/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkEvent.h"
void SkEvent::initialize(const char* type, size_t typeLen,
SkEventSinkID targetID) {
fType = nullptr;
setType(type, typeLen);
f32 = 0;
fTargetID = targetID;
fTargetProc = nullptr;
#ifdef SK_DEBUG
fTime = 0;
fNextEvent = nullptr;
#endif
}
SkEvent::SkEvent()
{
initialize("", 0, 0);
}
SkEvent::SkEvent(const SkEvent& src)
{
*this = src;
if (((size_t) fType & 1) == 0)
setType(src.fType);
}
SkEvent::SkEvent(const SkString& type, SkEventSinkID targetID)
{
initialize(type.c_str(), type.size(), targetID);
}
SkEvent::SkEvent(const char type[], SkEventSinkID targetID)
{
SkASSERT(type);
initialize(type, strlen(type), targetID);
}
SkEvent::~SkEvent()
{
if (((size_t) fType & 1) == 0)
sk_free((void*) fType);
}
static size_t makeCharArray(char* buffer, size_t compact)
{
size_t bits = (size_t) compact >> 1;
memcpy(buffer, &bits, sizeof(compact));
buffer[sizeof(compact)] = 0;
return strlen(buffer);
}
void SkEvent::getType(SkString* str) const
{
if (str)
{
if ((size_t) fType & 1) // not a pointer
{
char chars[sizeof(size_t) + 1];
size_t len = makeCharArray(chars, (size_t) fType);
str->set(chars, len);
}
else
str->set(fType);
}
}
bool SkEvent::isType(const SkString& str) const
{
return this->isType(str.c_str(), str.size());
}
bool SkEvent::isType(const char type[], size_t typeLen) const
{
if (typeLen == 0)
typeLen = strlen(type);
if ((size_t) fType & 1) { // not a pointer
char chars[sizeof(size_t) + 1];
size_t len = makeCharArray(chars, (size_t) fType);
return len == typeLen && strncmp(chars, type, typeLen) == 0;
}
return strncmp(fType, type, typeLen) == 0 && fType[typeLen] == 0;
}
void SkEvent::setType(const char type[], size_t typeLen)
{
if (typeLen == 0)
typeLen = strlen(type);
if (typeLen <= sizeof(fType)) {
size_t slot = 0;
memcpy(&slot, type, typeLen);
if (slot << 1 >> 1 != slot)
goto useCharStar;
slot <<= 1;
slot |= 1;
fType = (char*) slot;
} else {
useCharStar:
fType = (char*) sk_malloc_throw(typeLen + 1);
SkASSERT(((size_t) fType & 1) == 0);
memcpy(fType, type, typeLen);
fType[typeLen] = 0;
}
}
void SkEvent::setType(const SkString& type)
{
setType(type.c_str());
}
////////////////////////////////////////////////////////////////////////////
#include "SkParse.h"
void SkEvent::inflate(const SkDOM& dom, const SkDOM::Node* node)
{
const char* name = dom.findAttr(node, "type");
if (name)
this->setType(name);
const char* value;
if ((value = dom.findAttr(node, "fast32")) != nullptr)
{
int32_t n;
if (SkParse::FindS32(value, &n))
this->setFast32(n);
}
for (node = dom.getFirstChild(node); node; node = dom.getNextSibling(node))
{
if (strcmp(dom.getName(node), "data"))
{
SkDEBUGCODE(SkDebugf("SkEvent::inflate unrecognized subelement <%s>\n", dom.getName(node));)
continue;
}
name = dom.findAttr(node, "name");
if (name == nullptr)
{
SkDEBUGCODE(SkDebugf("SkEvent::inflate missing required \"name\" attribute in <data> subelement\n");)
continue;
}
if ((value = dom.findAttr(node, "s32")) != nullptr)
{
int32_t n;
if (SkParse::FindS32(value, &n))
this->setS32(name, n);
}
else if ((value = dom.findAttr(node, "scalar")) != nullptr)
{
SkScalar x;
if (SkParse::FindScalar(value, &x))
this->setScalar(name, x);
}
else if ((value = dom.findAttr(node, "string")) != nullptr)
this->setString(name, value);
#ifdef SK_DEBUG
else
{
SkDebugf("SkEvent::inflate <data name=\"%s\"> subelement missing required type attribute [S32 | scalar | string]\n", name);
}
#endif
}
}
#ifdef SK_DEBUG
#ifndef SkScalarToFloat
#define SkScalarToFloat(x) ((x) / 65536.f)
#endif
void SkEvent::dump(const char title[])
{
if (title)
SkDebugf("%s ", title);
SkString etype;
this->getType(&etype);
SkDebugf("event<%s> fast32=%d", etype.c_str(), this->getFast32());
const SkMetaData& md = this->getMetaData();
SkMetaData::Iter iter(md);
SkMetaData::Type mtype;
int count;
const char* name;
while ((name = iter.next(&mtype, &count)) != nullptr)
{
SkASSERT(count > 0);
SkDebugf(" <%s>=", name);
switch (mtype) {
case SkMetaData::kS32_Type: // vector version???
