// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_PROPERTY_DETAILS_H_
#define V8_PROPERTY_DETAILS_H_
#include "include/v8.h"
#include "src/allocation.h"
#include "src/utils.h"
namespace v8 {
namespace internal {
// ES6 6.1.7.1
enum PropertyAttributes {
NONE = ::v8::None,
READ_ONLY = ::v8::ReadOnly,
DONT_ENUM = ::v8::DontEnum,
DONT_DELETE = ::v8::DontDelete,
ALL_ATTRIBUTES_MASK = READ_ONLY | DONT_ENUM | DONT_DELETE,
SEALED = DONT_DELETE,
FROZEN = SEALED | READ_ONLY,
ABSENT = 64, // Used in runtime to indicate a property is absent.
// ABSENT can never be stored in or returned from a descriptor's attributes
// bitfield. It is only used as a return value meaning the attributes of
// a non-existent property.
// When creating a property, EVAL_DECLARED used to indicate that the property
// came from a sloppy-mode direct eval, and certain checks need to be done.
// Cannot be stored in or returned from a descriptor's attributes bitfield.
EVAL_DECLARED = 128
};
enum PropertyFilter {
ALL_PROPERTIES = 0,
ONLY_WRITABLE = 1,
ONLY_ENUMERABLE = 2,
ONLY_CONFIGURABLE = 4,
SKIP_STRINGS = 8,
SKIP_SYMBOLS = 16,
ONLY_ALL_CAN_READ = 32,
ENUMERABLE_STRINGS = ONLY_ENUMERABLE | SKIP_SYMBOLS,
};
// Enable fast comparisons of PropertyAttributes against PropertyFilters.
STATIC_ASSERT(ALL_PROPERTIES == static_cast<PropertyFilter>(NONE));
STATIC_ASSERT(ONLY_WRITABLE == static_cast<PropertyFilter>(READ_ONLY));
STATIC_ASSERT(ONLY_ENUMERABLE == static_cast<PropertyFilter>(DONT_ENUM));
STATIC_ASSERT(ONLY_CONFIGURABLE == static_cast<PropertyFilter>(DONT_DELETE));
STATIC_ASSERT(((SKIP_STRINGS | SKIP_SYMBOLS | ONLY_ALL_CAN_READ) &
ALL_ATTRIBUTES_MASK) == 0);
class Smi;
template<class> class TypeImpl;
struct ZoneTypeConfig;
typedef TypeImpl<ZoneTypeConfig> Type;
class TypeInfo;
// Type of properties.
// Order of kinds is significant.
// Must fit in the BitField PropertyDetails::KindField.
enum PropertyKind { kData = 0, kAccessor = 1 };
// Order of modes is significant.
// Must fit in the BitField PropertyDetails::StoreModeField.
enum PropertyLocation { kField = 0, kDescriptor = 1 };
// Order of properties is significant.
// Must fit in the BitField PropertyDetails::TypeField.
// A copy of this is in debug/mirrors.js.
enum PropertyType {
DATA = (kField << 1) | kData,
DATA_CONSTANT = (kDescriptor << 1) | kData,
ACCESSOR = (kField << 1) | kAccessor,
ACCESSOR_CONSTANT = (kDescriptor << 1) | kAccessor
};
class Representation {
public:
enum Kind {
kNone,
kInteger8,
kUInteger8,
kInteger16,
kUInteger16,
kSmi,
kInteger32,
kDouble,
kHeapObject,
kTagged,
kExternal,
kNumRepresentations
};
Representation() : kind_(kNone) { }
static Representation None() { return Representation(kNone); }
static Representation Tagged() { return Representation(kTagged); }
static Representation Integer8() { return Representation(kInteger8); }
static Representation UInteger8() { return Representation(kUInteger8); }
static Representation Integer16() { return Representation(kInteger16); }
static Representation UInteger16() { return Representation(kUInteger16); }
static Representation Smi() { return Representation(kSmi); }
static Representation Integer32() { return Representation(kInteger32); }
static Representation Double() { return Representation(kDouble); }
static Representation HeapObject() { return Representation(kHeapObject); }
static Representation External() { return Representation(kExternal); }
static Representation FromKind(Kind kind) { return Representation(kind); }
bool Equals(const Representation& other) const {
return kind_ == other.kind_;
}
bool IsCompatibleForLoad(const Representation& other) const {
return (IsDouble() && other.IsDouble()) ||
(!IsDouble() && !other.IsDouble());
}
bool IsCompatibleForStore(const Representation& other) const {
return Equals(other);
}
bool is_more_general_than(const Representation& other) const {
if (kind_ == kExternal && other.kind_ == kNone) return true;
if (kind_ == kExternal && other.kind_ == kExternal) return false;
if (kind_ == kNone && other.kind_ == kExternal) return false;
DCHECK(kind_ != kExternal);
DCHECK(other.kind_ != kExternal);
if (IsHeapObject()) return other.IsNone();
if (kind_ == kUInteger8 && other.kind_ == kInteger8) return false;
if (kind_ == kUInteger16 && other.kind_ == kInteger16) return false;
return kind_ > other.kind_;
}
bool fits_into(const Representation& other) const {
return other.is_more_general_than(*this) || other.Equals(*this);
}
Representation generalize(Representation other) {
if (other.fits_into(*this)) return *this;
