/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _INIT_SERVICE_H #define _INIT_SERVICE_H #include <sys/types.h> #include <cutils/iosched_policy.h> #include <memory> #include <string> #include <vector> #include "action.h" #include "init_parser.h" #include "keyword_map.h" #define SVC_DISABLED 0x001 // do not autostart with class #define SVC_ONESHOT 0x002 // do not restart on exit #define SVC_RUNNING 0x004 // currently active #define SVC_RESTARTING 0x008 // waiting to restart #define SVC_CONSOLE 0x010 // requires console #define SVC_CRITICAL 0x020 // will reboot into recovery if keeps crashing #define SVC_RESET 0x040 // Use when stopping a process, // but not disabling so it can be restarted with its class. #define SVC_RC_DISABLED 0x080 // Remember if the disabled flag was set in the rc script. #define SVC_RESTART 0x100 // Use to safely restart (stop, wait, start) a service. #define SVC_DISABLED_START 0x200 // A start was requested but it was disabled at the time. #define SVC_EXEC 0x400 // This synthetic service corresponds to an 'exec'. #define NR_SVC_SUPP_GIDS 12 // twelve supplementary groups class Action; class ServiceManager; struct SocketInfo { SocketInfo(); SocketInfo(const std::string& name, const std::string& type, uid_t uid, gid_t gid, int perm, const std::string& socketcon); std::string name; std::string type; uid_t uid; gid_t gid; int perm; std::string socketcon; }; struct ServiceEnvironmentInfo { ServiceEnvironmentInfo(); ServiceEnvironmentInfo(const std::string& name, const std::string& value); std::string name; std::string value; }; class Service { public: Service(const std::string& name, const std::string& classname, const std::vector<std::string>& args); Service(const std::string& name, const std::string& classname, unsigned flags, uid_t uid, gid_t gid, const std::vector<gid_t>& supp_gids, const std::string& seclabel, const std::vector<std::string>& args); bool HandleLine(const std::vector<std::string>& args, std::string* err); bool Start(); bool StartIfNotDisabled(); bool Enable(); void Reset(); void Stop(); void Terminate(); void Restart(); void RestartIfNeeded(time_t& process_needs_restart); bool Reap(); void DumpState() const; const std::string& name() const { return name_; } const std::string& classname() const { return classname_; } unsigned flags() const { return flags_; } pid_t pid() const { return pid_; } uid_t uid() const { return uid_; } gid_t gid() const { return gid_; } const std::vector<gid_t>& supp_gids() const { return supp_gids_; } const std::string& seclabel() const { return seclabel_; } const std::vector<int>& keycodes() const { return keycodes_; } int keychord_id() const { return keychord_id_; } void set_keychord_id(int keychord_id) { keychord_id_ = keychord_id; } const std::vector<std::string>& args() const { return args_; } private: using OptionHandler = bool (Service::*) (const std::vector<std::string>& args, std::string* err); class OptionHandlerMap; void NotifyStateChange(const std::string& new_state) const; void StopOrReset(int how); void ZapStdio() const; void OpenConsole() const; void PublishSocket(const std::string& name, int fd) const; bool HandleClass(const std::vector<std::string>& args, std::string* err); bool HandleConsole(const std::vector<std::string>& args, std::string* err); bool HandleCritical(const std::vector<std::string>& args, std::string* err); bool HandleDisabled(const std::vector<std::string>& args, std::string* err); bool HandleGroup(const std::vector<std::string>& args, std::string* err); bool HandleIoprio(const std::vector<std::string>& args, std::string* err); bool HandleKeycodes(const std::vector<std::string>& args, std::string* err); bool HandleOneshot(const std::vector<std::string>& args, std::string* err); bool HandleOnrestart(const std::vector<std::string>& args, std::string* err); bool HandleSeclabel(const std::vector<std::string>& args, std::string* err); bool HandleSetenv(const std::vector<std::string>& args, std::string* err); bool HandleSocket(const std::vector<std::string>& args, std::string* err); bool HandleUser(const std::vector<std::string>& args, std::string* err); bool HandleWritepid(const std::vector<std::string>& args, std::string* err); std::string name_; std::string classname_; unsigned flags_; pid_t pid_; time_t time_started_; // time of last start time_t time_crashed_; // first crash within inspection window int nr_crashed_; // number of times crashed within window uid_t uid_; gid_t gid_; std::vector<gid_t> supp_gids_; std::string seclabel_; std::vector<SocketInfo> sockets_; std::vector<ServiceEnvironmentInfo> envvars_; Action onrestart_; // Commands to execute on restart. std::vector<std::string> writepid_files_; // keycodes for triggering this service via /dev/keychord std::vector<int> keycodes_; int keychord_id_; IoSchedClass ioprio_class_; int ioprio_pri_; std::vector<std::string> args_; }; class ServiceManager { public: static ServiceManager& GetInstance(); void AddService(std::unique_ptr<Service> service); Service* MakeExecOneshotService(const std::vector<std::string>& args); Service* FindServiceByName(const std::string& name) const; Service* FindServiceByPid(pid_t pid) const; Service* FindServiceByKeychord(int keychord_id) const; void ForEachService(std::function<void(Service*)> callback) const; void ForEachServiceInClass(const std::string& classname, void (*func)(Service* svc)) const; void ForEachServiceWithFlags(unsigned matchflags, void (*func)(Service* svc)) const; void ReapAnyOutstandingChildren(); void RemoveService(const Service& svc); void DumpState() const; private: ServiceManager(); // Cleans up a child process that exited. // Returns true iff a children was cleaned up. bool ReapOneProcess(); static int exec_count_; // Every service needs a unique name. std::vector<std::unique_ptr<Service>> services_; }; class ServiceParser : public SectionParser { public: ServiceParser() : service_(nullptr) { } bool ParseSection(const std::vector<std::string>& args, std::string* err) override; bool ParseLineSection(const std::vector<std::string>& args, const std::string& filename, int line, std::string* err) const override; void EndSection() override; void EndFile(const std::string&) override { } private: bool IsValidName(const std::string& name) const; std::unique_ptr<Service> service_; }; #endif