/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdbool.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <stdio.h> #include <sys/cdefs.h> #include <sys/ioctl.h> #include <sys/mman.h> #include <sys/types.h> #include <linux/fb.h> #include <linux/kd.h> #include "minui.h" #include "graphics.h" static GRSurface* fbdev_init(minui_backend*); static GRSurface* fbdev_flip(minui_backend*); static void fbdev_blank(minui_backend*, bool); static void fbdev_exit(minui_backend*); static GRSurface gr_framebuffer[2]; static bool double_buffered; static GRSurface* gr_draw = NULL; static int displayed_buffer; static fb_var_screeninfo vi; static int fb_fd = -1; static minui_backend my_backend = { .init = fbdev_init, .flip = fbdev_flip, .blank = fbdev_blank, .exit = fbdev_exit, }; minui_backend* open_fbdev() { return &my_backend; } static void fbdev_blank(minui_backend* backend __unused, bool blank) { int ret; ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK); if (ret < 0) perror("ioctl(): blank"); } static void set_displayed_framebuffer(unsigned n) { if (n > 1 || !double_buffered) return; vi.yres_virtual = gr_framebuffer[0].height * 2; vi.yoffset = n * gr_framebuffer[0].height; vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8; if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("active fb swap failed"); } displayed_buffer = n; } static GRSurface* fbdev_init(minui_backend* backend) { int fd = open("/dev/graphics/fb0", O_RDWR); if (fd == -1) { perror("cannot open fb0"); return NULL; } fb_fix_screeninfo fi; if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { perror("failed to get fb0 info"); close(fd); return NULL; } if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { perror("failed to get fb0 info"); close(fd); return NULL; } // We print this out for informational purposes only, but // throughout we assume that the framebuffer device uses an RGBX // pixel format. This is the case for every development device I // have access to. For some of those devices (eg, hammerhead aka // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a // different format (XBGR) but actually produces the correct // results on the display when you write RGBX. // // If you have a device that actually *needs* another pixel format // (ie, BGRX, or 565), patches welcome... printf("fb0 reports (possibly inaccurate):\n" " vi.bits_per_pixel = %d\n" " vi.red.offset = %3d .length = %3d\n" " vi.green.offset = %3d .length = %3d\n" " vi.blue.offset = %3d .length = %3d\n", vi.bits_per_pixel, vi.red.offset, vi.red.length, vi.green.offset, vi.green.length, vi.blue.offset, vi.blue.length); void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (bits == MAP_FAILED) { perror("failed to mmap framebuffer"); close(fd); return NULL; } memset(bits, 0, fi.smem_len); gr_framebuffer[0].width = vi.xres; gr_framebuffer[0].height = vi.yres; gr_framebuffer[0].row_bytes = fi.line_length; gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8; gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits); memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes); /* check if we can use double buffering */ if (vi.yres * fi.line_length * 2 <= fi.smem_len) { double_buffered = true; memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface)); gr_framebuffer[1].data = gr_framebuffer[0].data + gr_framebuffer[0].height * gr_framebuffer[0].row_bytes; gr_draw = gr_framebuffer+1; } else { double_buffered = false; // Without double-buffering, we allocate RAM for a buffer to // draw in, and then "flipping" the buffer consists of a // memcpy from the buffer we allocated to the framebuffer. gr_draw = (GRSurface*) malloc(sizeof(GRSurface)); memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface)); gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes); if (!gr_draw->data) { perror("failed to allocate in-memory surface"); return NULL; } } memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes); fb_fd = fd; set_displayed_framebuffer(0); printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height); fbdev_blank(backend, true); fbdev_blank(backend, false); return gr_draw; } static GRSurface* fbdev_flip(minui_backend* backend __unused) { if (double_buffered) { // Change gr_draw to point to the buffer currently displayed, // then flip the driver so we're displaying the other buffer // instead. gr_draw = gr_framebuffer + displayed_buffer; set_displayed_framebuffer(1-displayed_buffer); } else { // Copy from the in-memory surface to the framebuffer. memcpy(gr_framebuffer[0].data, gr_draw->data, gr_draw->height * gr_draw->row_bytes); } return gr_draw; } static void fbdev_exit(minui_backend* backend __unused) { close(fb_fd); fb_fd = -1; if (!double_buffered && gr_draw) { free(gr_draw->data); free(gr_draw); } gr_draw = NULL; }