if (other.is_more_general_than(*this)) return other;
return Representation::Tagged();
}
int size() const {
DCHECK(!IsNone());
if (IsInteger8() || IsUInteger8()) {
return sizeof(uint8_t);
}
if (IsInteger16() || IsUInteger16()) {
return sizeof(uint16_t);
}
if (IsInteger32()) {
return sizeof(uint32_t);
}
return kPointerSize;
}
Kind kind() const { return static_cast<Kind>(kind_); }
bool IsNone() const { return kind_ == kNone; }
bool IsInteger8() const { return kind_ == kInteger8; }
bool IsUInteger8() const { return kind_ == kUInteger8; }
bool IsInteger16() const { return kind_ == kInteger16; }
bool IsUInteger16() const { return kind_ == kUInteger16; }
bool IsTagged() const { return kind_ == kTagged; }
bool IsSmi() const { return kind_ == kSmi; }
bool IsSmiOrTagged() const { return IsSmi() || IsTagged(); }
bool IsInteger32() const { return kind_ == kInteger32; }
bool IsSmiOrInteger32() const { return IsSmi() || IsInteger32(); }
bool IsDouble() const { return kind_ == kDouble; }
bool IsHeapObject() const { return kind_ == kHeapObject; }
bool IsExternal() const { return kind_ == kExternal; }
bool IsSpecialization() const {
return IsInteger8() || IsUInteger8() ||
IsInteger16() || IsUInteger16() ||
IsSmi() || IsInteger32() || IsDouble();
}
const char* Mnemonic() const;
private:
explicit Representation(Kind k) : kind_(k) { }
// Make sure kind fits in int8.
STATIC_ASSERT(kNumRepresentations <= (1 << kBitsPerByte));
int8_t kind_;
};
static const int kDescriptorIndexBitCount = 10;
// The maximum number of descriptors we want in a descriptor array (should
// fit in a page).
static const int kMaxNumberOfDescriptors =
(1 << kDescriptorIndexBitCount) - 2;
static const int kInvalidEnumCacheSentinel =
(1 << kDescriptorIndexBitCount) - 1;
enum class PropertyCellType {
// Meaningful when a property cell does not contain the hole.
kUndefined, // The PREMONOMORPHIC of property cells.
kConstant, // Cell has been assigned only once.
kConstantType, // Cell has been assigned only one type.
kMutable, // Cell will no longer be tracked as constant.
// Meaningful when a property cell contains the hole.
kUninitialized = kUndefined, // Cell has never been initialized.
kInvalidated = kConstant, // Cell has been deleted or invalidated.
// For dictionaries not holding cells.
kNoCell = kMutable,
};
enum class PropertyCellConstantType {
kSmi,
kStableMap,
};
// PropertyDetails captures type and attributes for a property.
// They are used both in property dictionaries and instance descriptors.
class PropertyDetails BASE_EMBEDDED {
public:
PropertyDetails(PropertyAttributes attributes, PropertyType type, int index,
PropertyCellType cell_type) {
value_ = TypeField::encode(type) | AttributesField::encode(attributes) |
DictionaryStorageField::encode(index) |
PropertyCellTypeField::encode(cell_type);
DCHECK(type == this->type());
DCHECK(attributes == this->attributes());
}
PropertyDetails(PropertyAttributes attributes,
PropertyType type,
Representation representation,
int field_index = 0) {
value_ = TypeField::encode(type)
| AttributesField::encode(attributes)
| RepresentationField::encode(EncodeRepresentation(representation))
| FieldIndexField::encode(field_index);
}
PropertyDetails(PropertyAttributes attributes, PropertyKind kind,
PropertyLocation location, Representation representation,
int field_index = 0) {
value_ = KindField::encode(kind) | LocationField::encode(location) |
AttributesField::encode(attributes) |
RepresentationField::encode(EncodeRepresentation(representation)) |
FieldIndexField::encode(field_index);
}
static PropertyDetails Empty() {
return PropertyDetails(NONE, DATA, 0, PropertyCellType::kNoCell);
}
int pointer() const { return DescriptorPointer::decode(value_); }
PropertyDetails set_pointer(int i) const {
return PropertyDetails(value_, i);
}
PropertyDetails set_cell_type(PropertyCellType type) const {
PropertyDetails details = *this;
details.value_ = PropertyCellTypeField::update(details.value_, type);
return details;
}
PropertyDetails set_index(int index) const {
PropertyDetails details = *this;
details.value_ = DictionaryStorageField::update(details.value_, index);
return details;
}
PropertyDetails CopyWithRepresentation(Representation representation) const {
return PropertyDetails(value_, representation);
}
PropertyDetails CopyAddAttributes(PropertyAttributes new_attributes) const {
new_attributes =
static_cast<PropertyAttributes>(attributes() | new_attributes);
return PropertyDetails(value_, new_attributes);
}
// Conversion for storing details as Object*.
