/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // WARNING: This file is generated. See ../README.md for instructions. #include <string.h> #include <algorithm> #include <log/log.h> // to catch mismatches between vulkan.h and this file #undef VK_NO_PROTOTYPES #include "api.h" namespace vulkan { namespace api { #define UNLIKELY(expr) __builtin_expect((expr), 0) #define INIT_PROC(obj, proc) \ do { \ data.dispatch.proc = \ reinterpret_cast<PFN_vk##proc>(get_proc(obj, "vk" #proc)); \ if (UNLIKELY(!data.dispatch.proc)) { \ ALOGE("missing " #obj " proc: vk" #proc); \ success = false; \ } \ } while (0) // Exported extension functions may be invoked even when their extensions // are disabled. Dispatch to stubs when that happens. #define INIT_PROC_EXT(ext, obj, proc) \ do { \ if (extensions[driver::ProcHook::ext]) \ INIT_PROC(obj, proc); \ else \ data.dispatch.proc = disabled##proc; \ } while (0) namespace { // clang-format off VKAPI_ATTR void disabledDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR, const VkAllocationCallbacks*) { driver::Logger(instance).Err(instance, "VK_KHR_surface not enabled. Exported vkDestroySurfaceKHR not executed."); } VKAPI_ATTR VkResult disabledGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t, VkSurfaceKHR, VkBool32*) { driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_surface not enabled. Exported vkGetPhysicalDeviceSurfaceSupportKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR, VkSurfaceCapabilitiesKHR*) { driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_surface not enabled. Exported vkGetPhysicalDeviceSurfaceCapabilitiesKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR, uint32_t*, VkSurfaceFormatKHR*) { driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_surface not enabled. Exported vkGetPhysicalDeviceSurfaceFormatsKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR, uint32_t*, VkPresentModeKHR*) { driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_surface not enabled. Exported vkGetPhysicalDeviceSurfacePresentModesKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR*, const VkAllocationCallbacks*, VkSwapchainKHR*) { driver::Logger(device).Err(device, "VK_KHR_swapchain not enabled. Exported vkCreateSwapchainKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR void disabledDestroySwapchainKHR(VkDevice device, VkSwapchainKHR, const VkAllocationCallbacks*) { driver::Logger(device).Err(device, "VK_KHR_swapchain not enabled. Exported vkDestroySwapchainKHR not executed."); } VKAPI_ATTR VkResult disabledGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR, uint32_t*, VkImage*) { driver::Logger(device).Err(device, "VK_KHR_swapchain not enabled. Exported vkGetSwapchainImagesKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledAcquireNextImageKHR(VkDevice device, VkSwapchainKHR, uint64_t, VkSemaphore, VkFence, uint32_t*) { driver::Logger(device).Err(device, "VK_KHR_swapchain not enabled. Exported vkAcquireNextImageKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR*) { driver::Logger(queue).Err(queue, "VK_KHR_swapchain not enabled. Exported vkQueuePresentKHR not executed."); return VK_SUCCESS; } VKAPI_ATTR VkResult disabledCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR*, const VkAllocationCallbacks*, VkSurfaceKHR*) { driver::Logger(instance).Err(instance, "VK_KHR_android_surface not enabled. Exported vkCreateAndroidSurfaceKHR not executed."); return VK_SUCCESS; } // clang-format on } // anonymous bool InitDispatchTable( VkInstance instance, PFN_vkGetInstanceProcAddr get_proc, const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions) { auto& data = GetData(instance); bool success = true; // clang-format off INIT_PROC(instance, DestroyInstance); INIT_PROC(instance, EnumeratePhysicalDevices); INIT_PROC(instance, GetInstanceProcAddr); INIT_PROC(instance, GetPhysicalDeviceProperties); INIT_PROC(instance, GetPhysicalDeviceQueueFamilyProperties); INIT_PROC(instance, GetPhysicalDeviceMemoryProperties); INIT_PROC(instance, GetPhysicalDeviceFeatures); INIT_PROC(instance, GetPhysicalDeviceFormatProperties); INIT_PROC(instance, GetPhysicalDeviceImageFormatProperties); INIT_PROC(instance, CreateDevice); INIT_PROC(instance, EnumerateDeviceExtensionProperties); INIT_PROC(instance, GetPhysicalDeviceSparseImageFormatProperties); INIT_PROC_EXT(KHR_surface, instance, DestroySurfaceKHR); INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceSupportKHR); INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceCapabilitiesKHR); INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceFormatsKHR); INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfacePresentModesKHR); INIT_PROC_EXT(KHR_android_surface, instance, CreateAndroidSurfaceKHR); // clang-format on return success; } bool InitDispatchTable( VkDevice dev, PFN_vkGetDeviceProcAddr get_proc, const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions) { auto& data = GetData(dev); bool success = true; // clang-format off INIT_PROC(dev, GetDeviceProcAddr); INIT_PROC(dev, DestroyDevice); INIT_PROC(dev, GetDeviceQueue); INIT_PROC(dev, QueueSubmit); INIT_PROC(dev, QueueWaitIdle); INIT_PROC(dev, DeviceWaitIdle); INIT_PROC(dev, AllocateMemory); INIT_PROC(dev, FreeMemory); INIT_PROC(dev, MapMemory); INIT_PROC(dev, UnmapMemory); INIT_PROC(dev, FlushMappedMemoryRanges); INIT_PROC(dev, InvalidateMappedMemoryRanges); INIT_PROC(dev, GetDeviceMemoryCommitment); INIT_PROC(dev, GetBufferMemoryRequirements); INIT_PROC(dev, BindBufferMemory); INIT_PROC(dev, GetImageMemoryRequirements); INIT_PROC(dev, BindImageMemory); INIT_PROC(dev, GetImageSparseMemoryRequirements); INIT_PROC(dev, QueueBindSparse); INIT_PROC(dev, CreateFence); INIT_PROC(dev, DestroyFence); INIT_PROC(dev, ResetFences); INIT_PROC(dev, GetFenceStatus); INIT_PROC(dev, WaitForFences); INIT_PROC(dev, CreateSemaphore); INIT_PROC(dev, DestroySemaphore); INIT_PROC(dev, CreateEvent); INIT_PROC(dev, DestroyEvent); INIT_PROC(dev, GetEventStatus); INIT_PROC(dev, SetEvent); INIT_PROC(dev, ResetEvent); INIT_PROC(dev, CreateQueryPool); INIT_PROC(dev, DestroyQueryPool); INIT_PROC(dev, GetQueryPoolResults); INIT_PROC(dev, CreateBuffer); INIT_PROC(dev, DestroyBuffer); INIT_PROC(dev, CreateBufferView); INIT_PROC(dev, DestroyBufferView); INIT_PROC(dev, CreateImage); INIT_PROC(dev, DestroyImage); INIT_PROC(dev, GetImageSubresourceLayout); INIT_PROC(dev, CreateImageView); INIT_PROC(dev, DestroyImageView); INIT_PROC(dev, CreateShaderModule); INIT_PROC(dev, DestroyShaderModule); INIT_PROC(dev, CreatePipelineCache); INIT_PROC(dev, DestroyPipelineCache); INIT_PROC(dev, GetPipelineCacheData); INIT_PROC(dev, MergePipelineCaches); INIT_PROC(dev, CreateGraphicsPipelines); INIT_PROC(dev, CreateComputePipelines); INIT_PROC(dev, DestroyPipeline); INIT_PROC(dev, CreatePipelineLayout); INIT_PROC(dev, DestroyPipelineLayout); INIT_PROC(dev, CreateSampler); INIT_PROC(dev, DestroySampler); INIT_PROC(dev, CreateDescriptorSetLayout); INIT_PROC(dev, DestroyDescriptorSetLayout); INIT_PROC(dev, CreateDescriptorPool); INIT_PROC(dev, DestroyDescriptorPool); INIT_PROC(dev, ResetDescriptorPool); INIT_PROC(dev, AllocateDescriptorSets); INIT_PROC(dev, FreeDescriptorSets); INIT_PROC(dev, UpdateDescriptorSets); INIT_PROC(dev, CreateFramebuffer); INIT_PROC(dev, DestroyFramebuffer); INIT_PROC(dev, CreateRenderPass); INIT_PROC(dev, DestroyRenderPass); INIT_PROC(dev, GetRenderAreaGranularity); INIT_PROC(dev, CreateCommandPool); INIT_PROC(dev, DestroyCommandPool); INIT_PROC(dev, ResetCommandPool); INIT_PROC(dev, AllocateCommandBuffers); INIT_PROC(dev, FreeCommandBuffers); INIT_PROC(dev, BeginCommandBuffer); INIT_PROC(dev, EndCommandBuffer); INIT_PROC(dev, ResetCommandBuffer); INIT_PROC(dev, CmdBindPipeline); INIT_PROC(dev, CmdSetViewport); INIT_PROC(dev, CmdSetScissor); INIT_PROC(dev, CmdSetLineWidth); INIT_PROC(dev, CmdSetDepthBias); INIT_PROC(dev, CmdSetBlendConstants); INIT_PROC(dev, CmdSetDepthBounds); INIT_PROC(dev, CmdSetStencilCompareMask); INIT_PROC(dev, CmdSetStencilWriteMask); INIT_PROC(dev, CmdSetStencilReference); INIT_PROC(dev, CmdBindDescriptorSets); INIT_PROC(dev, CmdBindIndexBuffer); INIT_PROC(dev, CmdBindVertexBuffers); INIT_PROC(dev, CmdDraw); INIT_PROC(dev, CmdDrawIndexed); INIT_PROC(dev, CmdDrawIndirect); INIT_PROC(dev, CmdDrawIndexedIndirect); INIT_PROC(dev, CmdDispatch); INIT_PROC(dev, CmdDispatchIndirect); INIT_PROC(dev, CmdCopyBuffer); INIT_PROC(dev, CmdCopyImage); INIT_PROC(dev, CmdBlitImage); INIT_PROC(dev, CmdCopyBufferToImage); INIT_PROC(dev, CmdCopyImageToBuffer); INIT_PROC(dev, CmdUpdateBuffer); INIT_PROC(dev, CmdFillBuffer); INIT_PROC(dev, CmdClearColorImage); INIT_PROC(dev, CmdClearDepthStencilImage); INIT_PROC(dev, CmdClearAttachments); INIT_PROC(dev, CmdResolveImage); INIT_PROC(dev, CmdSetEvent); INIT_PROC(dev, CmdResetEvent); INIT_PROC(dev, CmdWaitEvents); INIT_PROC(dev, CmdPipelineBarrier); INIT_PROC(dev, CmdBeginQuery); INIT_PROC(dev, CmdEndQuery); INIT_PROC(dev, CmdResetQueryPool); INIT_PROC(dev, CmdWriteTimestamp); INIT_PROC(dev, CmdCopyQueryPoolResults); INIT_PROC(dev, CmdPushConstants); INIT_PROC(dev, CmdBeginRenderPass); INIT_PROC(dev, CmdNextSubpass); INIT_PROC(dev, CmdEndRenderPass); INIT_PROC(dev, CmdExecuteCommands); INIT_PROC_EXT(KHR_swapchain, dev, CreateSwapchainKHR); INIT_PROC_EXT(KHR_swapchain, dev, DestroySwapchainKHR); INIT_PROC_EXT(KHR_swapchain, dev, GetSwapchainImagesKHR); INIT_PROC_EXT(KHR_swapchain, dev, AcquireNextImageKHR); INIT_PROC_EXT(KHR_swapchain, dev, QueuePresentKHR); // clang-format on return success; } // clang-format off namespace { // forward declarations needed by GetInstanceProcAddr and GetDeviceProcAddr VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName); VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName); VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue); VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device); VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory); VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences); VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence); VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event); VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event); VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event); VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer); VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth); VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]); VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData); VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents); VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer); VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); VKAPI_ATTR VkResult GetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); VKAPI_ATTR VkResult CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); VKAPI_ATTR void DestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult GetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); VKAPI_ATTR VkResult AcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); VKAPI_ATTR VkResult QueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) { return GetData(instance).dispatch.EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices); } VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName) { if (device == VK_NULL_HANDLE) { ALOGE("invalid vkGetDeviceProcAddr(VK_NULL_HANDLE, ...) call"); return nullptr; } static const char* const known_non_device_names[] = { "vkCreateAndroidSurfaceKHR", "vkCreateDebugReportCallbackEXT", "vkCreateDevice", "vkCreateInstance", "vkDebugReportMessageEXT", "vkDestroyDebugReportCallbackEXT", "vkDestroyInstance", "vkDestroySurfaceKHR", "vkEnumerateDeviceExtensionProperties", "vkEnumerateDeviceLayerProperties", "vkEnumerateInstanceExtensionProperties", "vkEnumerateInstanceLayerProperties", "vkEnumeratePhysicalDevices", "vkGetInstanceProcAddr", "vkGetPhysicalDeviceFeatures", "vkGetPhysicalDeviceFormatProperties", "vkGetPhysicalDeviceImageFormatProperties", "vkGetPhysicalDeviceMemoryProperties", "vkGetPhysicalDeviceProperties", "vkGetPhysicalDeviceQueueFamilyProperties", "vkGetPhysicalDeviceSparseImageFormatProperties", "vkGetPhysicalDeviceSurfaceCapabilitiesKHR", "vkGetPhysicalDeviceSurfaceFormatsKHR", "vkGetPhysicalDeviceSurfacePresentModesKHR", "vkGetPhysicalDeviceSurfaceSupportKHR", }; // clang-format on constexpr size_t count = sizeof(known_non_device_names) / sizeof(known_non_device_names[0]); if (!pName || std::binary_search( known_non_device_names, known_non_device_names + count, pName, [](const char* a, const char* b) { return (strcmp(a, b) < 0); })) { vulkan::driver::Logger(device).Err( device, "invalid vkGetDeviceProcAddr(%p, \"%s\") call", device, (pName) ? pName : "(null)"); return nullptr; } // clang-format off if (strcmp(pName, "vkGetDeviceProcAddr") == 0) return reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr); if (strcmp(pName, "vkDestroyDevice") == 0) return reinterpret_cast<PFN_vkVoidFunction>(DestroyDevice); return GetData(device).dispatch.GetDeviceProcAddr(device, pName); } VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName) { // global functions if (instance == VK_NULL_HANDLE) { if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(CreateInstance); if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceLayerProperties); if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceExtensionProperties); ALOGE("invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, \"%s\") call", pName); return nullptr; } static const struct Hook { const char* name; PFN_vkVoidFunction