/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
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* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
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*
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*
* The above copyright notice and this permission notice (including the
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**************************************************************************/
/**
* @file
* SRGB translation.
*
* @author Brian Paul <brianp@vmware.com>
* @author Michal Krol <michal@vmware.com>
* @author Jose Fonseca <jfonseca@vmware.com>
*/
#ifndef U_FORMAT_SRGB_H_
#define U_FORMAT_SRGB_H_
#include "pipe/p_compiler.h"
#include "u_math.h"
extern const float
util_format_srgb_8unorm_to_linear_float_table[256];
extern const uint8_t
util_format_srgb_to_linear_8unorm_table[256];
extern const uint8_t
util_format_linear_to_srgb_8unorm_table[256];
/**
* Convert a unclamped linear float to srgb value in the [0,255].
* XXX this hasn't been tested (render to srgb surface).
* XXX this needs optimization.
*/
static INLINE uint8_t
util_format_linear_float_to_srgb_8unorm(float x)
{
if (x >= 1.0f)
return 255;
else if (x >= 0.0031308f)
return float_to_ubyte(1.055f * powf(x, 0.41666f) - 0.055f);
else if (x > 0.0f)
return float_to_ubyte(12.92f * x);
else
return 0;
}
/**
* Convert an 8-bit sRGB value from non-linear space to a
* linear RGB value in [0, 1].
* Implemented with a 256-entry lookup table.
*/
static INLINE float
util_format_srgb_8unorm_to_linear_float(uint8_t x)
{
return util_format_srgb_8unorm_to_linear_float_table[x];
}
/**
* Convert a 8bit normalized value from linear to srgb.
*/
static INLINE uint8_t
util_format_linear_to_srgb_8unorm(uint8_t x)
{
return util_format_linear_to_srgb_8unorm_table[x];
}
/**
* Convert a 8bit normalized value from srgb to linear.
*/
static INLINE uint8_t
util_format_srgb_to_linear_8unorm(uint8_t x)
{
return util_format_srgb_to_linear_8unorm_table[x];
}
#endif /* U_FORMAT_SRGB_H_ */