/* * Conversion from or to floating-point happens in a floating-point register. * Therefore we load the input and store the output into or from a * floating-point register irrespective of the type. */ %include "mips64/fcvtHeader.S" { "suffix":"_FLOAT", "valreg":"f0" } cvt.s.w f0, f0 %include "mips64/fcvtFooter.S" { "suffix":"_FLOAT", "valreg":"f0" }