proc; } hooks[] = { { "vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(AcquireNextImageKHR) }, { "vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(AllocateCommandBuffers) }, { "vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(AllocateDescriptorSets) }, { "vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(AllocateMemory) }, { "vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(BeginCommandBuffer) }, { "vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(BindBufferMemory) }, { "vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(BindImageMemory) }, { "vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(CmdBeginQuery) }, { "vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CmdBeginRenderPass) }, { "vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(CmdBindDescriptorSets) }, { "vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdBindIndexBuffer) }, { "vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(CmdBindPipeline) }, { "vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(CmdBindVertexBuffers) }, { "vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(CmdBlitImage) }, { "vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(CmdClearAttachments) }, { "vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(CmdClearColorImage) }, { "vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(CmdClearDepthStencilImage) }, { "vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyBuffer) }, { "vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyBufferToImage) }, { "vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyImage) }, { "vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyImageToBuffer) }, { "vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyQueryPoolResults) }, { "vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(CmdDispatch) }, { "vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDispatchIndirect) }, { "vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(CmdDraw) }, { "vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndexed) }, { "vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndexedIndirect) }, { "vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndirect) }, { "vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(CmdEndQuery) }, { "vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CmdEndRenderPass) }, { "vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(CmdExecuteCommands) }, { "vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdFillBuffer) }, { "vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(CmdNextSubpass) }, { "vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(CmdPipelineBarrier) }, { "vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(CmdPushConstants) }, { "vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(CmdResetEvent) }, { "vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(CmdResetQueryPool) }, { "vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(CmdResolveImage) }, { "vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(CmdSetBlendConstants) }, { "vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(CmdSetDepthBias) }, { "vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(CmdSetDepthBounds) }, { "vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(CmdSetEvent) }, { "vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(CmdSetLineWidth) }, { "vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(CmdSetScissor) }, { "vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilCompareMask) }, { "vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilReference) }, { "vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilWriteMask) }, { "vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(CmdSetViewport) }, { "vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdUpdateBuffer) }, { "vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(CmdWaitEvents) }, { "vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(CmdWriteTimestamp) }, { "vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(CreateBuffer) }, { "vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(CreateBufferView) }, { "vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(CreateCommandPool) }, { "vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(CreateComputePipelines) }, { "vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(CreateDescriptorPool) }, { "vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(CreateDescriptorSetLayout) }, { "vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(CreateDevice) }, { "vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(CreateEvent) }, { "vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(CreateFence) }, { "vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(CreateFramebuffer) }, { "vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(CreateGraphicsPipelines) }, { "vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(CreateImage) }, { "vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(CreateImageView) }, { "vkCreateInstance", nullptr }, { "vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(CreatePipelineCache) }, { "vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(CreatePipelineLayout) }, { "vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(CreateQueryPool) }, { "vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CreateRenderPass) }, { "vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(CreateSampler) }, { "vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(CreateSemaphore) }, { "vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(CreateShaderModule) }, { "vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(CreateSwapchainKHR) }, { "vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(DestroyBuffer) }, { "vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(DestroyBufferView) }, { "vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyCommandPool) }, { "vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyDescriptorPool) }, { "vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(DestroyDescriptorSetLayout) }, { "vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(DestroyDevice) }, { "vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(DestroyEvent) }, { "vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(DestroyFence) }, { "vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(DestroyFramebuffer) }, { "vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(DestroyImage) }, { "vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(DestroyImageView) }, { "vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(DestroyInstance) }, { "vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipeline) }, { "vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipelineCache) }, { "vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipelineLayout) }, { "vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyQueryPool) }, { "vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(DestroyRenderPass) }, { "vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(DestroySampler) }, { "vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(DestroySemaphore) }, { "vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(DestroyShaderModule) }, { "vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(DestroySwapchainKHR) }, { "vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(DeviceWaitIdle) }, { "vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(EndCommandBuffer) }, { "vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(EnumerateDeviceExtensionProperties) }, { "vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(EnumerateDeviceLayerProperties) }, { "vkEnumerateInstanceExtensionProperties", nullptr }, { "vkEnumerateInstanceLayerProperties", nullptr }, { "vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(FlushMappedMemoryRanges) }, { "vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(FreeCommandBuffers) }, { "vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(FreeDescriptorSets) }, { "vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(FreeMemory) }, { "vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetBufferMemoryRequirements) }, { "vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceMemoryCommitment) }, { "vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr) }, { "vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceQueue) }, { "vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(GetEventStatus) }, { "vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(GetFenceStatus) }, { "vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetImageMemoryRequirements) }, { "vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetImageSparseMemoryRequirements) }, { "vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(GetImageSubresourceLayout) }, { "vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(GetInstanceProcAddr) }, { "vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(GetPipelineCacheData) }, { "vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(GetQueryPoolResults) }, { "vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(GetRenderAreaGranularity) }, { "vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(GetSwapchainImagesKHR) }, { "vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(InvalidateMappedMemoryRanges) }, { "vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(MapMemory) }, { "vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(MergePipelineCaches) }, { "vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(QueueBindSparse) }, { "vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(QueuePresentKHR) }, { "vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(QueueSubmit) }, { "vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(QueueWaitIdle) }, { "vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(ResetCommandBuffer) }, { "vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(ResetCommandPool) }, { "vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(ResetDescriptorPool) }, { "vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(ResetEvent) }, { "vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(ResetFences) }, { "vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(SetEvent) }, { "vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(UnmapMemory) }, { "vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(UpdateDescriptorSets) }, { "vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(WaitForFences) }, }; // clang-format on constexpr size_t count = sizeof(hooks) / sizeof(hooks[0]); auto hook = std::lower_bound( hooks, hooks + count, pName, [](const Hook& h, const char* n) { return strcmp(h.name, n) < 0; }); if (hook < hooks + count && strcmp(hook->name, pName) == 0) { if (!hook->proc) { vulkan::driver::Logger(instance).Err( instance, "invalid vkGetInstanceProcAddr(%p, \"%s\") call", instance, pName); } return hook->proc; } // clang-format off return GetData(instance).dispatch.GetInstanceProcAddr(instance, pName); } VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) { GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties(physicalDevice, pProperties); } VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) { GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties); } VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) { GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties); } VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) { GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures(physicalDevice, pFeatures); } VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) { GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties); } VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) { return GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties); } VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) { GetData(device).dispatch.GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue); } VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) { return GetData(queue).dispatch.QueueSubmit(queue, submitCount, pSubmits, fence); } VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue) { return GetData(queue).dispatch.QueueWaitIdle(queue); } VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device) { return GetData(device).dispatch.DeviceWaitIdle(device); } VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) { return GetData(device).dispatch.AllocateMemory(device, pAllocateInfo, pAllocator, pMemory); } VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.FreeMemory(device, memory, pAllocator); } VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) { return GetData(device).dispatch.MapMemory(device, memory, offset, size, flags, ppData); } VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory) { GetData(device).dispatch.UnmapMemory(device, memory); } VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return GetData(device).dispatch.FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges); } VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return GetData(device).dispatch.InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges); } VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) { GetData(device).dispatch.GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes); } VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) { GetData(device).dispatch.GetBufferMemoryRequirements(device, buffer, pMemoryRequirements); } VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) { return GetData(device).dispatch.BindBufferMemory(device, buffer, memory, memoryOffset); } VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) { GetData(device).dispatch.GetImageMemoryRequirements(device, image, pMemoryRequirements); } VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) { return GetData(device).dispatch.BindImageMemory(device, image, memory, memoryOffset); } VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) { GetData(device).dispatch.GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements); } VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) { GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties); } VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) { return GetData(queue).dispatch.QueueBindSparse(queue, bindInfoCount, pBindInfo, fence); } VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) { return GetData(device).dispatch.CreateFence(device, pCreateInfo, pAllocator, pFence); } VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyFence(device, fence, pAllocator); } VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) { return GetData(device).dispatch.ResetFences(device, fenceCount, pFences); } VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence) { return GetData(device).dispatch.GetFenceStatus(device, fence); } VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) { return GetData(device).dispatch.WaitForFences(device, fenceCount, pFences, waitAll, timeout); } VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) { return GetData(device).dispatch.CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore); } VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroySemaphore(device, semaphore, pAllocator); } VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) { return GetData(device).dispatch.CreateEvent(device, pCreateInfo, pAllocator, pEvent); } VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyEvent(device, event, pAllocator); } VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event) { return GetData(device).dispatch.GetEventStatus(device, event); } VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event) { return