/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
#define HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
/*
* Contains declaration of an abstract class EmulatedCameraDevice that defines
* functionality expected from an emulated physical camera device:
* - Obtaining and setting camera device parameters
* - Capturing frames
* - Streaming video
* - etc.
*/
#include <utils/threads.h>
#include <utils/KeyedVector.h>
#include <utils/String8.h>
#include "EmulatedCameraCommon.h"
#include "Converters.h"
namespace android {
class EmulatedCamera;
/* Encapsulates an abstract class EmulatedCameraDevice that defines
* functionality expected from an emulated physical camera device:
* - Obtaining and setting camera device parameters
* - Capturing frames
* - Streaming video
* - etc.
*/
class EmulatedCameraDevice {
public:
/* Constructs EmulatedCameraDevice instance.
* Param:
* camera_hal - Emulated camera that implements the camera HAL API, and
* manages (contains) this object.
*/
explicit EmulatedCameraDevice(EmulatedCamera* camera_hal);
/* Destructs EmulatedCameraDevice instance. */
virtual ~EmulatedCameraDevice();
/***************************************************************************
* Emulated camera device abstract interface
**************************************************************************/
public:
/* Connects to the camera device.
* This method must be called on an initialized instance of this class.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t connectDevice() = 0;
/* Disconnects from the camera device.
* Return:
* NO_ERROR on success, or an appropriate error status. If this method is
* called for already disconnected, or uninitialized instance of this class,
* a successful status must be returned from this method. If this method is
* called for an instance that is in the "started" state, this method must
* return a failure.
*/
virtual status_t disconnectDevice() = 0;
/* Starts the camera device.
* This method tells the camera device to start capturing frames of the given
* dimensions for the given pixel format. Note that this method doesn't start
* the delivery of the captured frames to the emulated camera. Call
* startDeliveringFrames method to start delivering frames. This method must
* be called on a connected instance of this class. If it is called on a
* disconnected instance, this method must return a failure.
* Param:
* width, height - Frame dimensions to use when capturing video frames.
* pix_fmt - Pixel format to use when capturing video frames.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startDevice(int width, int height, uint32_t pix_fmt) = 0;
/* Stops the camera device.
* This method tells the camera device to stop capturing frames. Note that
* this method doesn't stop delivering frames to the emulated camera. Always
* call stopDeliveringFrames prior to calling this method.
* Return:
* NO_ERROR on success, or an appropriate error status. If this method is
* called for an object that is not capturing frames, or is disconnected,
* or is uninitialized, a successful status must be returned from this
* method.
*/
virtual status_t stopDevice() = 0;
/***************************************************************************
* Emulated camera device public API
**************************************************************************/
public:
/* Initializes EmulatedCameraDevice instance.
* Derived classes should override this method in order to cache static
* properties of the physical device (list of supported pixel formats, frame
* sizes, etc.) If this method is called on an already initialized instance,
* it must return a successful status.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t Initialize();
/* Initializes the white balance modes parameters.
* The parameters are passed by each individual derived camera API to
* represent that different camera manufacturers may have different
* preferences on the white balance parameters. Green channel in the RGB
* color space is fixed to keep the luminance to be reasonably constant.
*
* Param:
* mode the text describing the current white balance mode
* r_scale the scale factor for the R channel in RGB space
* b_scale the scale factor for the B channel in RGB space.
*/
void initializeWhiteBalanceModes(const char* mode,
const float r_scale,
const float b_scale);
/* Starts delivering frames captured from the camera device.
* This method will start the worker thread that would be pulling frames from
* the camera device, and will deliver the pulled frames back to the emulated
* camera via onNextFrameAvailable callback. This method must be called on a
* connected instance of this class with a started camera device. If it is
* called on a disconnected instance, or camera device has not been started,
* this method must return a failure.
* Param:
* one_burst - Controls how many frames should be delivered. If this
* parameter is 'true', only one captured frame will be delivered to the
* emulated camera. If this parameter is 'false', frames will keep
* coming until stopDeliveringFrames method is called. Typically, this
* parameter is set to 'true' only in order to obtain a single frame
* that will be used as a "picture" in takePicture method of the
* emulated camera.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startDeliveringFrames(bool one_burst);
/* Stops delivering frames captured from the camera device.
* This method will stop the worker thread started by startDeliveringFrames.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t stopDeliveringFrames();
/* Sets the exposure compensation for the camera device.
*/
void setExposureCompensation(const float ev);
/* Sets the white balance mode for the device.
*/
void setWhiteBalanceMode(const char* mode);
/* Gets current framebuffer, converted into preview frame format.
* This method must be called on a connected instance of this class with a
* started camera device. If it is called on a disconnected instance, or
* camera device has not been started, this method must return a failure.
* Note that this method should be called only after at least one frame has
* been captured and delivered. Otherwise it will return garbage in the
* preview frame buffer. Typically, this method shuld be called from
* onNextFrameAvailable callback.
