/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Read pixels tests *//*--------------------------------------------------------------------*/ #include "es2fReadPixelsTests.hpp" #include "tcuTexture.hpp" #include "tcuTextureUtil.hpp" #include "tcuImageCompare.hpp" #include "tcuTestLog.hpp" #include "tcuRenderTarget.hpp" #include "deRandom.hpp" #include "deMath.h" #include "deString.h" #include "deStringUtil.hpp" #include "gluDefs.hpp" #include "gluShaderProgram.hpp" #include "gluStrUtil.hpp" #include "gluTextureUtil.hpp" #include "glw.h" #include <cstring> namespace deqp { namespace gles2 { namespace Functional { class ReadPixelsTest : public TestCase { public: ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment); IterateResult iterate (void); void render (tcu::Texture2D& reference); private: bool m_chooseFormat; int m_alignment; int m_seed; void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize); }; ReadPixelsTest::ReadPixelsTest (Context& context, const char* name, const char* description, bool chooseFormat, int alignment) : TestCase (context, name, description) , m_chooseFormat (chooseFormat) , m_alignment (alignment) , m_seed (deStringHash(name)) { } void ReadPixelsTest::render (tcu::Texture2D& reference) { // Create program const char* vertexSource = "attribute mediump vec2 a_coord;\n" "void main (void)\n" "{\n" "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" "}\n"; const char* fragmentSource = "void main (void)\n" "{\n" "\tgl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);\n" "}\n"; glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); m_testCtx.getLog() << program; TCU_CHECK(program.isOk()); GLU_CHECK_CALL(glUseProgram(program.getProgram())); // Render { const float coords[] = { -0.5f, -0.5f, 0.5f, -0.5f, 0.5f, 0.5f, 0.5f, 0.5f, -0.5f, 0.5f, -0.5f, -0.5f }; GLuint coordLoc; coordLoc = glGetAttribLocation(program.getProgram(), "a_coord"); GLU_CHECK_MSG("glGetAttribLocation()"); GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6)); GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); } // Render reference const int coordX1 = (int)((-0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f); const int coordY1 = (int)((-0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f); const int coordX2 = (int)(( 0.5f * (float)reference.getWidth() / 2.0f) + (float)reference.getWidth() / 2.0f); const int coordY2 = (int)(( 0.5f * (float)reference.getHeight() / 2.0f) + (float)reference.getHeight() / 2.0f); for (int x = 0; x < reference.getWidth(); x++) { if (x < coordX1 || x > coordX2) continue; for (int y = 0; y < reference.getHeight(); y++) { if (y >= coordY1 && y <= coordY2) reference.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), x, y); } } } void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize) { if (m_chooseFormat) { GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat)); GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); if (glFormat != GL_RGBA && glFormat != GL_BGRA && glFormat != GL_RGB) TCU_THROW(NotSupportedError, ("Unsupported IMPLEMENTATION_COLOR_READ_FORMAT: " + de::toString(glu::getTextureFormatStr(glFormat))).c_str()); if (glu::getTypeName(glType) == DE_NULL) TCU_THROW(NotSupportedError, ("Unsupported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str()); format = glu::mapGLTransferFormat(glFormat, glType); pixelSize = format.getPixelSize(); } else { format = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); pixelSize = 1 * 4; glFormat = GL_RGBA; glType = GL_UNSIGNED_BYTE; } } TestCase::IterateResult ReadPixelsTest::iterate (void) { // Create reference const int width = 13; const int height = 13; de::Random rnd(m_seed); tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); int pixelSize; GLint glFormat; GLint glType; getFormatInfo(format, glFormat, glType, pixelSize); m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage; tcu::Texture2D reference(format, width, height); reference.allocLevel(0); GLU_CHECK_CALL(glViewport(0, 0, width, height)); // Clear color { const float red = rnd.getFloat(); const float green = rnd.getFloat(); const float blue = rnd.getFloat(); const float alpha = 1.0f; m_testCtx.getLog() << tcu::TestLog::Message << "Clear color: (" << red << ", " << green << ", " << blue << ", " << alpha << ")" << tcu::TestLog::EndMessage; // Clear target GLU_CHECK_CALL(glClearColor(red, green, blue, alpha)); GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT)); tcu::clear(reference.getLevel(0), tcu::Vec4(red, green, blue, alpha)); } render(reference); std::vector<deUint8> pixelData; const int rowPitch = m_alignment * deCeilFloatToInt32(float(pixelSize * width) / (float)m_alignment); pixelData.resize(rowPitch * height, 0); GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment)); GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0]))); if (m_context.getRenderTarget().getNumSamples() > 1) { const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())))); const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())))); const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())))); const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())))); // bilinearCompare only accepts RGBA, UINT8 tcu::Texture2D referenceRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height); tcu::Texture2D resultRGBA8 (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height); referenceRGBA8.allocLevel(0); resultRGBA8.allocLevel(0); tcu::copy(referenceRGBA8.getLevel(0), reference.getLevel(0)); tcu::copy(resultRGBA8.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0]))); if (tcu::bilinearCompare(m_testCtx.getLog(), "Result", "Result", referenceRGBA8.getLevel(0), resultRGBA8.getLevel(0), tcu::RGBA(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT)) m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); else m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); } else { const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())); const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())); const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())); const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())); // Compare if (tcu::floatThresholdCompare(m_testCtx.getLog(), "Result", "Result", reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0])), tcu::Vec4(redThreshold, greenThreshold, blueThreshold, alphaThreshold), tcu::COMPARE_LOG_RESULT)) m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); else m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); } return STOP; } ReadPixelsTests::ReadPixelsTests (Context& context) : TestCaseGroup(context, "read_pixels", "ReadPixel tests") { } void ReadPixelsTests::init (void) { addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_1", "", false, 1)); addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_2", "", false, 2)); addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_4", "", false, 4)); addChild(new ReadPixelsTest(m_context, "rgba_ubyte_align_8", "", false, 8)); addChild(new ReadPixelsTest(m_context, "choose_align_1", "", true, 1)); addChild(new ReadPixelsTest(m_context, "choose_align_2", "", true, 2)); addChild(new ReadPixelsTest(m_context, "choose_align_4", "", true, 4)); addChild(new ReadPixelsTest(m_context, "choose_align_8", "", true, 8)); } } // Functional } // gles2 } // deqp