{
int32_t value;
md.findS32(name, &value);
SkDebugf("%d ", value);
}
break;
case SkMetaData::kScalar_Type:
{
const SkScalar* values = md.findScalars(name, &count, nullptr);
SkDebugf("%f", SkScalarToFloat(values[0]));
for (int i = 1; i < count; i++)
SkDebugf(", %f", SkScalarToFloat(values[i]));
SkDebugf(" ");
}
break;
case SkMetaData::kString_Type:
{
const char* value = md.findString(name);
SkASSERT(value);
SkDebugf("<%s> ", value);
}
break;
case SkMetaData::kPtr_Type: // vector version???
{
void* value;
md.findPtr(name, &value);
SkDebugf("%p ", value);
}
break;
case SkMetaData::kBool_Type: // vector version???
{
bool value;
md.findBool(name, &value);
SkDebugf("%s ", value ? "true" : "false");
}
break;
default:
SkDEBUGFAIL("unknown metadata type returned from iterator");
break;
}
}
SkDebugf("\n");
}
#endif
///////////////////////////////////////////////////////////////////////////////////////
#ifdef SK_DEBUG
// #define SK_TRACE_EVENTSx
#endif
#ifdef SK_TRACE_EVENTS
static void event_log(const char s[])
{
SkDEBUGF(("%s\n", s));
}
#define EVENT_LOG(s) event_log(s)
#define EVENT_LOGN(s, n) do { SkString str(s); str.append(" "); str.appendS32(n); event_log(str.c_str()); } while (0)
#else
#define EVENT_LOG(s)
#define EVENT_LOGN(s, n)
#endif
#include "SkMutex.h"
#include "SkTime.h"
class SkEvent_Globals {
public:
SkEvent_Globals() {
fEventQHead = nullptr;
fEventQTail = nullptr;
fDelayQHead = nullptr;
SkDEBUGCODE(fEventCounter = 0;)
}
SkMutex fEventMutex;
SkEvent* fEventQHead, *fEventQTail;
SkEvent* fDelayQHead;
SkDEBUGCODE(int fEventCounter;)
};
static SkEvent_Globals& getGlobals() {
// leak this, so we don't incure any shutdown perf hit
static SkEvent_Globals* gGlobals = new SkEvent_Globals;
return *gGlobals;
}
///////////////////////////////////////////////////////////////////////////////
void SkEvent::postDelay(SkMSec delay) {
if (!fTargetID && !fTargetProc) {
delete this;
return;
}
if (delay) {
this->postTime(SkTime::GetMSecs() + delay);
return;
}
SkEvent_Globals& globals = getGlobals();
globals.fEventMutex.acquire();
bool wasEmpty = SkEvent::Enqueue(this);
globals.fEventMutex.release();
// call outside of us holding the mutex
if (wasEmpty) {
SkEvent::SignalNonEmptyQueue();
}
}
void SkEvent::postTime(SkMSec time) {
if (!fTargetID && !fTargetProc) {
delete this;
return;
}
SkEvent_Globals& globals = getGlobals();
globals.fEventMutex.acquire();
SkMSec queueDelay = SkEvent::EnqueueTime(this, time);
globals.fEventMutex.release();
// call outside of us holding the mutex
if ((int32_t)queueDelay != ~0) {
SkEvent::SignalQueueTimer(queueDelay);
}
}
bool SkEvent::Enqueue(SkEvent* evt) {
SkEvent_Globals& globals = getGlobals();
// gEventMutex acquired by caller
SkASSERT(evt);
bool wasEmpty = globals.fEventQHead == nullptr;
if (globals.fEventQTail)
globals.fEventQTail->fNextEvent = evt;
globals.fEventQTail = evt;
if (globals.fEventQHead == nullptr)
globals.fEventQHead = evt;