GetData(device).dispatch.SetEvent(device, event); } VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event) { return GetData(device).dispatch.ResetEvent(device, event); } VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) { return GetData(device).dispatch.CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool); } VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyQueryPool(device, queryPool, pAllocator); } VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) { return GetData(device).dispatch.GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags); } VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) { return GetData(device).dispatch.CreateBuffer(device, pCreateInfo, pAllocator, pBuffer); } VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyBuffer(device, buffer, pAllocator); } VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) { return GetData(device).dispatch.CreateBufferView(device, pCreateInfo, pAllocator, pView); } VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyBufferView(device, bufferView, pAllocator); } VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) { return GetData(device).dispatch.CreateImage(device, pCreateInfo, pAllocator, pImage); } VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyImage(device, image, pAllocator); } VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) { GetData(device).dispatch.GetImageSubresourceLayout(device, image, pSubresource, pLayout); } VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) { return GetData(device).dispatch.CreateImageView(device, pCreateInfo, pAllocator, pView); } VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyImageView(device, imageView, pAllocator); } VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { return GetData(device).dispatch.CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule); } VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyShaderModule(device, shaderModule, pAllocator); } VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) { return GetData(device).dispatch.CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache); } VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyPipelineCache(device, pipelineCache, pAllocator); } VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) { return GetData(device).dispatch.GetPipelineCacheData(device, pipelineCache, pDataSize, pData); } VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) { return GetData(device).dispatch.MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches); } VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) { return GetData(device).dispatch.CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines); } VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) { return GetData(device).dispatch.CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines); } VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyPipeline(device, pipeline, pAllocator); } VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) { return GetData(device).dispatch.CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout); } VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyPipelineLayout(device, pipelineLayout, pAllocator); } VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) { return GetData(device).dispatch.CreateSampler(device, pCreateInfo, pAllocator, pSampler); } VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroySampler(device, sampler, pAllocator); } VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) { return GetData(device).dispatch.CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout); } VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator); } VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) { return GetData(device).dispatch.CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool); } VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyDescriptorPool(device, descriptorPool, pAllocator); } VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) { return GetData(device).dispatch.ResetDescriptorPool(device, descriptorPool, flags); } VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) { return GetData(device).dispatch.AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets); } VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) { return GetData(device).dispatch.FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets); } VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) { GetData(device).dispatch.UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies); } VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) { return GetData(device).dispatch.CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer); } VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyFramebuffer(device, framebuffer, pAllocator); } VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) { return GetData(device).dispatch.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); } VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyRenderPass(device, renderPass, pAllocator); } VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) { GetData(device).dispatch.GetRenderAreaGranularity(device, renderPass, pGranularity); } VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) { return GetData(device).dispatch.CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool); } VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroyCommandPool(device, commandPool, pAllocator); } VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) { return GetData(device).dispatch.ResetCommandPool(device, commandPool, flags); } VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) { return GetData(device).dispatch.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers); } VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) { GetData(device).dispatch.FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers); } VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) { return GetData(commandBuffer).dispatch.BeginCommandBuffer(commandBuffer, pBeginInfo); } VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer) { return GetData(commandBuffer).dispatch.EndCommandBuffer(commandBuffer); } VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) { return GetData(commandBuffer).dispatch.ResetCommandBuffer(commandBuffer, flags); } VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) { GetData(commandBuffer).dispatch.