/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkErrorInternals.h" #include "SkImage.h" #include "SkImageGenerator.h" #include "SkReadBuffer.h" #include "SkStream.h" #include "SkTypeface.h" static uint32_t default_flags() { uint32_t flags = 0; flags |= SkReadBuffer::kScalarIsFloat_Flag; if (8 == sizeof(void*)) { flags |= SkReadBuffer::kPtrIs64Bit_Flag; } return flags; } SkReadBuffer::SkReadBuffer() { fFlags = default_flags(); fVersion = 0; fMemoryPtr = nullptr; fBitmapStorage = nullptr; fTFArray = nullptr; fTFCount = 0; fFactoryTDArray = nullptr; fFactoryArray = nullptr; fFactoryCount = 0; fBitmapDecoder = nullptr; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::SkReadBuffer(const void* data, size_t size) { fFlags = default_flags(); fVersion = 0; fReader.setMemory(data, size); fMemoryPtr = nullptr; fBitmapStorage = nullptr; fTFArray = nullptr; fTFCount = 0; fFactoryTDArray = nullptr; fFactoryArray = nullptr; fFactoryCount = 0; fBitmapDecoder = nullptr; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::SkReadBuffer(SkStream* stream) { fFlags = default_flags(); fVersion = 0; const size_t length = stream->getLength(); fMemoryPtr = sk_malloc_throw(length); stream->read(fMemoryPtr, length); fReader.setMemory(fMemoryPtr, length); fBitmapStorage = nullptr; fTFArray = nullptr; fTFCount = 0; fFactoryTDArray = nullptr; fFactoryArray = nullptr; fFactoryCount = 0; fBitmapDecoder = nullptr; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::~SkReadBuffer() { sk_free(fMemoryPtr); SkSafeUnref(fBitmapStorage); } bool SkReadBuffer::readBool() { return fReader.readBool(); } SkColor SkReadBuffer::readColor() { return fReader.readInt(); } SkFixed SkReadBuffer::readFixed() { return fReader.readS32(); } int32_t SkReadBuffer::readInt() { return fReader.readInt(); } SkScalar SkReadBuffer::readScalar() { return fReader.readScalar(); } uint32_t SkReadBuffer::readUInt() { return fReader.readU32(); } int32_t SkReadBuffer::read32() { return fReader.readInt(); } void SkReadBuffer::readString(SkString* string) { size_t len; const char* strContents = fReader.readString(&len); string->set(strContents, len); } void* SkReadBuffer::readEncodedString(size_t* length, SkPaint::TextEncoding encoding) { SkDEBUGCODE(int32_t encodingType = ) fReader.readInt(); SkASSERT(encodingType == encoding); *length = fReader.readInt(); void* data = sk_malloc_throw(*length); memcpy(data, fReader.skip(SkAlign4(*length)), *length); return data; } void SkReadBuffer::readPoint(SkPoint* point) { point->fX = fReader.readScalar(); point->fY = fReader.readScalar(); } void SkReadBuffer::readMatrix(SkMatrix* matrix) { fReader.readMatrix(matrix); } void SkReadBuffer::readIRect(SkIRect* rect) { memcpy(rect, fReader.skip(sizeof(SkIRect)), sizeof(SkIRect)); } void SkReadBuffer::readRect(SkRect* rect) { memcpy(rect, fReader.skip(sizeof(SkRect)), sizeof(SkRect)); } void SkReadBuffer::readRegion(SkRegion* region) { fReader.readRegion(region); } void SkReadBuffer::readPath(SkPath* path) { fReader.readPath(path); } bool SkReadBuffer::readArray(void* value, size_t size, size_t elementSize) { const size_t count = this->getArrayCount(); if (count == size) { (void)fReader.skip(sizeof(uint32_t)); // Skip array count const size_t byteLength = count * elementSize; memcpy(value, fReader.skip(SkAlign4(byteLength)), byteLength); return true; } SkASSERT(false); fReader.skip(fReader.available()); return false; } bool SkReadBuffer::readByteArray(void* value, size_t size) { return readArray(static_cast<unsigned char*>(value), size, sizeof(unsigned char)); } bool