/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGLVertexBuffer_DEFINED
#define GrGLVertexBuffer_DEFINED
#include "GrVertexBuffer.h"
#include "GrGLBufferImpl.h"
#include "gl/GrGLInterface.h"
class GrGLGpu;
class GrGLVertexBuffer : public GrVertexBuffer {
public:
typedef GrGLBufferImpl::Desc Desc;
GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc);
GrGLuint bufferID() const { return fImpl.bufferID(); }
size_t baseOffset() const { return fImpl.baseOffset(); }
protected:
void onAbandon() override;
void onRelease() override;
void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
const SkString& dumpName) const override;
private:
void* onMap() override;
void onUnmap() override;
bool onUpdateData(const void* src, size_t srcSizeInBytes) override;
GrGLGpu* getGpuGL() const {
SkASSERT(!this->wasDestroyed());
return (GrGLGpu*)(this->getGpu());
}
GrGLBufferImpl fImpl;
typedef GrVertexBuffer INHERITED;
};
#endif