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline); } VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) { GetData(commandBuffer).dispatch.CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports); } VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) { GetData(commandBuffer).dispatch.CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors); } VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) { GetData(commandBuffer).dispatch.CmdSetLineWidth(commandBuffer, lineWidth); } VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) { GetData(commandBuffer).dispatch.CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor); } VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) { GetData(commandBuffer).dispatch.CmdSetBlendConstants(commandBuffer, blendConstants); } VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) { GetData(commandBuffer).dispatch.CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds); } VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) { GetData(commandBuffer).dispatch.CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask); } VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) { GetData(commandBuffer).dispatch.CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask); } VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) { GetData(commandBuffer).dispatch.CmdSetStencilReference(commandBuffer, faceMask, reference); } VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) { GetData(commandBuffer).dispatch.CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); } VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) { GetData(commandBuffer).dispatch.CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType); } VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) { GetData(commandBuffer).dispatch.CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets); } VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) { GetData(commandBuffer).dispatch.CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance); } VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) { GetData(commandBuffer).dispatch.CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { GetData(commandBuffer).dispatch.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride); } VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { GetData(commandBuffer).dispatch.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride); } VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) { GetData(commandBuffer).dispatch.CmdDispatch(commandBuffer, x, y, z); } VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) { GetData(commandBuffer).dispatch.CmdDispatchIndirect(commandBuffer, buffer, offset); } VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) { GetData(commandBuffer).dispatch.CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions); } VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) { GetData(commandBuffer).dispatch.CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions); } VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) { GetData(commandBuffer).dispatch.CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter); } VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) { GetData(commandBuffer).dispatch.CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions); } VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) { GetData(commandBuffer).dispatch.CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions); } VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) { GetData(commandBuffer).dispatch.CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData); } VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) { GetData(commandBuffer).dispatch.CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data); } VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { GetData(commandBuffer).dispatch.CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges); } VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { GetData(commandBuffer).dispatch.CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges); } VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) { GetData(commandBuffer).dispatch.CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects); } VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) { GetData(commandBuffer).dispatch.CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions); } VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { GetData(commandBuffer).dispatch.CmdSetEvent(commandBuffer, event, stageMask); } VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { GetData(commandBuffer).dispatch.CmdResetEvent(commandBuffer, event, stageMask); } VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) { GetData(commandBuffer).dispatch.CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers); } VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) { GetData(commandBuffer).dispatch.CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers); } VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) { GetData(commandBuffer).dispatch.CmdBeginQuery(commandBuffer, queryPool, query, flags); } VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) { GetData(commandBuffer).dispatch.CmdEndQuery(commandBuffer, queryPool, query); } VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) { GetData(commandBuffer).dispatch.CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount); } VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) { GetData(commandBuffer).dispatch.CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query); } VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) { GetData(commandBuffer).dispatch.CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags); } VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) { GetData(commandBuffer).dispatch.CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues); } VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) { GetData(commandBuffer).dispatch.CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents); } VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) { GetData(commandBuffer).dispatch.CmdNextSubpass(commandBuffer, contents); } VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer) { GetData(commandBuffer).dispatch.CmdEndRenderPass(commandBuffer); } VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) { GetData(commandBuffer).dispatch.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers); } VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) { GetData(instance).dispatch.DestroySurfaceKHR(instance, surface, pAllocator); } VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) { return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported); } VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) { return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities); } VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) { return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats); } VKAPI_ATTR VkResult GetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) { return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes); } VKAPI_ATTR VkResult CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) { return GetData(device).dispatch.