SkReadBuffer::readColorArray(SkColor* colors, size_t size) { return readArray(colors, size, sizeof(SkColor)); } bool SkReadBuffer::readIntArray(int32_t* values, size_t size) { return readArray(values, size, sizeof(int32_t)); } bool SkReadBuffer::readPointArray(SkPoint* points, size_t size) { return readArray(points, size, sizeof(SkPoint)); } bool SkReadBuffer::readScalarArray(SkScalar* values, size_t size) { return readArray(values, size, sizeof(SkScalar)); } uint32_t SkReadBuffer::getArrayCount() { return *(uint32_t*)fReader.peek(); } bool SkReadBuffer::readBitmap(SkBitmap* bitmap) { const int width = this->readInt(); const int height = this->readInt(); // The writer stored a boolean value to determine whether an SkBitmapHeap was used during // writing. if (this->readBool()) { // An SkBitmapHeap was used for writing. Read the index from the stream and find the // corresponding SkBitmap in fBitmapStorage. const uint32_t index = this->readUInt(); this->readUInt(); // bitmap generation ID (see SkWriteBuffer::writeBitmap) if (fBitmapStorage) { *bitmap = *fBitmapStorage->getBitmap(index); fBitmapStorage->releaseRef(index); return true; } else { // The bitmap was stored in a heap, but there is no way to access it. Set an error and // fall through to use a place holder bitmap. SkErrorInternals::SetError(kParseError_SkError, "SkWriteBuffer::writeBitmap " "stored the SkBitmap in an SkBitmapHeap, but " "SkReadBuffer has no SkBitmapHeapReader to " "retrieve the SkBitmap."); } } else { // The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap. const size_t length = this->readUInt(); if (length > 0) { #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex++; #endif // DEBUG_NON_DETERMINISTIC_ASSERT // A non-zero size means the SkBitmap was encoded. Read the data and pixel // offset. const void* data = this->skip(length); const int32_t xOffset = this->readInt(); const int32_t yOffset = this->readInt(); if (fBitmapDecoder != nullptr && fBitmapDecoder(data, length, bitmap)) { if (bitmap->width() == width && bitmap->height() == height) { #ifdef DEBUG_NON_DETERMINISTIC_ASSERT if (0 != xOffset || 0 != yOffset) { SkDebugf("SkReadBuffer::readBitmap: heights match," " but offset is not zero. \nInfo about the bitmap:" "\n\tIndex: %d\n\tDimensions: [%d %d]\n\tEncoded" " data size: %d\n\tOffset: (%d, %d)\n", fDecodedBitmapIndex, width, height, length, xOffset, yOffset); } #endif // DEBUG_NON_DETERMINISTIC_ASSERT // If the width and height match, there should be no offset. SkASSERT(0 == xOffset && 0 == yOffset); return true; } // This case can only be reached if extractSubset was called, so // the recorded width and height must be smaller than or equal to // the encoded width and height. // FIXME (scroggo): This assert assumes that our decoder and the // sources encoder agree on the width and height which may not // always be the case. Removing until it can be investigated // further. //SkASSERT(width <= bitmap->width() && height <= bitmap->height()); SkBitmap subsetBm; SkIRect subset = SkIRect::MakeXYWH(xOffset, yOffset, width, height); if (bitmap->extractSubset(&subsetBm, subset)) { bitmap->swap(subsetBm); return true; } } // This bitmap was encoded when written, but we are unable to decode, possibly due to // not having a decoder. SkErrorInternals::SetError(kParseError_SkError, "Could not decode bitmap. Resulting bitmap will be empty."); // Even though we weren't able to decode the pixels, the readbuffer should still be // intact, so we return true with an empty bitmap, so we don't force an abort of the // larger