evt->fNextEvent = nullptr;
SkDEBUGCODE(++globals.fEventCounter);
return wasEmpty;
}
SkEvent* SkEvent::Dequeue() {
SkEvent_Globals& globals = getGlobals();
globals.fEventMutex.acquire();
SkEvent* evt = globals.fEventQHead;
if (evt) {
SkDEBUGCODE(--globals.fEventCounter);
globals.fEventQHead = evt->fNextEvent;
if (globals.fEventQHead == nullptr) {
globals.fEventQTail = nullptr;
}
}
globals.fEventMutex.release();
return evt;
}
bool SkEvent::QHasEvents() {
SkEvent_Globals& globals = getGlobals();
// this is not thread accurate, need a semaphore for that
return globals.fEventQHead != nullptr;
}
#ifdef SK_TRACE_EVENTS
static int gDelayDepth;
#endif
SkMSec SkEvent::EnqueueTime(SkEvent* evt, SkMSec time) {
SkEvent_Globals& globals = getGlobals();
// gEventMutex acquired by caller
SkEvent* curr = globals.fDelayQHead;
SkEvent* prev = nullptr;
while (curr) {
if (SkMSec_LT(time, curr->fTime)) {
break;
}
prev = curr;
curr = curr->fNextEvent;
}
evt->fTime = time;
evt->fNextEvent = curr;
if (prev == nullptr) {
globals.fDelayQHead = evt;
} else {
prev->fNextEvent = evt;
}
SkMSec delay = globals.fDelayQHead->fTime - SkTime::GetMSecs();
if ((int32_t)delay <= 0) {
delay = 1;
}
return delay;
}
///////////////////////////////////////////////////////////////////////////////
#include "SkEventSink.h"
bool SkEvent::ProcessEvent() {
SkEvent* evt = SkEvent::Dequeue();
SkAutoTDelete<SkEvent> autoDelete(evt);
bool again = false;
EVENT_LOGN("ProcessEvent", (int32_t)evt);
if (evt) {
(void)SkEventSink::DoEvent(*evt);
again = SkEvent::QHasEvents();
}
return again;
}
void SkEvent::ServiceQueueTimer()
{
SkEvent_Globals& globals = getGlobals();
globals.fEventMutex.acquire();
bool wasEmpty = false;
SkMSec now = SkTime::GetMSecs();
SkEvent* evt = globals.fDelayQHead;
while (evt)
{
if (SkMSec_LT(now, evt->fTime))
break;
#ifdef SK_TRACE_EVENTS
--gDelayDepth;
SkDebugf("dequeue-delay %s (%d)", evt->getType(), gDelayDepth);
const char* idStr = evt->findString("id");
if (idStr)
SkDebugf(" (%s)", idStr);
SkDebugf("\n");
#endif
SkEvent* next = evt->fNextEvent;
if (SkEvent::Enqueue(evt))
wasEmpty = true;
evt = next;
}
globals.fDelayQHead = evt;
SkMSec time = evt ? evt->fTime - now : 0;
globals.fEventMutex.release();
if (wasEmpty)
SkEvent::SignalNonEmptyQueue();
SkEvent::SignalQueueTimer(time);
}
int SkEvent::CountEventsOnQueue() {
SkEvent_Globals& globals = getGlobals();
globals.fEventMutex.acquire();
int count = 0;
const SkEvent* evt = globals.fEventQHead;
while (evt) {
count += 1;
evt = evt->fNextEvent;
}
globals.fEventMutex.release();
return count;
}
///////////////////////////////////////////////////////////////////////////////
void SkEvent::Init() {}
void SkEvent::Term() {
SkEvent_Globals& globals = getGlobals();
SkEvent* evt = globals.fEventQHead;
while (evt) {
SkEvent* next = evt->fNextEvent;
delete evt;
evt = next;
}
evt = globals.fDelayQHead;
while (evt) {
SkEvent* next = evt->fNextEvent;
delete evt;
evt = next;
}
}