/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rs_core.rsh" #define CVT_FUNC_2(typeout, typein) \ extern typeout##2 __attribute__((const, overloadable)) \ convert_##typeout##2(typein##2 i) { \ return __builtin_convertvector(i, typeout##2); \ } \ extern typeout##3 __attribute__((const, overloadable)) \ convert_##typeout##3(typein##3 i) { \ return __builtin_convertvector(i, typeout##3); \ } \ extern typeout##4 __attribute__((const, overloadable)) \ convert_##typeout##4(typein##4 i) { \ return __builtin_convertvector(i, typeout##4); \ } #define CVT_FUNC(type) CVT_FUNC_2(type, uchar) \ CVT_FUNC_2(type, char) \ CVT_FUNC_2(type, ushort) \ CVT_FUNC_2(type, short) \ CVT_FUNC_2(type, uint) \ CVT_FUNC_2(type, int) \ CVT_FUNC_2(type, ulong) \ CVT_FUNC_2(type, long) \ CVT_FUNC_2(type, half) \ CVT_FUNC_2(type, float) \ CVT_FUNC_2(type, double) CVT_FUNC(char) CVT_FUNC(uchar) CVT_FUNC(short) CVT_FUNC(ushort) CVT_FUNC(int) CVT_FUNC(uint) CVT_FUNC(long) CVT_FUNC(ulong) CVT_FUNC(half) CVT_FUNC(float) CVT_FUNC(double) /* * YUV float4 version */ static float4 yuv_U_values = {0.f, -0.392f * 0.003921569f, +2.02 * 0.003921569f, 0.f}; static float4 yuv_V_values = {1.603f * 0.003921569f, -0.815f * 0.003921569f, 0.f, 0.f}; extern float4 __attribute__((overloadable)) rsYuvToRGBA_float4(uchar y, uchar u, uchar v) { float4 color = (float)y * 0.003921569f; float4 fU = ((float)u) - 128.f; float4 fV = ((float)v) - 128.f; color += fU * yuv_U_values; color += fV * yuv_V_values; color = clamp(color, 0.f, 1.f); return color; }