/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and/or associated documentation files (the "Materials"), to
* deal in the Materials without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Materials, and to permit persons to whom the Materials are
* furnished to do so, subject to the following conditions:
*
* The above copyright notice(s) and this permission notice shall be included in
* all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
* USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Tony Barbour <tony@LunarG.com>
*/
#ifndef VKTESTFRAMEWORK_H
#define VKTESTFRAMEWORK_H
//#include "gtest-1.7.0/include/gtest/gtest.h"
#include "glslang/Public/ShaderLang.h"
#include "SPIRV/GLSL.std.450.h"
#include "icd-spv.h"
#include "test_common.h"
#include "vktestbinding.h"
#include "test_environment.h"
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <iostream>
#include <fstream>
#include <list>
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
#if defined(NDEBUG) && defined(__GNUC__)
#define U_ASSERT_ONLY __attribute__((unused))
#else
#define U_ASSERT_ONLY
#endif
// Can be used by tests to record additional details / description of test
#define TEST_DESCRIPTION(desc) RecordProperty("description", desc)
using namespace std;
class VkImageObj;
class VkTestFramework : public ::testing::Test {
public:
VkTestFramework();
~VkTestFramework();
VkFormat GetFormat(VkInstance instance, vk_testing::Device *device);
static bool optionMatch(const char *option, char *optionLine);
static void InitArgs(int *argc, char *argv[]);
static void Finish();
bool GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader,
std::vector<unsigned int> &spv);
static bool m_use_glsl;
static bool m_canonicalize_spv;
static bool m_strip_spv;
static bool m_do_everything_spv;
char **ReadFileData(const char *fileName);
void FreeFileData(char **data);
private:
int m_compile_options;
int m_num_shader_strings;
TBuiltInResource Resources;
void SetMessageOptions(EShMessages &messages);
void ProcessConfigFile();
EShLanguage FindLanguage(const std::string &name);
EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type);
std::string ConfigFile;
bool SetConfigFile(const std::string &name);
static int m_width;
static int m_height;
string m_testName;
};
class TestEnvironment : public ::testing::Environment {
public:
void SetUp();
void TearDown();
};
#endif // VKTESTFRAMEWORK_H