#ifndef _XSTCPSERVER_HPP
#define _XSTCPSERVER_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program Execution Server
 * ---------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief TCP Server.
 *//*--------------------------------------------------------------------*/

#include "xsDefs.hpp"
#include "deSocket.hpp"
#include "deThread.hpp"
#include "deMutex.hpp"

#include <vector>

namespace xs
{

class ConnectionHandler;

class TcpServer
{
public:
									TcpServer				(deSocketFamily family, int port);
	virtual							~TcpServer				(void);

	virtual ConnectionHandler*		createHandler			(de::Socket* socket, const de::SocketAddress& clientAddress) = DE_NULL;

	virtual void					runServer				(void);
	void							stopServer				(void);

	virtual void					connectionDone			(ConnectionHandler* handler);

protected:
	de::Socket						m_socket;

private:
									TcpServer				(const TcpServer& other);
	TcpServer&						operator=				(const TcpServer& other);

	void							addLiveConnection		(ConnectionHandler* handler);
	void							deleteDoneConnections	(void);

	de::Mutex						m_connectionListLock;
	std::vector<ConnectionHandler*>	m_liveConnections;
	std::vector<ConnectionHandler*>	m_doneConnections;
};

class ConnectionHandler : public de::Thread
{
public:
						ConnectionHandler		(TcpServer* server, de::Socket* socket) : m_server(server), m_socket(socket) {}
	virtual				~ConnectionHandler		(void);

	void				run						(void);

protected:
	virtual void		handle					(void) = DE_NULL;

protected:
	TcpServer*			m_server;
	de::Socket*			m_socket;
};

} // xs

#endif // _XSTCPSERVER_HPP