#
# Various array and rectangle tools, but mostly rectangles, hence the
# name of this module (not).
#
from __future__ import print_function, division, absolute_import
from fontTools.misc.py23 import *
import math
def calcBounds(array):
"""Return the bounding rectangle of a 2D points array as a tuple:
(xMin, yMin, xMax, yMax)
"""
if len(array) == 0:
return 0, 0, 0, 0
xs = [x for x, y in array]
ys = [y for x, y in array]
return min(xs), min(ys), max(xs), max(ys)
def calcIntBounds(array):
"""Return the integer bounding rectangle of a 2D points array as a
tuple: (xMin, yMin, xMax, yMax)
"""
xMin, yMin, xMax, yMax = calcBounds(array)
xMin = int(math.floor(xMin))
xMax = int(math.ceil(xMax))
yMin = int(math.floor(yMin))
yMax = int(math.ceil(yMax))
return xMin, yMin, xMax, yMax
def updateBounds(bounds, p, min=min, max=max):
"""Return the bounding recangle of rectangle bounds and point (x, y)."""
(x, y) = p
xMin, yMin, xMax, yMax = bounds
return min(xMin, x), min(yMin, y), max(xMax, x), max(yMax, y)
def pointInRect(p, rect):
"""Return True when point (x, y) is inside rect."""
(x, y) = p
xMin, yMin, xMax, yMax = rect
return (xMin <= x <= xMax) and (yMin <= y <= yMax)
def pointsInRect(array, rect):
"""Find out which points or array are inside rect.
Returns an array with a boolean for each point.
"""
if len(array) < 1:
return []
xMin, yMin, xMax, yMax = rect
return [(xMin <= x <= xMax) and (yMin <= y <= yMax) for x, y in array]
def vectorLength(vector):
"""Return the length of the given vector."""
x, y = vector
return math.sqrt(x**2 + y**2)
def asInt16(array):
"""Round and cast to 16 bit integer."""
return [int(math.floor(i+0.5)) for i in array]
def normRect(rect):
"""Normalize the rectangle so that the following holds:
xMin <= xMax and yMin <= yMax
"""
(xMin, yMin, xMax, yMax) = rect
return min(xMin, xMax), min(yMin, yMax), max(xMin, xMax), max(yMin, yMax)
def scaleRect(rect, x, y):
"""Scale the rectangle by x, y."""
(xMin, yMin, xMax, yMax) = rect
return xMin * x, yMin * y, xMax * x, yMax * y
def offsetRect(rect, dx, dy):
"""Offset the rectangle by dx, dy."""
(xMin, yMin, xMax, yMax) = rect
return xMin+dx, yMin+dy, xMax+dx, yMax+dy
def insetRect(rect, dx, dy):
"""Inset the rectangle by dx, dy on all sides."""
(xMin, yMin, xMax, yMax) = rect
return xMin+dx, yMin+dy, xMax-dx, yMax-dy
def sectRect(rect1, rect2):
"""Return a boolean and a rectangle. If the input rectangles intersect, return
True and the intersecting rectangle. Return False and (0, 0, 0, 0) if the input
rectangles don't intersect.
"""
(xMin1, yMin1, xMax1, yMax1) = rect1
(xMin2, yMin2, xMax2, yMax2) = rect2
xMin, yMin, xMax, yMax = (max(xMin1, xMin2), max(yMin1, yMin2),
min(xMax1, xMax2), min(yMax1, yMax2))
if xMin >= xMax or yMin >= yMax:
return False, (0, 0, 0, 0)
return True, (xMin, yMin, xMax, yMax)
def unionRect(rect1, rect2):
"""Return the smallest rectangle in which both input rectangles are fully
enclosed. In other words, return the total bounding rectangle of both input
rectangles.
"""
(xMin1, yMin1, xMax1, yMax1) = rect1
(xMin2, yMin2, xMax2, yMax2) = rect2
xMin, yMin, xMax, yMax = (min(xMin1, xMin2), min(yMin1, yMin2),
max(xMax1, xMax2), max(yMax1, yMax2))
return (xMin, yMin, xMax, yMax)
def rectCenter(rect0):
"""Return the center of the rectangle as an (x, y) coordinate."""
(xMin, yMin, xMax, yMax) = rect0
return (xMin+xMax)/2, (yMin+yMax)/2
def intRect(rect1):
"""Return the rectangle, rounded off to integer values, but guaranteeing that
the resulting rectangle is NOT smaller than the original.
"""
(xMin, yMin, xMax, yMax) = rect1
xMin = int(math.floor(xMin))
yMin = int(math.floor(yMin))
xMax = int(math.ceil(xMax))
yMax = int(math.ceil(yMax))
return (xMin, yMin, xMax, yMax)
def _test():
"""
>>> import math
>>> calcBounds([])
(0, 0, 0, 0)
>>> calcBounds([(0, 40), (0, 100), (50, 50), (80, 10)])
(0, 10, 80, 100)
>>> updateBounds((0, 0, 0, 0), (100, 100))
(0, 0, 100, 100)
>>> pointInRect((50, 50), (0, 0, 100, 100))
True
>>> pointInRect((0, 0), (0, 0, 100, 100))
True
>>> pointInRect((100, 100), (0, 0, 100, 100))
True
>>> not pointInRect((101, 100), (0, 0, 100, 100))
True
>>> list(pointsInRect([(50, 50), (0, 0), (100, 100), (101, 100)], (0, 0, 100, 100)))
[True, True, True, False]
>>> vectorLength((3, 4))
5.0
>>> vectorLength((1, 1)) == math.sqrt(2)
True
>>> list(asInt16([0, 0.1, 0.5, 0.9]))
[0, 0, 1, 1]
>>> normRect((0, 10, 100, 200))
(0, 10, 100, 200)
>>> normRect((100, 200, 0, 10))
(0, 10, 100, 200)
>>> scaleRect((10, 20, 50, 150), 1.5, 2)
(15.0, 40, 75.0, 300)
>>> offsetRect((10, 20, 30, 40), 5, 6)
(15, 26, 35, 46)
>>> insetRect((10, 20, 50, 60), 5, 10)
(15, 30, 45, 50)
>>> insetRect((10, 20, 50, 60), -5, -10)
(5, 10, 55, 70)
>>> intersects, rect = sectRect((0, 10, 20, 30), (0, 40, 20, 50))
>>> not intersects
True
>>> intersects, rect = sectRect((0, 10, 20, 30), (5, 20, 35, 50))
>>> intersects
1
>>> rect
(5, 20, 20, 30)
>>> unionRect((0, 10, 20, 30), (0, 40, 20, 50))
(0, 10, 20, 50)
>>> rectCenter((0, 0, 100, 200))
(50.0, 100.0)
>>> rectCenter((0, 0, 100, 199.0))
(50.0, 99.5)
>>> intRect((0.9, 2.9, 3.1, 4.1))
(0, 2, 4, 5)
"""
if __name__ == "__main__":
import doctest
doctest.testmod()