/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrStencilAndCoverTextContext.h"
#include "GrAtlasTextContext.h"
#include "GrDrawContext.h"
#include "GrDrawTarget.h"
#include "GrPath.h"
#include "GrPathRange.h"
#include "GrResourceProvider.h"
#include "GrTextUtils.h"
#include "SkAutoKern.h"
#include "SkDraw.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
#include "SkGrPriv.h"
#include "SkDrawFilter.h"
#include "SkPath.h"
#include "SkTextBlobRunIterator.h"
#include "SkTextMapStateProc.h"
#include "SkTextFormatParams.h"
#include "batches/GrDrawPathBatch.h"
template<typename Key, typename Val> static void delete_hash_map_entry(const Key&, Val* val) {
SkASSERT(*val);
delete *val;
}
template<typename T> static void delete_hash_table_entry(T* val) {
SkASSERT(*val);
delete *val;
}
GrStencilAndCoverTextContext::GrStencilAndCoverTextContext()
: fFallbackTextContext(nullptr)
, fCacheSize(0) {
}
GrStencilAndCoverTextContext*
GrStencilAndCoverTextContext::Create() {
GrStencilAndCoverTextContext* textContext = new GrStencilAndCoverTextContext();
textContext->fFallbackTextContext = GrAtlasTextContext::Create();
return textContext;
}
GrStencilAndCoverTextContext::~GrStencilAndCoverTextContext() {
delete fFallbackTextContext;
fBlobIdCache.foreach(delete_hash_map_entry<uint32_t, TextBlob*>);
fBlobKeyCache.foreach(delete_hash_table_entry<TextBlob*>);
}
bool GrStencilAndCoverTextContext::internalCanDraw(const SkPaint& skPaint) {
if (skPaint.getRasterizer()) {
return false;
}
if (skPaint.getMaskFilter()) {
return false;
}
if (SkPathEffect* pe = skPaint.getPathEffect()) {
if (pe->asADash(nullptr) != SkPathEffect::kDash_DashType) {
return false;
}
}
// No hairlines. They would require new paths with customized strokes for every new draw matrix.
return SkPaint::kStroke_Style != skPaint.getStyle() || 0 != skPaint.getStrokeWidth();
}
void GrStencilAndCoverTextContext::drawText(GrContext* context, GrDrawContext* dc,
const GrClip& clip, const GrPaint& paint,
const SkPaint& skPaint, const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
} else if (this->canDraw(skPaint, viewMatrix)) {
TextRun run(skPaint);
GrPipelineBuilder pipelineBuilder(paint, dc->accessRenderTarget(), clip);
run.setText(text, byteLength, x, y);
run.draw(context, dc, &pipelineBuilder, paint.getColor(), viewMatrix, props, 0, 0,
clipBounds, fFallbackTextContext, skPaint);
return;
} else if (fFallbackTextContext->canDraw(skPaint, viewMatrix, props,
*context->caps()->shaderCaps())) {
fFallbackTextContext->drawText(context, dc, clip, paint, skPaint, viewMatrix, props, text,
byteLength, x, y, clipBounds);
return;
}
// fall back to drawing as a path
GrTextUtils::DrawTextAsPath(context, dc, clip, skPaint, viewMatrix, text, byteLength, x, y,
clipBounds);
}
void GrStencilAndCoverTextContext::drawPosText(GrContext* context, GrDrawContext* dc,
const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const char text[],
size_t byteLength,
const SkScalar pos[],
int scalarsPerPosition,
const SkPoint& offset,
const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
} else if (this->canDraw(skPaint, viewMatrix)) {
TextRun run(skPaint);
GrPipelineBuilder pipelineBuilder(paint, dc->accessRenderTarget(), clip);
run.setPosText(text, byteLength, pos, scalarsPerPosition, offset);
run.draw(context, dc, &pipelineBuilder, paint.getColor(), viewMatrix, props, 0, 0,
clipBounds, fFallbackTextContext, skPaint);
return;
} else if (fFallbackTextContext->canDraw(skPaint, viewMatrix, props,
*context->caps()->shaderCaps())) {
fFallbackTextContext->drawPosText(context, dc, clip, paint, skPaint, viewMatrix, props,
text, byteLength, pos,
scalarsPerPosition, offset, clipBounds);
return;
}
// fall back to drawing as a path
GrTextUtils::DrawPosTextAsPath(context, dc, props, clip, skPaint, viewMatrix, text,
byteLength, pos, scalarsPerPosition, offset, clipBounds);
}
void GrStencilAndCoverTextContext::uncachedDrawTextBlob(GrContext* context,
GrDrawContext* dc,
const GrClip& clip, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const SkTextBlob* blob,
SkScalar x, SkScalar y,
SkDrawFilter* drawFilter,
const SkIRect& clipBounds) {
SkPaint runPaint = skPaint;
SkTextBlobRunIterator it(blob);
for (;!it.done(); it.next()) {
size_t textLen = it.glyphCount() * sizeof(uint16_t);
const SkPoint& offset = it.offset();
// applyFontToPaint() always overwrites the exact same attributes,
// so it is safe to not re-seed the paint for this reason.