explicit inline PropertyDetails(Smi* smi);
inline Smi* AsSmi() const;
static uint8_t EncodeRepresentation(Representation representation) {
return representation.kind();
}
static Representation DecodeRepresentation(uint32_t bits) {
return Representation::FromKind(static_cast<Representation::Kind>(bits));
}
PropertyKind kind() const { return KindField::decode(value_); }
PropertyLocation location() const { return LocationField::decode(value_); }
PropertyType type() const { return TypeField::decode(value_); }
PropertyAttributes attributes() const {
return AttributesField::decode(value_);
}
int dictionary_index() const {
return DictionaryStorageField::decode(value_);
}
Representation representation() const {
return DecodeRepresentation(RepresentationField::decode(value_));
}
int field_index() const { return FieldIndexField::decode(value_); }
inline int field_width_in_words() const;
static bool IsValidIndex(int index) {
return DictionaryStorageField::is_valid(index);
}
bool IsReadOnly() const { return (attributes() & READ_ONLY) != 0; }
bool IsConfigurable() const { return (attributes() & DONT_DELETE) == 0; }
bool IsDontEnum() const { return (attributes() & DONT_ENUM) != 0; }
PropertyCellType cell_type() const {
return PropertyCellTypeField::decode(value_);
}
// Bit fields in value_ (type, shift, size). Must be public so the
// constants can be embedded in generated code.
class KindField : public BitField<PropertyKind, 0, 1> {};
class LocationField : public BitField<PropertyLocation, 1, 1> {};
class AttributesField : public BitField<PropertyAttributes, 2, 3> {};
static const int kAttributesReadOnlyMask =
(READ_ONLY << AttributesField::kShift);
// Bit fields for normalized objects.
class PropertyCellTypeField : public BitField<PropertyCellType, 5, 2> {};
class DictionaryStorageField : public BitField<uint32_t, 7, 24> {};
// Bit fields for fast objects.
class RepresentationField : public BitField<uint32_t, 5, 4> {};
class DescriptorPointer
: public BitField<uint32_t, 9, kDescriptorIndexBitCount> {}; // NOLINT
class FieldIndexField
: public BitField<uint32_t, 9 + kDescriptorIndexBitCount,
kDescriptorIndexBitCount> {}; // NOLINT
// NOTE: TypeField overlaps with KindField and LocationField.
class TypeField : public BitField<PropertyType, 0, 2> {};
STATIC_ASSERT(KindField::kNext == LocationField::kShift);
STATIC_ASSERT(TypeField::kShift == KindField::kShift);
STATIC_ASSERT(TypeField::kNext == LocationField::kNext);
// All bits for both fast and slow objects must fit in a smi.
STATIC_ASSERT(DictionaryStorageField::kNext <= 31);
STATIC_ASSERT(FieldIndexField::kNext <= 31);
static const int kInitialIndex = 1;
#ifdef OBJECT_PRINT
// For our gdb macros, we should perhaps change these in the future.
void Print(bool dictionary_mode);
#endif
private:
PropertyDetails(int value, int pointer) {
value_ = DescriptorPointer::update(value, pointer);
}
PropertyDetails(int value, Representation representation) {
value_ = RepresentationField::update(
value, EncodeRepresentation(representation));
}
PropertyDetails(int value, PropertyAttributes attributes) {
value_ = AttributesField::update(value, attributes);
}
uint32_t value_;
};
std::ostream& operator<<(std::ostream& os,
const PropertyAttributes& attributes);
std::ostream& operator<<(std::ostream& os, const PropertyDetails& details);
} // namespace internal
} // namespace v8
#endif // V8_PROPERTY_DETAILS_H_