/* * * select3obj.cpp With a calibration chessboard on a table, mark an object in a 3D box and * track that object in all subseqent frames as long as the camera can see * the chessboard. Also segments the object using the box projection. This * program is useful for collecting large datasets of many views of an object * on a table. * */ #include "opencv2/core.hpp" #include <opencv2/core/utility.hpp> #include "opencv2/imgproc.hpp" #include "opencv2/calib3d.hpp" #include "opencv2/imgcodecs.hpp" #include "opencv2/videoio.hpp" #include "opencv2/highgui.hpp" #include <ctype.h> #include <stdio.h> #include <stdlib.h> using namespace std; using namespace cv; const char* helphelp = "\nThis program's purpose is to collect data sets of an object and its segmentation mask.\n" "\n" "It shows how to use a calibrated camera together with a calibration pattern to\n" "compute the homography of the plane the calibration pattern is on. It also shows grabCut\n" "segmentation etc.\n" "\n" "select3dobj -w <board_width> -h <board_height> [-s <square_size>]\n" " -i <camera_intrinsics_filename> -o <output_prefix> [video_filename/cameraId]\n" "\n" " -w <board_width> Number of chessboard corners wide\n" " -h <board_height> Number of chessboard corners width\n" " [-s <square_size>] Optional measure of chessboard squares in meters\n" " -i <camera_intrinsics_filename> Camera matrix .yml file from calibration.cpp\n" " -o <output_prefix> Prefix the output segmentation images with this\n" " [video_filename/cameraId] If present, read from that video file or that ID\n" "\n" "Using a camera's intrinsics (from calibrating a camera -- see calibration.cpp) and an\n" "image of the object sitting on a planar surface with a calibration pattern of\n" "(board_width x board_height) on the surface, we draw a 3D box aroung the object. From\n" "then on, we can move a camera and as long as it sees the chessboard calibration pattern,\n" "it will store a mask of where the object is. We get succesive images using <output_prefix>\n" "of the segmentation mask containing the object. This makes creating training sets easy.\n" "It is best of the chessboard is odd x even in dimensions to avoid amiguous poses.\n" "\n" "The actions one can use while the program is running are:\n" "\n" " Select object as 3D box with the mouse.\n" " First draw one line on the plane to outline the projection of that object on the plane\n" " Then extend that line into a box to encompass the projection of that object onto the plane\n" " The use the mouse again to extend the box upwards from the plane to encase the object.\n" " Then use the following commands\n" " ESC - Reset the selection\n" " SPACE - Skip the frame; move to the next frame (not in video mode)\n" " ENTER - Confirm the selection. Grab next object in video mode.