// Copyright 2012 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// A SecretEncoder implementation that uses hexadecimal encoding. This encoding
// has 2 symbols per byte since each hex character uses 4 bits.
#include "polo/encoding/hexadecimalencoder.h"
#include <string>
#include <vector>
#include "polo/util/poloutil.h"
namespace polo {
namespace encoding {
std::string HexadecimalEncoder::EncodeToString(
const std::vector<uint8_t>& secret) const {
return polo::util::PoloUtil::BytesToHexString(&secret[0], secret.size());
}
std::vector<uint8_t> HexadecimalEncoder::DecodeToBytes(
const std::string& secret) const {
uint8_t* bytes;
size_t length = polo::util::PoloUtil::HexStringToBytes(secret, bytes);
std::vector<uint8_t> decoded(bytes, bytes + length);
delete[] bytes;
return decoded;
}
size_t HexadecimalEncoder::symbols_per_byte() const {
return HEX_SYMBOLS_PER_BYTE;
}
} // namespace encoding
} // namespace polo