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain); } VKAPI_ATTR void DestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) { GetData(device).dispatch.DestroySwapchainKHR(device, swapchain, pAllocator); } VKAPI_ATTR VkResult GetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) { return GetData(device).dispatch.GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages); } VKAPI_ATTR VkResult AcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) { return GetData(device).dispatch.AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex); } VKAPI_ATTR VkResult QueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) { return GetData(queue).dispatch.QueuePresentKHR(queue, pPresentInfo); } VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) { return GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface); } } // anonymous namespace // clang-format on } // namespace api } // namespace vulkan // clang-format off __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) { return vulkan::api::CreateInstance(pCreateInfo, pAllocator, pInstance); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyInstance(instance, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) { return vulkan::api::EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices); } __attribute__((visibility("default"))) VKAPI_ATTR PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) { return vulkan::api::GetDeviceProcAddr(device, pName); } __attribute__((visibility("default"))) VKAPI_ATTR PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) { return vulkan::api::GetInstanceProcAddr(instance, pName); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) { vulkan::api::GetPhysicalDeviceProperties(physicalDevice, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) { vulkan::api::GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) { vulkan::api::GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) { vulkan::api::GetPhysicalDeviceFeatures(physicalDevice, pFeatures); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) { vulkan::api::GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) { return vulkan::api::GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) { return vulkan::api::CreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyDevice(device, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties) { return vulkan::api::EnumerateInstanceLayerProperties(pPropertyCount, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) { return vulkan::api::EnumerateInstanceExtensionProperties(pLayerName, pPropertyCount, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties) { return vulkan::api::EnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) { return vulkan::api::EnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) { vulkan::api::GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) { return vulkan::api::QueueSubmit(queue, submitCount, pSubmits, fence); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkQueueWaitIdle(VkQueue queue) { return vulkan::api::QueueWaitIdle(queue); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkDeviceWaitIdle(VkDevice device) { return vulkan::api::DeviceWaitIdle(device); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) { return vulkan::api::AllocateMemory(device, pAllocateInfo, pAllocator, pMemory); } __attribute__((visibility("default"))) VKAPI_ATTR void vkFreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) { vulkan::api::FreeMemory(device, memory, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkMapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) { return vulkan::api::MapMemory(device, memory, offset, size, flags, ppData); } __attribute__((visibility("default"))) VKAPI_ATTR void vkUnmapMemory(VkDevice device, VkDeviceMemory memory) { vulkan::api::UnmapMemory(device, memory); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkFlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return vulkan::api::FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return vulkan::api::InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) { vulkan::api::GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) { vulkan::api::GetBufferMemoryRequirements(device, buffer, pMemoryRequirements); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) { return vulkan::api::BindBufferMemory(device, buffer, memory, memoryOffset); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) { vulkan::api::GetImageMemoryRequirements(device, image, pMemoryRequirements); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) { return vulkan::api::BindImageMemory(device, image, memory, memoryOffset); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) { vulkan::api::GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) { vulkan::api::GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) { return vulkan::api::QueueBindSparse(queue, bindInfoCount, pBindInfo, fence); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) { return vulkan::api::CreateFence(device, pCreateInfo, pAllocator, pFence); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyFence(device, fence, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) { return vulkan::api::ResetFences(device, fenceCount, pFences); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetFenceStatus(VkDevice device, VkFence fence) { return vulkan::api::GetFenceStatus(device, fence); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) { return vulkan::api::WaitForFences(device, fenceCount, pFences, waitAll, timeout); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) { return vulkan::api::CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroySemaphore(device, semaphore, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) { return vulkan::api::CreateEvent(device, pCreateInfo, pAllocator, pEvent); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyEvent(device, event, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetEventStatus(VkDevice device, VkEvent event) { return vulkan::api::GetEventStatus(device, event); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkSetEvent(VkDevice device, VkEvent event) { return vulkan::api::SetEvent(device, event); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkResetEvent(VkDevice device, VkEvent event) { return vulkan::api::ResetEvent(device, event); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) { return vulkan::api::CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyQueryPool(device, queryPool, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) { return vulkan::api::GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) { return vulkan::api::CreateBuffer(device, pCreateInfo, pAllocator, pBuffer); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyBuffer(device, buffer, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) { return vulkan::api::CreateBufferView(device, pCreateInfo, pAllocator, pView); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyBufferView(device, bufferView, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) { return vulkan::api::CreateImage(device, pCreateInfo, pAllocator, pImage); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyImage(device, image, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) { vulkan::api::GetImageSubresourceLayout(device, image, pSubresource, pLayout); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) { return vulkan::api::CreateImageView(device, pCreateInfo, pAllocator, pView); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyImageView(device, imageView, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { return vulkan::api::CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyShaderModule(device, shaderModule, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) { return vulkan::api::CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyPipelineCache(device, pipelineCache, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) { return vulkan::api::GetPipelineCacheData(device, pipelineCache, pDataSize, pData); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkMergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) { return vulkan::api::MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) { return vulkan::api::CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) { return vulkan::api::CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyPipeline(device, pipeline, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) { return