* Param:
* buffer - Buffer, large enough to contain the entire preview frame.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t getCurrentPreviewFrame(void* buffer);
/* Gets width of the frame obtained from the physical device.
* Return:
* Width of the frame obtained from the physical device. Note that value
* returned from this method is valid only in case if camera device has been
* started.
*/
inline int getFrameWidth() const
{
ALOGE_IF(!isStarted(), "%s: Device is not started", __FUNCTION__);
return mFrameWidth;
}
/* Gets height of the frame obtained from the physical device.
* Return:
* Height of the frame obtained from the physical device. Note that value
* returned from this method is valid only in case if camera device has been
* started.
*/
inline int getFrameHeight() const
{
ALOGE_IF(!isStarted(), "%s: Device is not started", __FUNCTION__);
return mFrameHeight;
}
/* Gets byte size of the current frame buffer.
* Return:
* Byte size of the frame buffer. Note that value returned from this method
* is valid only in case if camera device has been started.
*/
inline size_t getFrameBufferSize() const
{
ALOGE_IF(!isStarted(), "%s: Device is not started", __FUNCTION__);
return mFrameBufferSize;
}
/* Gets number of pixels in the current frame buffer.
* Return:
* Number of pixels in the frame buffer. Note that value returned from this
* method is valid only in case if camera device has been started.
*/
inline int getPixelNum() const
{
ALOGE_IF(!isStarted(), "%s: Device is not started", __FUNCTION__);
return mTotalPixels;
}
/* Gets pixel format of the frame that camera device streams to this class.
* Throughout camera framework, there are three different forms of pixel
* format representation:
* - Original format, as reported by the actual camera device. Values for
* this format are declared in bionic/libc/kernel/common/linux/videodev2.h
* - String representation as defined in CameraParameters::PIXEL_FORMAT_XXX
* strings in frameworks/base/include/camera/CameraParameters.h
* - HAL_PIXEL_FORMAT_XXX format, as defined in system/core/include/system/graphics.h
* Since emulated camera device gets its data from the actual device, it gets
* pixel format in the original form. And that's the pixel format
* representation that will be returned from this method. HAL components will
* need to translate value returned from this method to the appropriate form.
* This method must be called only on started instance of this class, since
* it's applicable only when camera device is ready to stream frames.
* Param:
* pix_fmt - Upon success contains the original pixel format.
* Return:
* Current framebuffer's pixel format. Note that value returned from this
* method is valid only in case if camera device has been started.
*/
inline uint32_t getOriginalPixelFormat() const
{
ALOGE_IF(!isStarted(), "%s: Device is not started", __FUNCTION__);
return mPixelFormat;
}
/*
* State checkers.
*/
inline bool isInitialized() const {
/* Instance is initialized when the worker thread has been successfuly
* created (but not necessarily started). */
return mWorkerThread.get() != NULL && mState != ECDS_CONSTRUCTED;
}
inline bool isConnected() const {
/* Instance is connected when its status is either"connected", or
* "started". */
return mState == ECDS_CONNECTED || mState == ECDS_STARTED;
}
inline bool isStarted() const {
return mState == ECDS_STARTED;
}
/****************************************************************************
* Emulated camera device private API
***************************************************************************/
protected:
/* Performs common validation and calculation of startDevice parameters.
* Param:
* width, height, pix_fmt - Parameters passed to the startDevice method.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t commonStartDevice(int width, int height, uint32_t pix_fmt);
/* Performs common cleanup on stopDevice.
* This method will undo what commonStartDevice had done.
*/
virtual void commonStopDevice();
/** Computes a luminance value after taking the exposure compensation.
* value into account.
*
* Param:
* inputY - The input luminance value.
* Return:
* The luminance value after adjusting the exposure compensation.
*/
inline uint8_t changeExposure(const uint8_t& inputY) const {
return static_cast<uint8_t>(clamp(static_cast<float>(inputY) *
mExposureCompensation));
}
/** Computes the pixel value in YUV space after adjusting to the current
* white balance mode.
*/
void changeWhiteBalance(uint8_t& y, uint8_t& u, uint8_t& v) const;
/****************************************************************************
* Worker thread management.
* Typicaly when emulated camera device starts capturing frames from the
* actual device, it does that in a worker thread created in StartCapturing,
* and terminated in StopCapturing. Since this is such a typical scenario,
* it makes sence to encapsulate worker thread management in the base class
* for all emulated camera devices.
***************************************************************************/
protected:
/* Starts the worker thread.
* Typically, worker thread is started from startDeliveringFrames method of
* this class.
* Param:
* one_burst - Controls how many times thread loop should run. If this
* parameter is 'true', thread routine will run only once If this
* parameter is 'false', thread routine will run until stopWorkerThread
* method is called. See startDeliveringFrames for more info.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startWorkerThread(bool one_burst);
/* Stops the worker thread.
* Note that this method will always wait for the worker thread to terminate.
* Typically, worker thread is started from stopDeliveringFrames method of
* this class.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t stopWorkerThread();
/* Implementation of the worker thread routine.
