// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 1999, 2000, 2002, 2003 // // PerlMagick "piddle" demo re-implemented using Magick++ methods. // The PerlMagick "piddle" demo is written by Cristy // #include <Magick++.h> #include <string> #include <iostream> using namespace std; using namespace Magick; int main( int /*argc*/, char ** argv) { // Initialize ImageMagick install location for Windows InitializeMagick(*argv); try { string srcdir(""); if(getenv("SRCDIR") != 0) srcdir = getenv("SRCDIR"); // // Create a 300x300 white canvas. // Image image( "300x300", "white" ); // Drawing list std::vector<Magick::Drawable> drawList; // Start drawing by pushing a drawing context with specified // viewbox size drawList.push_back(DrawablePushGraphicContext()); drawList.push_back(DrawableViewbox(0,0,image.columns(),image.rows())); // // Draw blue grid // drawList.push_back(DrawableStrokeColor("#ccf")); for ( int i=0; i < 300; i += 10 ) { drawList.push_back(DrawableLine(i,0, i,300)); drawList.push_back(DrawableLine(0,i, 300,i)); } // // Draw rounded rectangle. // drawList.push_back(DrawableFillColor("blue")); drawList.push_back(DrawableStrokeColor("red")); drawList.push_back(DrawableRoundRectangle(15,15, 70,70, 10,10)); drawList.push_back(DrawableFillColor("blue")); drawList.push_back(DrawableStrokeColor("maroon")); drawList.push_back(DrawableStrokeWidth(4)); drawList.push_back(DrawableRoundRectangle(15,15, 70,70, 10,10)); // // Draw curve. // { drawList.push_back(DrawableStrokeColor("black")); drawList.push_back(DrawableStrokeWidth(4)); drawList.push_back(DrawableFillColor(Color())); std::vector<Magick::Coordinate> points; points.push_back(Coordinate(20,20)); points.push_back(Coordinate(100,50)); points.push_back(Coordinate(50,100)); points.push_back(Coordinate(160,160)); drawList.push_back(DrawableBezier(points)); } // // Draw line // { const double dash_array[] = {4.0, 3.0, 0.0}; drawList.push_back(DrawableStrokeDashArray(dash_array)); drawList.push_back(DrawableStrokeColor("red")); drawList.push_back(DrawableStrokeWidth(1)); drawList.push_back(DrawableLine(10,200, 54,182)); drawList.push_back(DrawableStrokeDashArray((double *) 0)); } // // Draw arc within a circle. // drawList.push_back(DrawableStrokeColor("black")); drawList.push_back(DrawableFillColor("yellow")); drawList.push_back(DrawableStrokeWidth(4)); drawList.push_back(DrawableCircle(160,70, 200,70)); drawList.push_back(DrawableStrokeColor("black")); drawList.push_back(DrawableFillColor("blue")); drawList.push_back(DrawableStrokeWidth(4)); { std::vector<VPath> path; path.push_back(PathMovetoAbs(Coordinate(160,70))); path.push_back(PathLinetoVerticalRel(-40)); path.push_back(PathArcRel(PathArcArgs(40,40, 0, 0, 0, -40,40))); path.push_back(PathClosePath()); drawList.push_back(DrawablePath(path)); } // // Draw pentogram. // { drawList.push_back(DrawableStrokeColor("red")); drawList.push_back(DrawableFillColor("LimeGreen")); drawList.push_back(DrawableStrokeWidth(3)); std::vector<Magick::Coordinate> points; points.push_back(Coordinate(160,120)); points.push_back(Coordinate(130,190)); points.push_back(Coordinate(210,145)); points.push_back(Coordinate(110,145)); points.push_back(Coordinate(190,190)); points.push_back(Coordinate(160,120)); drawList.push_back(DrawablePolygon(points)); } // // Draw rectangle. // drawList.push_back(DrawableStrokeWidth(5)); drawList.push_back(DrawableFillColor(Color())); // No fill drawList.push_back(DrawableStrokeColor("yellow")); drawList.push_back(DrawableLine(200,260, 200,200)); drawList.push_back(DrawableLine(200,200, 260,200)); drawList.push_back(DrawableStrokeColor("red")); drawList.push_back(DrawableLine(260,200, 260,260)); drawList.push_back(DrawableStrokeColor("green")); drawList.push_back(DrawableLine(200,260, 260,260)); // // Draw text. // drawList.push_back(DrawableFillColor("green")); drawList.push_back(DrawableStrokeColor(Color())); // unset color drawList.push_back(DrawablePointSize(24)); drawList.push_back(DrawableTranslation(30,140)); drawList.push_back(DrawableRotation(45.0)); drawList.push_back(DrawableText(0,0,"This is a test!")); // Finish drawing by popping back to base context. drawList.push_back(DrawablePopGraphicContext()); // Draw everything using completed drawing list // image.debug(true); image.draw(drawList); // image.write( "piddle.mvg" ); cout << "Writing image \"piddle_out.miff\" ..." << endl; image.depth( 8 ); image.compressType( RLECompression ); image.write( "piddle_out.miff" ); cout << "Writing MVG metafile \"piddle_out.mvg\" ..." << endl; image.write( "piddle_out.mvg" ); // cout << "Display image..." << endl; // image.display( ); } catch( exception &error_ ) { cout << "Caught exception: " << error_.what() << endl; return 1; } return 0; }