it.applyFontToPaint(&runPaint);
if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) {
// A false return from filter() means we should abort the current draw.
runPaint = skPaint;
continue;
}
runPaint.setFlags(GrTextUtils::FilterTextFlags(props, runPaint));
GrPaint grPaint;
if (!SkPaintToGrPaint(context, runPaint, viewMatrix, &grPaint)) {
return;
}
switch (it.positioning()) {
case SkTextBlob::kDefault_Positioning:
this->drawText(context, dc, clip, grPaint, runPaint, viewMatrix, props,
(const char *)it.glyphs(),
textLen, x + offset.x(), y + offset.y(), clipBounds);
break;
case SkTextBlob::kHorizontal_Positioning:
this->drawPosText(context, dc, clip, grPaint, runPaint, viewMatrix, props,
(const char*)it.glyphs(),
textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()),
clipBounds);
break;
case SkTextBlob::kFull_Positioning:
this->drawPosText(context, dc, clip, grPaint, runPaint, viewMatrix, props,
(const char*)it.glyphs(),
textLen, it.pos(), 2, SkPoint::Make(x, y), clipBounds);
break;
}
if (drawFilter) {
// A draw filter may change the paint arbitrarily, so we must re-seed in this case.
runPaint = skPaint;
}
}
}
void GrStencilAndCoverTextContext::drawTextBlob(GrContext* context, GrDrawContext* dc,
const GrClip& clip, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const SkTextBlob* skBlob, SkScalar x, SkScalar y,
SkDrawFilter* drawFilter,
const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
}
if (!this->internalCanDraw(skPaint)) {
fFallbackTextContext->drawTextBlob(context, dc, clip, skPaint, viewMatrix, props, skBlob,
x, y, drawFilter, clipBounds);
return;
}
if (drawFilter || skPaint.getPathEffect()) {
// This draw can't be cached.
this->uncachedDrawTextBlob(context, dc, clip, skPaint, viewMatrix, props, skBlob, x, y,
drawFilter, clipBounds);
return;
}
GrPaint paint;
if (!SkPaintToGrPaint(context, skPaint, viewMatrix, &paint)) {
return;
}
const TextBlob& blob = this->findOrCreateTextBlob(skBlob, skPaint);
GrPipelineBuilder pipelineBuilder(paint, dc->accessRenderTarget(), clip);
TextBlob::Iter iter(blob);
for (TextRun* run = iter.get(); run; run = iter.next()) {
run->draw(context, dc, &pipelineBuilder, paint.getColor(), viewMatrix, props, x, y,
clipBounds, fFallbackTextContext, skPaint);
run->releaseGlyphCache();
}
}
const GrStencilAndCoverTextContext::TextBlob&
GrStencilAndCoverTextContext::findOrCreateTextBlob(const SkTextBlob* skBlob,
const SkPaint& skPaint) {
// The font-related parameters are baked into the text blob and will override this skPaint, so
// the only remaining properties that can affect a TextBlob are the ones related to stroke.
if (SkPaint::kFill_Style == skPaint.getStyle()) { // Fast path.
