/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrFrameBufferObj_DEFINED
#define GrFrameBufferObj_DEFINED
#include "GrFakeRefObj.h"
class GrFBBindableObj;
////////////////////////////////////////////////////////////////////////////////
// TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0
// TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
class GrFrameBufferObj : public GrFakeRefObj {
GR_DEFINE_CREATOR(GrFrameBufferObj);
public:
GrFrameBufferObj()
: GrFakeRefObj()
, fBound(false)
, fColorBuffer(nullptr)
, fDepthBuffer(nullptr)
, fStencilBuffer(nullptr) {
}
virtual ~GrFrameBufferObj() {
fColorBuffer = nullptr;
fDepthBuffer = nullptr;
fStencilBuffer = nullptr;
}
void setBound() { fBound = true; }
void resetBound() { fBound = false; }
bool getBound() const { return fBound; }
void setColor(GrFBBindableObj *buffer);
GrFBBindableObj *getColor() { return fColorBuffer; }
void setDepth(GrFBBindableObj *buffer);
GrFBBindableObj *getDepth() { return fDepthBuffer; }
void setStencil(GrFBBindableObj *buffer);
GrFBBindableObj *getStencil() { return fStencilBuffer; }
void deleteAction() override {
setColor(nullptr);
setDepth(nullptr);
setStencil(nullptr);
this->INHERITED::deleteAction();
}
protected:
private:
bool fBound; // is this frame buffer currently bound via "glBindFramebuffer"?
GrFBBindableObj * fColorBuffer;
GrFBBindableObj * fDepthBuffer;
GrFBBindableObj * fStencilBuffer;
typedef GrFakeRefObj INHERITED;
};
#endif // GrFrameBufferObj_DEFINED