/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __CUTILS_SOCKETS_H #define __CUTILS_SOCKETS_H #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdbool.h> #if defined(_WIN32) #include <winsock2.h> #include <ws2tcpip.h> typedef int socklen_t; typedef SOCKET cutils_socket_t; #else #include <sys/socket.h> typedef int cutils_socket_t; #define INVALID_SOCKET (-1) #endif #define ANDROID_SOCKET_ENV_PREFIX "ANDROID_SOCKET_" #define ANDROID_SOCKET_DIR "/dev/socket" #ifdef __cplusplus extern "C" { #endif /* * android_get_control_socket - simple helper function to get the file * descriptor of our init-managed Unix domain socket. `name' is the name of the * socket, as given in init.rc. Returns -1 on error. * * This is inline and not in libcutils proper because we want to use this in * third-party daemons with minimal modification. */ static inline int android_get_control_socket(const char* name) { char key[64]; snprintf(key, sizeof(key), ANDROID_SOCKET_ENV_PREFIX "%s", name); const char* val = getenv(key); if (!val) { return -1; } errno = 0; int fd = strtol(val, NULL, 10); if (errno) { return -1; } return fd; } /* * See also android.os.LocalSocketAddress.Namespace */ // Linux "abstract" (non-filesystem) namespace #define ANDROID_SOCKET_NAMESPACE_ABSTRACT 0 // Android "reserved" (/dev/socket) namespace #define ANDROID_SOCKET_NAMESPACE_RESERVED 1 // Normal filesystem namespace #define ANDROID_SOCKET_NAMESPACE_FILESYSTEM 2 /* * Functions to create sockets for some common usages. * * All these functions are implemented for Unix, but only a few are implemented * for Windows. Those which are can be identified by the cutils_socket_t * return type. The idea is to be able to use this return value with the * standard Unix socket functions on any platform. * * On Unix the returned cutils_socket_t is a standard int file descriptor and * can always be used as normal with all file descriptor functions. * * On Windows utils_socket_t is an unsigned int pointer, and is only valid * with functions that specifically take a socket, e.g. send(), sendto(), * recv(), and recvfrom(). General file descriptor functions such as read(), * write(), and close() will not work with utils_socket_t and will require * special handling. * * These functions return INVALID_SOCKET (-1) on failure for all platforms. */ int socket_loopback_client(int port, int type); cutils_socket_t socket_network_client(const char* host, int port, int type); int socket_network_client_timeout(const char* host, int port, int type, int timeout, int* getaddrinfo_error); int socket_loopback_server(int port, int type); int socket_local_server(const char* name, int namespaceId, int type); int socket_local_server_bind(int s, const char* name, int namespaceId); int socket_local_client_connect(int fd, const char *name, int namespaceId, int type); int socket_local_client(const char* name, int namespaceId, int type); cutils_socket_t socket_inaddr_any_server(int port, int type); /* * Closes a cutils_socket_t. Windows doesn't allow calling close() on a socket * so this is a cross-platform way to close a cutils_socket_t. * * Returns 0 on success. */ int socket_close(cutils_socket_t sock); /* * Sets socket receive timeout using SO_RCVTIMEO. Setting |timeout_ms| to 0 * disables receive timeouts. * * Return 0 on success. */ int socket_set_receive_timeout(cutils_socket_t sock, int timeout_ms); /* * Returns the local port the socket is bound to or -1 on error. */ int socket_get_local_port(cutils_socket_t sock); /* * Sends to a socket from multiple buffers; wraps writev() on Unix or WSASend() * on Windows. This can give significant speedup compared to calling send() * multiple times. * * Example usage: * cutils_socket_buffer_t buffers[2] = { {data0, len0}, {data1, len1} }; * socket_send_buffers(sock, buffers, 2); * * If you try to pass more than SOCKET_SEND_BUFFERS_MAX_BUFFERS buffers into * this function it will return -1 without sending anything. * * Returns the number of bytes written or -1 on error. */ typedef struct { const void* data; size_t length; } cutils_socket_buffer_t; #define SOCKET_SEND_BUFFERS_MAX_BUFFERS 16 ssize_t socket_send_buffers(cutils_socket_t sock, const cutils_socket_buffer_t* buffers, size_t num_buffers); /* * socket_peer_is_trusted - Takes a socket which is presumed to be a * connected local socket (e.g. AF_LOCAL) and returns whether the peer * (the userid that owns the process on the other end of that socket) * is one of the two trusted userids, root or shell. * * Note: This only works as advertised on the Android OS and always * just returns true when called on other operating systems. */ extern bool socket_peer_is_trusted(int fd); #ifdef __cplusplus } #endif #endif /* __CUTILS_SOCKETS_H */