if (TextBlob** found = fBlobIdCache.find(skBlob->uniqueID())) {
fLRUList.remove(*found);
fLRUList.addToTail(*found);
return **found;
}
TextBlob* blob = new TextBlob(skBlob->uniqueID(), skBlob, skPaint);
this->purgeToFit(*blob);
fBlobIdCache.set(skBlob->uniqueID(), blob);
fLRUList.addToTail(blob);
fCacheSize += blob->cpuMemorySize();
return *blob;
} else {
GrStrokeInfo stroke(skPaint);
SkSTArray<4, uint32_t, true> key;
key.reset(1 + stroke.computeUniqueKeyFragmentData32Cnt());
key[0] = skBlob->uniqueID();
stroke.asUniqueKeyFragment(&key[1]);
if (TextBlob** found = fBlobKeyCache.find(key)) {
fLRUList.remove(*found);
fLRUList.addToTail(*found);
return **found;
}
TextBlob* blob = new TextBlob(key, skBlob, skPaint);
this->purgeToFit(*blob);
fBlobKeyCache.set(blob);
fLRUList.addToTail(blob);
fCacheSize += blob->cpuMemorySize();
return *blob;
}
}
void GrStencilAndCoverTextContext::purgeToFit(const TextBlob& blob) {
static const size_t maxCacheSize = 4 * 1024 * 1024; // Allow up to 4 MB for caching text blobs.
size_t maxSizeForNewBlob = maxCacheSize - blob.cpuMemorySize();
while (fCacheSize && fCacheSize > maxSizeForNewBlob) {
TextBlob* lru = fLRUList.head();
if (1 == lru->key().count()) {
// 1-length keys are unterstood to be the blob id.
fBlobIdCache.remove(lru->key()[0]);
} else {
fBlobKeyCache.remove(lru->key());
}
fLRUList.remove(lru);
fCacheSize -= lru->cpuMemorySize();
delete lru;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void GrStencilAndCoverTextContext::TextBlob::init(const SkTextBlob* skBlob,
const SkPaint& skPaint) {
fCpuMemorySize = sizeof(TextBlob);
SkPaint runPaint(skPaint);
for (SkTextBlobRunIterator iter(skBlob); !iter.done(); iter.next()) {
iter.applyFontToPaint(&runPaint); // No need to re-seed the paint.
TextRun* run = this->addToTail(runPaint);
const char* text = reinterpret_cast<const char*>(iter.glyphs());
size_t byteLength = sizeof(uint16_t) * iter.glyphCount();
const SkPoint& runOffset = iter.offset();
switch (iter.positioning()) {
case SkTextBlob::kDefault_Positioning:
run->setText(text, byteLength, runOffset.fX, runOffset.fY);
break;
case SkTextBlob::kHorizontal_Positioning:
run->setPosText(text, byteLength, iter.pos(), 1, SkPoint::Make(0, runOffset.fY));
break;
case SkTextBlob::kFull_Positioning:
run->setPosText(text, byteLength, iter.pos(), 2, SkPoint::Make(0, 0));
break;
}
fCpuMemorySize += run->computeSizeInCache();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
class GrStencilAndCoverTextContext::FallbackBlobBuilder {
public:
FallbackBlobBuilder() : fBuffIdx(0), fCount(0) {}
bool isInitialized() const { return SkToBool(fBuilder); }
void init(const SkPaint& font, SkScalar textRatio);
void appendGlyph(uint16_t glyphId, const SkPoint& pos);
const SkTextBlob* buildIfNeeded(int* count);
private:
enum { kWriteBufferSize = 1024 };
void flush();
SkAutoTDelete<SkTextBlobBuilder> fBuilder;
SkPaint fFont;
int fBuffIdx;
int fCount;
uint16_t fGlyphIds[kWriteBufferSize];
SkPoint fPositions[kWriteBufferSize];
};
////////////////////////////////////////////////////////////////////////////////////////////////////
GrStencilAndCoverTextContext::TextRun::TextRun(const SkPaint& fontAndStroke)
: fStroke(fontAndStroke),
fFont(fontAndStroke),
fTotalGlyphCount(0),
fFallbackGlyphCount(0),
fDetachedGlyphCache(nullptr),
fLastDrawnGlyphsID(SK_InvalidUniqueID) {
SkASSERT(!fStroke.isHairlineStyle()); // Hairlines are not supported.
// Setting to "fill" ensures that no strokes get baked into font outlines. (We use the GPU path
// rendering API for stroking).
fFont.setStyle(SkPaint::kFill_Style);
if (fFont.isFakeBoldText() && SkStrokeRec::kStroke_Style != fStroke.getStyle()) {
// Instead of letting fake bold get baked into the glyph outlines, do it with GPU stroke.