* In the default implementation of the worker thread routine we simply
* return 'false' forcing the thread loop to exit, and the thread to
* terminate. Derived class should override that method to provide there the
* actual frame delivery.
* Return:
* true To continue thread loop (this method will be called again), or false
* to exit the thread loop and to terminate the thread.
*/
virtual bool inWorkerThread();
/* Encapsulates a worker thread used by the emulated camera device.
*/
friend class WorkerThread;
class WorkerThread : public Thread {
/****************************************************************************
* Public API
***************************************************************************/
public:
inline explicit WorkerThread(EmulatedCameraDevice* camera_dev)
: Thread(true), // Callbacks may involve Java calls.
mCameraDevice(camera_dev),
mThreadControl(-1),
mControlFD(-1)
{
}
inline ~WorkerThread()
{
ALOGW_IF(mThreadControl >= 0 || mControlFD >= 0,
"%s: Control FDs are opened in the destructor",
__FUNCTION__);
if (mThreadControl >= 0) {
close(mThreadControl);
}
if (mControlFD >= 0) {
close(mControlFD);
}
}
/* Starts the thread
* Param:
* one_burst - Controls how many times thread loop should run. If
* this parameter is 'true', thread routine will run only once
* If this parameter is 'false', thread routine will run until
* stopThread method is called. See startWorkerThread for more
* info.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
inline status_t startThread(bool one_burst)
{
mOneBurst = one_burst;
return run("Camera_startThread", ANDROID_PRIORITY_URGENT_DISPLAY, 0);
}
/* Overriden base class method.
* It is overriden in order to provide one-time initialization just
* prior to starting the thread routine.
*/
status_t readyToRun();
/* Stops the thread. */
status_t stopThread();
/* Values returned from the Select method of this class. */
enum SelectRes {
/* A timeout has occurred. */
TIMEOUT,
/* Data are available for read on the provided FD. */
READY,
/* Thread exit request has been received. */
EXIT_THREAD,
/* An error has occurred. */
ERROR
};
/* Select on an FD event, keeping in mind thread exit message.
* Param:
* fd - File descriptor on which to wait for an event. This
* parameter may be negative. If it is negative this method will
* only wait on a control message to the thread.
* timeout - Timeout in microseconds. 0 indicates no timeout (wait
* forever).
* Return:
* See SelectRes enum comments.
*/
SelectRes Select(int fd, int timeout);
/****************************************************************************
* Private API
***************************************************************************/
private:
/* Implements abstract method of the base Thread class. */
bool threadLoop()
{
/* Simply dispatch the call to the containing camera device. */
if (mCameraDevice->inWorkerThread()) {
/* Respect "one burst" parameter (see startThread). */
return !mOneBurst;
} else {
return false;
}
}
/* Containing camera device object. */
EmulatedCameraDevice* mCameraDevice;
/* FD that is used to send control messages into the thread. */
int mThreadControl;
/* FD that thread uses to receive control messages. */
int mControlFD;
/* Controls number of times the thread loop runs.
* See startThread for more information. */
bool mOneBurst;
/* Enumerates control messages that can be sent into the thread. */
enum ControlMessage {
/* Stop the thread. */
THREAD_STOP
};
Condition mSetup;
};
/* Worker thread accessor. */
inline WorkerThread* getWorkerThread() const
{
return mWorkerThread.get();
}
/****************************************************************************
* Data members
***************************************************************************/
protected:
/* Locks this instance for parameters, state, etc. change. */
Mutex mObjectLock;
/* Worker thread that is used in frame capturing. */
sp<WorkerThread> mWorkerThread;
/* Timestamp of the current frame. */
nsecs_t mCurFrameTimestamp;
/* Emulated camera object containing this instance. */
EmulatedCamera* mCameraHAL;
/* Framebuffer containing the current frame. */
uint8_t* mCurrentFrame;
/*
* Framebuffer properties.
*/
/* Byte size of the framebuffer. */
size_t mFrameBufferSize;
/* Original pixel format (one of the V4L2_PIX_FMT_XXX values, as defined in
* bionic/libc/kernel/common/linux/videodev2.h */
uint32_t mPixelFormat;
/* Frame width */
int mFrameWidth;
/* Frame height */
int mFrameHeight;
/* Total number of pixels */
int mTotalPixels;
/* Exposure compensation value */
float mExposureCompensation;
float* mWhiteBalanceScale;
DefaultKeyedVector<String8, float*> mSupportedWhiteBalanceScale;
/* Defines possible states of the emulated camera device object.
*/
enum EmulatedCameraDeviceState {
/* Object has been constructed. */
ECDS_CONSTRUCTED,
/* Object has been initialized. */
ECDS_INITIALIZED,
/* Object has been connected to the physical device. */
ECDS_CONNECTED,
/* Camera device has been started. */
ECDS_STARTED,
};
/* Object state. */
EmulatedCameraDeviceState mState;
};
}; /* namespace android */
#endif /* HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H */