/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrTextureUnitObj.h"
#include "GrTextureObj.h"
void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
if (fTexture) {
GrAlwaysAssert(fTexture->getBound(this));
fTexture->resetBound(this);
GrAlwaysAssert(!fTexture->getDeleted());
fTexture->unref();
}
fTexture = texture;
if (fTexture) {
GrAlwaysAssert(!fTexture->getDeleted());
fTexture->ref();
GrAlwaysAssert(!fTexture->getBound(this));
fTexture->setBound(this);
}
}