SkScalar fakeBoldScale = SkScalarInterpFunc(fFont.getTextSize(),
kStdFakeBoldInterpKeys,
kStdFakeBoldInterpValues,
kStdFakeBoldInterpLength);
SkScalar extra = SkScalarMul(fFont.getTextSize(), fakeBoldScale);
fStroke.setStrokeStyle(fStroke.needToApply() ? fStroke.getWidth() + extra : extra,
true /*strokeAndFill*/);
fFont.setFakeBoldText(false);
}
if (!fFont.getPathEffect() && !fStroke.isDashed()) {
// We can draw the glyphs from canonically sized paths.
fTextRatio = fFont.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
fTextInverseRatio = SkPaint::kCanonicalTextSizeForPaths / fFont.getTextSize();
// Compensate for the glyphs being scaled by fTextRatio.
if (!fStroke.isFillStyle()) {
fStroke.setStrokeStyle(fStroke.getWidth() / fTextRatio,
SkStrokeRec::kStrokeAndFill_Style == fStroke.getStyle());
}
fFont.setLinearText(true);
fFont.setLCDRenderText(false);
fFont.setAutohinted(false);
fFont.setHinting(SkPaint::kNo_Hinting);
fFont.setSubpixelText(true);
fFont.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
fUsingRawGlyphPaths = SK_Scalar1 == fFont.getTextScaleX() &&
0 == fFont.getTextSkewX() &&
!fFont.isFakeBoldText() &&
!fFont.isVerticalText();
} else {
fTextRatio = fTextInverseRatio = 1.0f;
fUsingRawGlyphPaths = false;
}
// Generate the key that will be used to cache the GPU glyph path objects.
if (fUsingRawGlyphPaths && fStroke.isFillStyle()) {
static const GrUniqueKey::Domain kRawFillPathGlyphDomain = GrUniqueKey::GenerateDomain();
const SkTypeface* typeface = fFont.getTypeface();
GrUniqueKey::Builder builder(&fGlyphPathsKey, kRawFillPathGlyphDomain, 1);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
} else {
static const GrUniqueKey::Domain kPathGlyphDomain = GrUniqueKey::GenerateDomain();
int strokeDataCount = fStroke.computeUniqueKeyFragmentData32Cnt();
if (fUsingRawGlyphPaths) {
const SkTypeface* typeface = fFont.getTypeface();
GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain, 2 + strokeDataCount);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
reinterpret_cast<uint32_t&>(builder[1]) = strokeDataCount;
fStroke.asUniqueKeyFragment(&builder[2]);
} else {
SkGlyphCache* glyphCache = this->getGlyphCache();
const SkTypeface* typeface = glyphCache->getScalerContext()->getTypeface();
const SkDescriptor* desc = &glyphCache->getDescriptor();
int descDataCount = (desc->getLength() + 3) / 4;
GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain,
2 + strokeDataCount + descDataCount);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
reinterpret_cast<uint32_t&>(builder[1]) = strokeDataCount | (descDataCount << 16);
fStroke.asUniqueKeyFragment(&builder[2]);
memcpy(&builder[2 + strokeDataCount], desc, desc->getLength());
}
}
}
GrStencilAndCoverTextContext::TextRun::~TextRun() {
this->releaseGlyphCache();
}
void GrStencilAndCoverTextContext::TextRun::setText(const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
SkASSERT(byteLength == 0 || text != nullptr);
SkGlyphCache* glyphCache = this->getGlyphCache();
SkPaint::GlyphCacheProc glyphCacheProc = fFont.getGlyphCacheProc(true);
fTotalGlyphCount = fFont.countText(text, byteLength);
fInstanceData.reset(InstanceData::Alloc(GrPathRendering::kTranslate_PathTransformType,
fTotalGlyphCount));
const char* stop = text + byteLength;
// Measure first if needed.
if (fFont.getTextAlign() != SkPaint::kLeft_Align) {
SkFixed stopX = 0;
SkFixed stopY = 0;
const char* textPtr = text;
while (textPtr < stop) {
// We don't need x, y here, since all subpixel variants will have the
// same advance.
