// LockedStream.h #ifndef __LOCKEDSTREAM_H #define __LOCKEDSTREAM_H #include "../../Windows/Synchronization.h" #include "../../Common/MyCom.h" #include "../IStream.h" class CLockedInStream { CMyComPtr<IInStream> _stream; NWindows::NSynchronization::CCriticalSection _criticalSection; public: void Init(IInStream *stream) { _stream = stream; } HRESULT Read(UInt64 startPos, void *data, UInt32 size, UInt32 *processedSize); }; class CLockedSequentialInStreamImp: public ISequentialInStream, public CMyUnknownImp { CLockedInStream *_lockedInStream; UInt64 _pos; public: void Init(CLockedInStream *lockedInStream, UInt64 startPos) { _lockedInStream = lockedInStream; _pos = startPos; } MY_UNKNOWN_IMP STDMETHOD(Read)(void *data, UInt32 size, UInt32 *processedSize); }; #endif