\n" " q - Exit the program\n" "\n\n"; // static void help() // { // puts(helphelp); // } struct MouseEvent { MouseEvent() { event = -1; buttonState = 0; } Point pt; int event; int buttonState; }; static void onMouse(int event, int x, int y, int flags, void* userdata) { MouseEvent* data = (MouseEvent*)userdata; data->event = event; data->pt = Point(x,y); data->buttonState = flags; } static bool readCameraMatrix(const string& filename, Mat& cameraMatrix, Mat& distCoeffs, Size& calibratedImageSize ) { FileStorage fs(filename, FileStorage::READ); fs["image_width"] >> calibratedImageSize.width; fs["image_height"] >> calibratedImageSize.height; fs["distortion_coefficients"] >> distCoeffs; fs["camera_matrix"] >> cameraMatrix; if( distCoeffs.type() != CV_64F ) distCoeffs = Mat_<double>(distCoeffs); if( cameraMatrix.type() != CV_64F ) cameraMatrix = Mat_<double>(cameraMatrix); return true; } static void calcChessboardCorners(Size boardSize, float squareSize, vector<Point3f>& corners) { corners.resize(0); for( int i = 0; i < boardSize.height; i++ ) for( int j = 0; j < boardSize.width; j++ ) corners.push_back(Point3f(float(j*squareSize), float(i*squareSize), 0)); } static Point3f image2plane(Point2f imgpt, const Mat& R, const Mat& tvec, const Mat& cameraMatrix, double Z) { Mat R1 = R.clone(); R1.col(2) = R1.col(2)*Z + tvec; Mat_<double> v = (cameraMatrix*R1).inv()*(Mat_<double>(3,1) << imgpt.x, imgpt.y, 1); double iw = fabs(v(2,0)) > DBL_EPSILON ? 1./v(2,0) : 0; return Point3f((float)(v(0,0)*iw), (float)(v(1,0)*iw), (float)Z); } static Rect extract3DBox(const Mat& frame, Mat& shownFrame, Mat& selectedObjFrame, const Mat& cameraMatrix, const Mat& rvec, const Mat& tvec, const vector<Point3f>& box, int nobjpt, bool runExtraSegmentation) { selectedObjFrame = Mat::zeros(frame.size(), frame.type()); if( nobjpt == 0 ) return Rect(); vector<Point3f> objpt; vector<Point2f> imgpt; objpt.push_back(box[0]); if( nobjpt > 1 ) objpt.push_back(box[1]); if( nobjpt > 2 ) { objpt.push_back(box[2]); objpt.push_back(objpt[2] - objpt[1] + objpt[0]); } if( nobjpt > 3 ) for( int i = 0; i < 4; i++ ) objpt.push_back(Point3f(objpt[i].x, objpt[i].y, box[3].z)); projectPoints(Mat(objpt), rvec, tvec, cameraMatrix, Mat(), imgpt); if( !shownFrame.empty() ) { if( nobjpt == 1 ) circle(shownFrame, imgpt[0], 3, Scalar(0,255,0), -1, LINE_AA); else if( nobjpt == 2 ) { circle(shownFrame, imgpt[0], 3, Scalar(0,255,0), -1, LINE_AA); circle(shownFrame, imgpt[1], 3, Scalar(0,255,0), -1, LINE_AA); line(shownFrame, imgpt[0], imgpt[1], Scalar(0,255,0), 3, LINE_AA); } else if( nobjpt == 3 ) for( int i = 0; i < 4; i++ ) { circle(shownFrame, imgpt[i], 3, Scalar(0,255,0), -1, LINE_AA); line(shownFrame, imgpt[i], imgpt[(i+1)%4], Scalar(0,255,0), 3, LINE_AA); } else for( int i = 0; i < 8; i++ ) { circle(shownFrame, imgpt[i], 3, Scalar(0,255,0), -1, LINE_AA); line(shownFrame, imgpt[i], imgpt[(i+1)%4 + (i/4)*4], Scalar(0,255,0), 3, LINE_AA); line(shownFrame, imgpt[i], imgpt[i%4], Scalar(0,255,0), 3, LINE_AA); } } if( nobjpt <= 2 ) return Rect(); vector<Point> hull; convexHull(Mat_<Point>(Mat(imgpt)), hull); Mat selectedObjMask = Mat::zeros(frame.size(), CV_8U); fillConvexPoly(selectedObjMask, &hull[0], (int)hull.size(), Scalar::all(255), 8, 0); Rect roi = boundingRect(Mat(hull)) & Rect(Point(), frame.size()); if( runExtraSegmentation ) { selectedObjMask = Scalar::all(GC_BGD); fillConvexPoly(selectedObjMask, &hull[0], (int)hull.size(), Scalar::all(GC_PR_FGD), 8, 0); Mat bgdModel, fgdModel; grabCut(frame, selectedObjMask, roi, bgdModel, fgdModel, 3, GC_INIT_WITH_RECT + GC_INIT_WITH_MASK); bitwise_and(selectedObjMask, Scalar::all(1), selectedObjMask); } frame.copyTo(selectedObjFrame, selectedObjMask); return roi; } static int