const SkGlyph& glyph = glyphCacheProc(glyphCache, &textPtr);
stopX += glyph.fAdvanceX;
stopY += glyph.fAdvanceY;
}
SkASSERT(textPtr == stop);
SkScalar alignX = SkFixedToScalar(stopX) * fTextRatio;
SkScalar alignY = SkFixedToScalar(stopY) * fTextRatio;
if (fFont.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
}
x -= alignX;
y -= alignY;
}
SkAutoKern autokern;
SkFixed fixedSizeRatio = SkScalarToFixed(fTextRatio);
SkFixed fx = SkScalarToFixed(x);
SkFixed fy = SkScalarToFixed(y);
FallbackBlobBuilder fallback;
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(glyphCache, &text);
fx += SkFixedMul(autokern.adjust(glyph), fixedSizeRatio);
if (glyph.fWidth) {
this->appendGlyph(glyph, SkPoint::Make(SkFixedToScalar(fx), SkFixedToScalar(fy)),
&fallback);
}
fx += SkFixedMul(glyph.fAdvanceX, fixedSizeRatio);
fy += SkFixedMul(glyph.fAdvanceY, fixedSizeRatio);
}
fFallbackTextBlob.reset(fallback.buildIfNeeded(&fFallbackGlyphCount));
}
void GrStencilAndCoverTextContext::TextRun::setPosText(const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset) {
SkASSERT(byteLength == 0 || text != nullptr);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
SkGlyphCache* glyphCache = this->getGlyphCache();
SkPaint::GlyphCacheProc glyphCacheProc = fFont.getGlyphCacheProc(true);
fTotalGlyphCount = fFont.countText(text, byteLength);
fInstanceData.reset(InstanceData::Alloc(GrPathRendering::kTranslate_PathTransformType,
fTotalGlyphCount));
const char* stop = text + byteLength;
SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition);
SkTextAlignProc alignProc(fFont.getTextAlign());
FallbackBlobBuilder fallback;
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(glyphCache, &text);
if (glyph.fWidth) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
SkPoint loc;
alignProc(tmsLoc, glyph, &loc);
this->appendGlyph(glyph, loc, &fallback);
}
pos += scalarsPerPosition;
}
fFallbackTextBlob.reset(fallback.buildIfNeeded(&fFallbackGlyphCount));
}
GrPathRange* GrStencilAndCoverTextContext::TextRun::createGlyphs(GrContext* ctx) const {
GrPathRange* glyphs = static_cast<GrPathRange*>(
ctx->resourceProvider()->findAndRefResourceByUniqueKey(fGlyphPathsKey));
if (nullptr == glyphs) {
if (fUsingRawGlyphPaths) {
glyphs = ctx->resourceProvider()->createGlyphs(fFont.getTypeface(), nullptr, fStroke);
} else {
SkGlyphCache* cache = this->getGlyphCache();
glyphs = ctx->resourceProvider()->createGlyphs(cache->getScalerContext()->getTypeface(),
&cache->getDescriptor(),
fStroke);
}
ctx->resourceProvider()->assignUniqueKeyToResource(fGlyphPathsKey, glyphs);
}
return glyphs;
}
inline void GrStencilAndCoverTextContext::TextRun::appendGlyph(const SkGlyph& glyph,
const SkPoint& pos,
FallbackBlobBuilder* fallback) {
// Stick the glyphs we can't draw into the fallback text blob.
if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
if (!fallback->isInitialized()) {
fallback->init(fFont, fTextRatio);
}
fallback->appendGlyph(glyph.getGlyphID(), pos);
} else {
fInstanceData->append(glyph.getGlyphID(), fTextInverseRatio * pos.x(),
fTextInverseRatio * pos.y());
}
}
void GrStencilAndCoverTextContext::TextRun::draw(GrContext* ctx,
GrDrawContext* dc,
GrPipelineBuilder* pipelineBuilder,
GrColor color,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
SkScalar x, SkScalar y,
const SkIRect& clipBounds,
GrAtlasTextContext* fallbackTextContext,
const SkPaint& originalSkPaint) const {
SkASSERT(fInstanceData);
SkASSERT(dc->accessRenderTarget()->isStencilBufferMultisampled() || !fFont.isAntiAlias());
if (fInstanceData->count()) {
pipelineBuilder->setState(GrPipelineBuilder::kHWAntialias_Flag, fFont.isAntiAlias());
GR_STATIC_CONST_SAME_STENCIL(kStencilPass,
kZero_StencilOp,
kKeep_StencilOp,
kNotEqual_StencilFunc,
0xffff,
0x0000,
0xffff);
*pipelineBuilder->stencil() = kStencilPass;
SkAutoTUnref<GrPathRange> glyphs(this->createGlyphs(ctx));
if (fLastDrawnGlyphsID != glyphs->getUniqueID()) {
// Either this is the first draw or the glyphs object was purged since last draw.
glyphs->loadPathsIfNeeded(fInstanceData->indices(), fInstanceData->count());
fLastDrawnGlyphsID = glyphs->getUniqueID();
}
// Don't compute a bounding box. For dst copy texture, we'll opt instead for it to just copy
// the entire dst. Realistically this is a moot point, because any context that supports
// NV_path_rendering will also support NV_blend_equation_advanced.
