// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_DEBUG_STACK_TRACE_H_ #define BASE_DEBUG_STACK_TRACE_H_ #include <stddef.h> #include <iosfwd> #include <string> #include "base/base_export.h" #include "build/build_config.h" #if defined(OS_POSIX) #include <unistd.h> #endif #if defined(OS_WIN) struct _EXCEPTION_POINTERS; struct _CONTEXT; #endif namespace base { namespace debug { // Enables stack dump to console output on exception and signals. // When enabled, the process will quit immediately. This is meant to be used in // unit_tests only! This is not thread-safe: only call from main thread. // In sandboxed processes, this has to be called before the sandbox is turned // on. // Calling this function on Linux opens /proc/self/maps and caches its // contents. In non-official builds, this function also opens the object files // that are loaded in memory and caches their file descriptors (this cannot be // done in official builds because it has security implications). BASE_EXPORT bool EnableInProcessStackDumping(); // A stacktrace can be helpful in debugging. For example, you can include a // stacktrace member in a object (probably around #ifndef NDEBUG) so that you // can later see where the given object was created from. class BASE_EXPORT StackTrace { public: // Creates a stacktrace from the current location. StackTrace(); // Creates a stacktrace from an existing array of instruction // pointers (such as returned by Addresses()). |count| will be // trimmed to |kMaxTraces|. StackTrace(const void* const* trace, size_t count); #if defined(OS_WIN) // Creates a stacktrace for an exception. // Note: this function will throw an import not found (StackWalk64) exception // on system without dbghelp 5.1. StackTrace(_EXCEPTION_POINTERS* exception_pointers); StackTrace(const _CONTEXT* context); #endif // Copying and assignment are allowed with the default functions. ~StackTrace(); // Gets an array of instruction pointer values. |*count| will be set to the // number of elements in the returned array. const void* const* Addresses(size_t* count) const; // Prints the stack trace to stderr. void Print() const; #if !defined(__UCLIBC__) // Resolves backtrace to symbols and write to stream. void OutputToStream(std::ostream* os) const; #endif // Resolves backtrace to symbols and returns as string. std::string ToString() const; private: #if defined(OS_WIN) void InitTrace(const _CONTEXT* context_record); #endif // From http://msdn.microsoft.com/en-us/library/bb204633.aspx, // the sum of FramesToSkip and FramesToCapture must be less than 63, // so set it to 62. Even if on POSIX it could be a larger value, it usually // doesn't give much more information. static const int kMaxTraces = 62; void* trace_[kMaxTraces]; // The number of valid frames in |trace_|. size_t count_; }; namespace internal { #if defined(OS_POSIX) && !defined(OS_ANDROID) // POSIX doesn't define any async-signal safe function for converting // an integer to ASCII. We'll have to define our own version. // itoa_r() converts a (signed) integer to ASCII. It returns "buf", if the // conversion was successful or NULL otherwise. It never writes more than "sz" // bytes. Output will be truncated as needed, and a NUL character is always // appended. BASE_EXPORT char *itoa_r(intptr_t i, char *buf, size_t sz, int base, size_t padding); #endif // defined(OS_POSIX) && !defined(OS_ANDROID) } // namespace internal } // namespace debug } // namespace base #endif // BASE_DEBUG_STACK_TRACE_H_