select3DBox(const string& windowname, const string& selWinName, const Mat& frame, const Mat& cameraMatrix, const Mat& rvec, const Mat& tvec, vector<Point3f>& box) { const float eps = 1e-3f; MouseEvent mouse; setMouseCallback(windowname, onMouse, &mouse); vector<Point3f> tempobj(8); vector<Point2f> imgpt(4), tempimg(8); vector<Point> temphull; int nobjpt = 0; Mat R, selectedObjMask, selectedObjFrame, shownFrame; Rodrigues(rvec, R); box.resize(4); for(;;) { float Z = 0.f; bool dragging = (mouse.buttonState & EVENT_FLAG_LBUTTON) != 0; int npt = nobjpt; if( (mouse.event == EVENT_LBUTTONDOWN || mouse.event == EVENT_LBUTTONUP || dragging) && nobjpt < 4 ) { Point2f m = mouse.pt; if( nobjpt < 2 ) imgpt[npt] = m; else { tempobj.resize(1); int nearestIdx = npt-1; if( nobjpt == 3 ) { nearestIdx = 0; for( int i = 1; i < npt; i++ ) if( norm(m - imgpt[i]) < norm(m - imgpt[nearestIdx]) ) nearestIdx = i; } if( npt == 2 ) { float dx = box[1].x - box[0].x, dy = box[1].y - box[0].y; float len = 1.f/std::sqrt(dx*dx+dy*dy); tempobj[0] = Point3f(dy*len + box[nearestIdx].x, -dx*len + box[nearestIdx].y, 0.f); } else tempobj[0] = Point3f(box[nearestIdx].x, box[nearestIdx].y, 1.f); projectPoints(Mat(tempobj), rvec, tvec, cameraMatrix, Mat(), tempimg); Point2f a = imgpt[nearestIdx], b = tempimg[0], d1 = b - a, d2 = m - a; float n1 = (float)norm(d1), n2 = (float)norm(d2); if( n1*n2 < eps ) imgpt[npt] = a; else { Z = d1.dot(d2)/(n1*n1); imgpt[npt] = d1*Z + a; } } box[npt] = image2plane(imgpt[npt], R, tvec, cameraMatrix, npt<3 ? 0 : Z); if( (npt == 0 && mouse.event == EVENT_LBUTTONDOWN) || (npt > 0 && norm(box[npt] - box[npt-1]) > eps && mouse.event == EVENT_LBUTTONUP) ) { nobjpt++; if( nobjpt < 4 ) { imgpt[nobjpt] = imgpt[nobjpt-1]; box[nobjpt] = box[nobjpt-1]; } } // reset the event mouse.event = -1; //mouse.buttonState = 0; npt++; } frame.copyTo(shownFrame); extract3DBox(frame, shownFrame, selectedObjFrame, cameraMatrix, rvec, tvec, box, npt, false); imshow(windowname, shownFrame); imshow(selWinName, selectedObjFrame); int c = waitKey(30); if( (c & 255) == 27 ) { nobjpt = 0; } if( c == 'q' || c == 'Q' || c == ' ' ) { box.clear(); return c == ' ' ? -1 : -100; } if( (c == '\r' || c == '\n') && nobjpt == 4 && box[3].z != 0 ) return 1; } } static bool readModelViews( const string& filename, vector<Point3f>& box, vector<string>& imagelist, vector<Rect>& roiList, vector<Vec6f>& poseList ) { imagelist.resize(0); roiList.resize(0); poseList.resize(0); box.resize(0); FileStorage fs(filename, FileStorage::READ); if( !fs.isOpened() ) return false; fs["box"] >> box; FileNode all = fs["views"]; if( all.type() != FileNode::SEQ ) return false; FileNodeIterator it = all.begin(), it_end = all.end(); for(; it != it_end; ++it) { FileNode n = *it; imagelist.push_back((string)n["image"]); FileNode nr = n["rect"]; roiList.push_back(Rect((int)nr[0], (int)nr[1], (int)nr[2], (int)nr[3])); FileNode np = n["pose"]; poseList.push_back(Vec6f((float)np[0], (float)np[1], (float)np[2], (float)np[3], (float)np[4], (float)np[5])); } return true; } static bool writeModelViews(const string& filename, const vector<Point3f>& box, const vector<string>& imagelist, const vector<Rect>& roiList, const vector<Vec6f>& poseList) { FileStorage fs(filename, FileStorage::WRITE); if( !fs.isOpened() ) return