// For clipping we'll just skip any optimizations based on the bounds. This does, however,
// hurt batching.
SkRect bounds = SkRect::MakeIWH(pipelineBuilder->getRenderTarget()->width(),
pipelineBuilder->getRenderTarget()->height());
SkAutoTUnref<GrDrawPathBatchBase> batch(
GrDrawPathRangeBatch::Create(viewMatrix, fTextRatio, fTextInverseRatio * x,
fTextInverseRatio * y, color,
GrPathRendering::kWinding_FillType, glyphs, fInstanceData,
bounds));
dc->drawPathBatch(*pipelineBuilder, batch);
}
if (fFallbackTextBlob) {
SkPaint fallbackSkPaint(originalSkPaint);
fStroke.applyToPaint(&fallbackSkPaint);
if (!fStroke.isFillStyle()) {
fallbackSkPaint.setStrokeWidth(fStroke.getWidth() * fTextRatio);
}
fallbackTextContext->drawTextBlob(ctx, dc, pipelineBuilder->clip(), fallbackSkPaint,
viewMatrix, props, fFallbackTextBlob, x, y, nullptr,
clipBounds);
}
}
SkGlyphCache* GrStencilAndCoverTextContext::TextRun::getGlyphCache() const {
if (!fDetachedGlyphCache) {
fDetachedGlyphCache = fFont.detachCache(nullptr, SkPaint::FakeGamma::Off, nullptr);
}
return fDetachedGlyphCache;
}
void GrStencilAndCoverTextContext::TextRun::releaseGlyphCache() const {
if (fDetachedGlyphCache) {
SkGlyphCache::AttachCache(fDetachedGlyphCache);
fDetachedGlyphCache = nullptr;
}
}
size_t GrStencilAndCoverTextContext::TextRun::computeSizeInCache() const {
size_t size = sizeof(TextRun) + fGlyphPathsKey.size();
// The instance data always reserves enough space for every glyph.
size += (fTotalGlyphCount + fFallbackGlyphCount) * (sizeof(uint16_t) + 2 * sizeof(float));
if (fInstanceData) {
size += sizeof(InstanceData);
}
if (fFallbackTextBlob) {
size += sizeof(SkTextBlob);
}
return size;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void GrStencilAndCoverTextContext::FallbackBlobBuilder::init(const SkPaint& font,
SkScalar textRatio) {
SkASSERT(!this->isInitialized());
fBuilder.reset(new SkTextBlobBuilder);
fFont = font;
fFont.setTextAlign(SkPaint::kLeft_Align); // The glyph positions will already account for align.
fFont.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
// No need for subpixel positioning with bitmap glyphs. TODO: revisit if non-bitmap color glyphs
// show up and https://code.google.com/p/skia/issues/detail?id=4408 gets resolved.
fFont.setSubpixelText(false);
fFont.setTextSize(fFont.getTextSize() * textRatio);
fBuffIdx = 0;
}
void GrStencilAndCoverTextContext::FallbackBlobBuilder::appendGlyph(uint16_t glyphId,
const SkPoint& pos) {
SkASSERT(this->isInitialized());
if (fBuffIdx >= kWriteBufferSize) {
this->flush();
}
fGlyphIds[fBuffIdx] = glyphId;
fPositions[fBuffIdx] = pos;
fBuffIdx++;
fCount++;
}
void GrStencilAndCoverTextContext::FallbackBlobBuilder::flush() {
SkASSERT(this->isInitialized());
SkASSERT(fBuffIdx <= kWriteBufferSize);
if (!fBuffIdx) {
return;
}
// This will automatically merge with previous runs since we use the same font.
const SkTextBlobBuilder::RunBuffer& buff = fBuilder->allocRunPos(fFont, fBuffIdx);
memcpy(buff.glyphs, fGlyphIds, fBuffIdx * sizeof(uint16_t));
memcpy(buff.pos, fPositions[0].asScalars(), fBuffIdx * 2 * sizeof(SkScalar));
fBuffIdx = 0;
}
const SkTextBlob* GrStencilAndCoverTextContext::FallbackBlobBuilder::buildIfNeeded(int *count) {
*count = fCount;
if (fCount) {
this->flush();
return fBuilder->build();
}
return nullptr;
}