/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "CodecBench.h" #include "CodecBenchPriv.h" #include "SkBitmap.h" #include "SkCodec.h" #include "SkCommandLineFlags.h" #include "SkOSFile.h" // Actually zeroing the memory would throw off timing, so we just lie. DEFINE_bool(zero_init, false, "Pretend our destination is zero-intialized, simulating Android?"); CodecBench::CodecBench(SkString baseName, SkData* encoded, SkColorType colorType, SkAlphaType alphaType) : fColorType(colorType) , fAlphaType(alphaType) , fData(SkRef(encoded)) { // Parse filename and the color type to give the benchmark a useful name fName.printf("Codec_%s_%s%s", baseName.c_str(), color_type_to_str(colorType), alpha_type_to_str(alphaType)); #ifdef SK_DEBUG // Ensure that we can create an SkCodec from this data. SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(fData)); SkASSERT(codec); #endif } const char* CodecBench::onGetName() { return fName.c_str(); } bool CodecBench::isSuitableFor(Backend backend) { return kNonRendering_Backend == backend; } void CodecBench::onDelayedSetup() { SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(fData)); fInfo = codec->getInfo().makeColorType(fColorType).makeAlphaType(fAlphaType); fPixelStorage.reset(fInfo.getSafeSize(fInfo.minRowBytes())); } void CodecBench::onDraw(int n, SkCanvas* canvas) { SkAutoTDelete<SkCodec> codec; SkPMColor colorTable[256]; int colorCount; SkCodec::Options options; if (FLAGS_zero_init) { options.fZeroInitialized = SkCodec::kYes_ZeroInitialized; } for (int i = 0; i < n; i++) { colorCount = 256; codec.reset(SkCodec::NewFromData(fData)); #ifdef SK_DEBUG const SkCodec::Result result = #endif codec->getPixels(fInfo, fPixelStorage.get(), fInfo.minRowBytes(), &options, colorTable, &colorCount); SkASSERT(result == SkCodec::kSuccess || result == SkCodec::kIncompleteInput); } }