/* * Copyright (C) 2011-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RSD_BCC_H #define RSD_BCC_H #include <rs_hal.h> #include <rsRuntime.h> bool rsdScriptInit(const android::renderscript::Context *, android::renderscript::ScriptC *, char const *resName, char const *cacheDir, uint8_t const *bitcode, size_t bitcodeSize, uint32_t flags); bool rsdInitIntrinsic(const android::renderscript::Context *rsc, android::renderscript::Script *s, RsScriptIntrinsicID iid, android::renderscript::Element *e); void rsdScriptInvokeFunction(const android::renderscript::Context *dc, android::renderscript::Script *script, uint32_t slot, const void *params, size_t paramLength); void rsdScriptInvokeForEach(const android::renderscript::Context *rsc, android::renderscript::Script *s, uint32_t slot, const android::renderscript::Allocation * ain, android::renderscript::Allocation * aout, const void * usr, size_t usrLen, const RsScriptCall *sc); void rsdScriptInvokeReduce(const android::renderscript::Context *rsc, android::renderscript::Script *s, uint32_t slot, const android::renderscript::Allocation ** ains, size_t inLen, android::renderscript::Allocation *aout, const RsScriptCall *sc); void rsdScriptInvokeForEachMulti(const android::renderscript::Context *rsc, android::renderscript::Script *s, uint32_t slot, const android::renderscript::Allocation ** ains, size_t inLen, android::renderscript::Allocation * aout, const void * usr, size_t usrLen, const RsScriptCall *sc); int rsdScriptInvokeRoot(const android::renderscript::Context *dc, android::renderscript::Script *script); void rsdScriptInvokeInit(const android::renderscript::Context *dc, android::renderscript::Script *script); void rsdScriptInvokeFreeChildren(const android::renderscript::Context *dc, android::renderscript::Script *script); void rsdScriptSetGlobalVar(const android::renderscript::Context *, const android::renderscript::Script *, uint32_t slot, void *data, size_t dataLen); void rsdScriptGetGlobalVar(const android::renderscript::Context *, const android::renderscript::Script *, uint32_t slot, void *data, size_t dataLen); void rsdScriptSetGlobalVarWithElemDims(const android::renderscript::Context *, const android::renderscript::Script *, uint32_t slot, void *data, size_t dataLength, const android::renderscript::Element *, const uint32_t *dims, size_t dimLength); void rsdScriptSetGlobalBind(const android::renderscript::Context *, const android::renderscript::Script *, uint32_t slot, android::renderscript::Allocation *data); void rsdScriptSetGlobalObj(const android::renderscript::Context *, const android::renderscript::Script *, uint32_t slot, android::renderscript::ObjectBase *data); void rsdScriptSetGlobal(const android::renderscript::Context *dc, const android::renderscript::Script *script, uint32_t slot, void *data, size_t dataLength); void rsdScriptGetGlobal(const android::renderscript::Context *dc, const android::renderscript::Script *script, uint32_t slot, void *data, size_t dataLength); void rsdScriptDestroy(const android::renderscript::Context *dc, android::renderscript::Script *script); android::renderscript::Allocation * rsdScriptGetAllocationForPointer( const android::renderscript::Context *dc, const android::renderscript::Script *script, const void *); void rsdScriptUpdateCachedObject(const android::renderscript::Context *rsc, const android::renderscript::Script *script, android::renderscript::rs_script *obj); #endif