false; fs << "box" << "[:"; fs << box << "]" << "views" << "["; size_t i, nviews = imagelist.size(); CV_Assert( nviews == roiList.size() && nviews == poseList.size() ); for( i = 0; i < nviews; i++ ) { Rect r = roiList[i]; Vec6f p = poseList[i]; fs << "{" << "image" << imagelist[i] << "roi" << "[:" << r.x << r.y << r.width << r.height << "]" << "pose" << "[:" << p[0] << p[1] << p[2] << p[3] << p[4] << p[5] << "]" << "}"; } fs << "]"; return true; } static bool readStringList( const string& filename, vector<string>& l ) { l.resize(0); FileStorage fs(filename, FileStorage::READ); if( !fs.isOpened() ) return false; FileNode n = fs.getFirstTopLevelNode(); if( n.type() != FileNode::SEQ ) return false; FileNodeIterator it = n.begin(), it_end = n.end(); for( ; it != it_end; ++it ) l.push_back((string)*it); return true; } int main(int argc, char** argv) { const char* help = "Usage: select3dobj -w <board_width> -h <board_height> [-s <square_size>]\n" "\t-i <intrinsics_filename> -o <output_prefix> [video_filename/cameraId]\n"; const char* screen_help = "Actions: \n" "\tSelect object as 3D box with the mouse. That's it\n" "\tESC - Reset the selection\n" "\tSPACE - Skip the frame; move to the next frame (not in video mode)\n" "\tENTER - Confirm the selection. Grab next object in video mode.\n" "\tq - Exit the program\n"; if(argc < 5) { puts(helphelp); puts(help); return 0; } const char* intrinsicsFilename = 0; const char* outprefix = 0; const char* inputName = 0; int cameraId = 0; Size boardSize; double squareSize = 1; vector<string> imageList; for( int i = 1; i < argc; i++ ) { if( strcmp(argv[i], "-i") == 0 ) intrinsicsFilename = argv[++i]; else if( strcmp(argv[i], "-o") == 0 ) outprefix = argv[++i]; else if( strcmp(argv[i], "-w") == 0 ) { if(sscanf(argv[++i], "%d", &boardSize.width) != 1 || boardSize.width <= 0) { printf("Incorrect -w parameter (must be a positive integer)\n"); puts(help); return 0; } } else if( strcmp(argv[i], "-h") == 0 ) { if(sscanf(argv[++i], "%d", &boardSize.height) != 1 || boardSize.height <= 0) { printf("Incorrect -h parameter (must be a positive integer)\n"); puts(help); return 0; } } else if( strcmp(argv[i], "-s") == 0 ) { if(sscanf(argv[++i], "%lf", &squareSize) != 1 || squareSize <= 0) { printf("Incorrect -w parameter (must be a positive real number)\n"); puts(help); return 0; } } else if( argv[i][0] != '-' ) { if( isdigit(argv[i][0])) sscanf(argv[i], "%d", &cameraId); else inputName = argv[i]; } else { printf("Incorrect option\n"); puts(help); return 0; } } if( !intrinsicsFilename || !outprefix || boardSize.width <= 0 || boardSize.height <= 0 ) { printf("Some of the required parameters are missing\n"); puts(help); return 0; } Mat cameraMatrix, distCoeffs; Size calibratedImageSize; readCameraMatrix(intrinsicsFilename, cameraMatrix, distCoeffs, calibratedImageSize ); VideoCapture capture; if( inputName ) { if( !readStringList(inputName, imageList) && !capture.open(inputName)) { fprintf( stderr, "The input file could not be opened\n" ); return -1; } } else capture.open(cameraId); if( !capture.isOpened() && imageList.empty() ) return fprintf( stderr, "Could not initialize video capture\n" ), -2; const char* outbarename = 0; { outbarename = strrchr(outprefix, '/'); const char* tmp = strrchr(outprefix, '\\'); char cmd[1000]; sprintf(cmd, "mkdir %s", outprefix); if( tmp && tmp > outbarename ) outbarename = tmp; if( outbarename ) { cmd[6 + outbarename - outprefix] = '\0'; int result = system(cmd); CV_Assert(result == 0); outbarename++; } else outbarename = outprefix; } Mat frame, shownFrame, selectedObjFrame, mapxy; namedWindow("View", 1); namedWindow("Selected Object", 1); setMouseCallback("View", onMouse, 0); bool boardFound = false; string indexFilename = format("%s_index.yml", outprefix); vector<string> capturedImgList; vector<Rect> roiList; vector<Vec6f> poseList; vector<Point3f> box, boardPoints; readModelViews(indexFilename, box, capturedImgList, roiList, poseList); calcChessboardCorners(boardSize, (float)squareSize, boardPoints); int frameIdx = 0; bool grabNext = !imageList.empty(); puts(screen_help); for(int i = 0;;i++) { Mat frame0; if( !imageList.empty() ) { if( i < (int)imageList.size() ) frame0 = imread(string(imageList[i]), 1); } else capture >> frame0; if( frame0.empty() ) break; if( frame.empty() ) { if( frame0.size() != calibratedImageSize ) { double sx = (double)frame0.cols/calibratedImageSize.width; double sy = (double)frame0.rows/calibratedImageSize.height; // adjust the camera matrix for the new resolution cameraMatrix.at<double>(0,0) *= sx; cameraMatrix.at<double>(0,2) *= sx; cameraMatrix.at<double>(1,1) *= sy; cameraMatrix.at<double>(1,2) *= sy; } Mat dummy; initUndistortRectifyMap(cameraMatrix, distCoeffs, Mat(), cameraMatrix, frame0.size(), CV_32FC2, mapxy, dummy ); distCoeffs = Mat::zeros(5, 1, CV_64F); } remap(frame0, frame, mapxy, Mat(), INTER_LINEAR); vector<Point2f> foundBoardCorners; boardFound = findChessboardCorners(frame, boardSize, foundBoardCorners); Mat rvec, tvec; if( boardFound ) solvePnP(Mat(boardPoints), Mat(foundBoardCorners), cameraMatrix, distCoeffs, rvec, tvec, false); frame.copyTo(shownFrame); drawChessboardCorners(shownFrame, boardSize, Mat(foundBoardCorners), boardFound); selectedObjFrame = Mat::zeros(frame.size(), frame.type()); if( boardFound && grabNext ) { if( box.empty() ) { int code = select3DBox("View", "Selected Object", frame, cameraMatrix, rvec, tvec, box); if( code == -100 ) break; } if( !box.empty() ) { Rect r = extract3DBox(frame, shownFrame, selectedObjFrame, cameraMatrix, rvec, tvec, box, 4, true); if( r.area() ) { const int maxFrameIdx = 10000; char path[1000]; for(;frameIdx < maxFrameIdx;frameIdx++) { sprintf(path, "%s%04d.jpg", outprefix, frameIdx); FILE* f = fopen(path, "rb"); if( !f ) break; fclose(f); } if( frameIdx == maxFrameIdx ) { printf("Can not save the image as %s<...>.jpg", outprefix); break; } imwrite(path, selectedObjFrame(r)); capturedImgList.push_back(string(path)); roiList.push_back(r); float p[6]; Mat RV(3, 1, CV_32F, p), TV(3, 1, CV_32F, p+3); rvec.convertTo(RV, RV.type()); tvec.convertTo(TV, TV.type()); poseList.push_back(Vec6f(p[0], p[1], p[2], p[3], p[4], p[5])); } } grabNext = !imageList.empty(); } imshow("View", shownFrame); imshow("Selected Object", selectedObjFrame); int c = waitKey(imageList.empty() && !box.empty() ? 30 : 300); if( c == 'q' || c == 'Q' ) break; if( c == '\r' || c == '\n' ) grabNext = true; } writeModelViews(indexFilename, box, capturedImgList, roiList, poseList); return 0; }