path, paint); APPEND(DrawPath, paint, path); } void SkRecorder::onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) { #ifdef WRAP_BITMAP_AS_IMAGE SkAutoTUnref<SkImage> image(SkImage::NewFromBitmap(bitmap)); if (image) { this->onDrawImage(image, left, top, paint); } #else APPEND(DrawBitmap, this->copy(paint), bitmap, left, top); #endif } void SkRecorder::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint) { #ifdef WRAP_BITMAP_AS_IMAGE // TODO: need a way to support the flags for images... SkAutoTUnref<SkImage> image(SkImage::NewFromBitmap(bitmap)); if (image) { this->onDrawImageRect(image, src, dst, paint); } #else TRY_MINIRECORDER(drawBitmapRect, bitmap, src, dst, paint, constraint); if (kFast_SrcRectConstraint == constraint) { APPEND(DrawBitmapRectFast, this->copy(paint), bitmap, this->copy(src), dst); return; } SkASSERT(kStrict_SrcRectConstraint == constraint); APPEND(DrawBitmapRect, this->copy(paint), bitmap, this->copy(src), dst); #endif } void SkRecorder::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint* paint) { #ifdef WRAP_BITMAP_AS_IMAGE SkAutoTUnref<SkImage> image(SkImage::NewFromBitmap(bitmap)); if (image) { this->onDrawImageNine(image, center, dst, paint); } #else APPEND(DrawBitmapNine, this->copy(paint), bitmap, center, dst); #endif } void SkRecorder::onDrawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint) { APPEND(DrawImage, this->copy(paint), image, left, top); } void SkRecorder::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, const SkPaint* paint, SrcRectConstraint constraint) { APPEND(DrawImageRect, this->copy(paint), image, this->copy(src), dst, constraint); } void SkRecorder::onDrawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst, const SkPaint* paint) { APPEND(DrawImageNine, this->copy(paint), image, center, dst); } void SkRecorder::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint) { APPEND(DrawText, paint, this->copy((const char*)text, byteLength), byteLength, x, y); } void SkRecorder::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint) { const int points = paint.countText(text, byteLength); APPEND(DrawPosText, paint, this->copy((const char*)text, byteLength), byteLength, this->copy(pos, points)); } void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { const int points = paint.countText(text, byteLength); APPEND(DrawPosTextH, paint, this->copy((const char*)text, byteLength), SkToUInt(byteLength), constY, this->copy(xpos, points)); } void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { APPEND(DrawTextOnPath, paint, this->copy((const char*)text, byteLength), byteLength, path, matrix ? *matrix : SkMatrix::I()); } void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) { TRY_MINIRECORDER(drawTextBlob, blob, x, y, paint); APPEND(DrawTextBlob, paint, blob, x, y); } void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) { if (fDrawPictureMode == Record_DrawPictureMode) { fApproxBytesUsedBySubPictures += SkPictureUtils::ApproximateBytesUsed(pic); APPEND(DrawPicture, this->copy(paint), pic, matrix ? *matrix : SkMatrix::I()); } else { SkASSERT(fDrawPictureMode == Playback_DrawPictureMode); SkAutoCanvasMatrixPaint acmp(this, matrix, paint, pic->cullRect()); pic->playback(this); } } void SkRecorder::onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) { APPEND(DrawVertices, paint, vmode, vertexCount, this->copy(vertices, vertexCount), texs ? this->copy(texs, vertexCount) : nullptr, colors ? this->copy(colors, vertexCount) : nullptr, xmode, this->copy(indices, indexCount), indexCount); } void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { APPEND(DrawPatch, paint, cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : nullptr, colors ? this->copy(colors, SkPatchUtils::kNumCorners) : nullptr, texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : nullptr, xmode); } void SkRecorder::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkXfermode::Mode mode, const SkRect* cull, const SkPaint* paint) { APPEND(DrawAtlas, this->copy(paint), atlas, this->copy(xform, count), this->copy(tex, count), this->copy(colors, count), count, mode, this->copy(cull)); } void SkRecorder::willSave() { APPEND(Save); } SkCanvas::SaveLayerStrategy SkRecorder::getSaveLayerStrategy(const SaveLayerRec& rec) { APPEND(SaveLayer, this->copy(rec.fBounds), this->copy(rec.fPaint), rec.fBackdrop, rec.fSaveLayerFlags); return SkCanvas::kNoLayer_SaveLayerStrategy; } void SkRecorder::didRestore() { APPEND(Restore, this->devBounds(), this->getTotalMatrix()); } void SkRecorder::didConcat(const SkMatrix& matrix) { APPEND(Concat, matrix); } void SkRecorder::didSetMatrix(const SkMatrix& matrix) { APPEND(SetMatrix, matrix); } void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { INHERITED(onClipRect, rect, op, edgeStyle); SkRecords::RegionOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle); APPEND(ClipRect, this->devBounds(), rect, opAA); } void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { INHERITED(onClipRRect, rrect, op, edgeStyle); SkRecords::RegionOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle); APPEND(ClipRRect, this->devBounds(), rrect, opAA); } void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { INHERITED(onClipPath, path, op, edgeStyle); SkRecords::RegionOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle); APPEND(ClipPath, this->devBounds(), path, opAA); } void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) { INHERITED(onClipRegion, deviceRgn, op); APPEND(ClipRegion, this->devBounds(), deviceRgn, op); }