deserialize. bitmap->setInfo(SkImageInfo::MakeUnknown(width, height)); return true; } else if (SkBitmap::ReadRawPixels(this, bitmap)) { return true; } } // Could not read the SkBitmap. Use a placeholder bitmap. bitmap->setInfo(SkImageInfo::MakeUnknown(width, height)); return false; } namespace { // This generator intentionally should always fail on all attempts to get its pixels, // simulating a bad or empty codec stream. class EmptyImageGenerator final : public SkImageGenerator { public: EmptyImageGenerator(const SkImageInfo& info) : INHERITED(info) { } private: typedef SkImageGenerator INHERITED; }; } // anonymous namespace SkImage* SkReadBuffer::readImage() { int width = this->read32(); int height = this->read32(); if (width <= 0 || height <= 0) { // SkImage never has a zero dimension this->validate(false); return nullptr; } SkAutoTUnref<SkData> encoded(this->readByteArrayAsData()); if (encoded->size() == 0) { // The image could not be encoded at serialization time - return an empty placeholder. return SkImage::NewFromGenerator( new EmptyImageGenerator(SkImageInfo::MakeN32Premul(width, height))); } int originX = this->read32(); int originY = this->read32(); if (originX < 0 || originY < 0) { this->validate(false); return nullptr; } const SkIRect subset = SkIRect::MakeXYWH(originX, originY, width, height); SkImage* image = SkImage::NewFromEncoded(encoded, &subset); if (image) { return image; } return SkImage::NewFromGenerator( new EmptyImageGenerator(SkImageInfo::MakeN32Premul(width, height))); } SkTypeface* SkReadBuffer::readTypeface() { uint32_t index = fReader.readU32(); if (0 == index || index > (unsigned)fTFCount) { return nullptr; } else { SkASSERT(fTFArray); return fTFArray[index - 1]; } } SkFlattenable* SkReadBuffer::readFlattenable(SkFlattenable::Type ft) { // // TODO: confirm that ft matches the factory we decide to use // SkFlattenable::Factory factory = nullptr; if (fFactoryCount > 0) { int32_t index = fReader.readU32(); if (0 == index) { return nullptr; // writer failed to give us the flattenable } index -= 1; // we stored the index-base-1 if ((unsigned)index >= (unsigned)fFactoryCount) { this->validate(false); return nullptr; } factory = fFactoryArray[index]; } else if (fFactoryTDArray) { int32_t index = fReader.readU32(); if (0 == index) { return nullptr; // writer failed to give us the flattenable } index -= 1; // we stored the index-base-1 if ((unsigned)index >= (unsigned)fFactoryCount) { this->validate(false); return nullptr; } factory = (*fFactoryTDArray)[index]; } else { factory = (SkFlattenable::Factory)readFunctionPtr(); if (nullptr == factory) { return nullptr; // writer failed to give us the flattenable } } // if we get here, factory may still be null, but if that is the case, the // failure was ours, not the writer. SkFlattenable* obj = nullptr; uint32_t sizeRecorded = fReader.readU32(); if (factory) { size_t offset = fReader.offset(); obj = (*factory)(*this); // check that we read the amount we expected size_t sizeRead = fReader.offset() - offset; if (sizeRecorded != sizeRead) { this->validate(false); return nullptr; } } else { // we must skip the remaining data fReader.skip(sizeRecorded); } return obj; } /** * Needs to follow the same pattern as readFlattenable(), but explicitly skip whatever data * has been written. */ void SkReadBuffer::skipFlattenable() { if (fFactoryCount > 0) { if (0 == fReader.readU32()) { return; } } else if (fFactoryTDArray) { if (0 == fReader.readU32()) { return; } } else { if (nullptr == this->readFunctionPtr()) { return; } } uint32_t sizeRecorded = fReader.readU32(); fReader.skip(sizeRecorded); }