vulkan::api::CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyPipelineLayout(device, pipelineLayout, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) { return vulkan::api::CreateSampler(device, pCreateInfo, pAllocator, pSampler); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroySampler(device, sampler, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) { return vulkan::api::CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) { return vulkan::api::CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyDescriptorPool(device, descriptorPool, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) { return vulkan::api::ResetDescriptorPool(device, descriptorPool, flags); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) { return vulkan::api::AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) { return vulkan::api::FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets); } __attribute__((visibility("default"))) VKAPI_ATTR void vkUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) { vulkan::api::UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) { return vulkan::api::CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyFramebuffer(device, framebuffer, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) { return vulkan::api::CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyRenderPass(device, renderPass, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR void vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) { vulkan::api::GetRenderAreaGranularity(device, renderPass, pGranularity); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) { return vulkan::api::CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroyCommandPool(device, commandPool, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) { return vulkan::api::ResetCommandPool(device, commandPool, flags); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) { return vulkan::api::AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers); } __attribute__((visibility("default"))) VKAPI_ATTR void vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) { vulkan::api::FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) { return vulkan::api::BeginCommandBuffer(commandBuffer, pBeginInfo); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkEndCommandBuffer(VkCommandBuffer commandBuffer) { return vulkan::api::EndCommandBuffer(commandBuffer); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) { return vulkan::api::ResetCommandBuffer(commandBuffer, flags); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) { vulkan::api::CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) { vulkan::api::CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) { vulkan::api::CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) { vulkan::api::CmdSetLineWidth(commandBuffer, lineWidth); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) { vulkan::api::CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) { vulkan::api::CmdSetBlendConstants(commandBuffer, blendConstants); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) { vulkan::api::CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) { vulkan::api::CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) { vulkan::api::CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) { vulkan::api::CmdSetStencilReference(commandBuffer, faceMask, reference); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) { vulkan::api::CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) { vulkan::api::CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) { vulkan::api::CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) { vulkan::api::CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) { vulkan::api::CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { vulkan::api::CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) { vulkan::api::CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) { vulkan::api::CmdDispatch(commandBuffer, x, y, z); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) { vulkan::api::CmdDispatchIndirect(commandBuffer, buffer, offset); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) { vulkan::api::CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) { vulkan::api::CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) { vulkan::api::CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) { vulkan::api::CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) { vulkan::api::CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) { vulkan::api::CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) { vulkan::api::CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { vulkan::api::CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { vulkan::api::CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) { vulkan::api::CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) { vulkan::api::CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { vulkan::api::CmdSetEvent(commandBuffer, event, stageMask); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { vulkan::api::CmdResetEvent(commandBuffer, event, stageMask); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) { vulkan::api::CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) { vulkan::api::CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) { vulkan::api::CmdBeginQuery(commandBuffer, queryPool, query, flags); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) { vulkan::api::CmdEndQuery(commandBuffer, queryPool, query); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) { vulkan::api::CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) { vulkan::api::CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) { vulkan::api::CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) { vulkan::api::CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) { vulkan::api::CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) { vulkan::api::CmdNextSubpass(commandBuffer, contents); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdEndRenderPass(VkCommandBuffer commandBuffer) { vulkan::api::CmdEndRenderPass(commandBuffer); } __attribute__((visibility("default"))) VKAPI_ATTR void vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) { vulkan::api::CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroySurfaceKHR(instance, surface, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) { return vulkan::api::GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) { return vulkan::api::GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) { return vulkan::api::GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) { return vulkan::api::GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) { return vulkan::api::CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain); } __attribute__((visibility("default"))) VKAPI_ATTR void vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) { vulkan::api::DestroySwapchainKHR(device, swapchain, pAllocator); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) { return vulkan::api::GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) { return vulkan::api::AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) { return vulkan::api::QueuePresentKHR(queue, pPresentInfo); } __attribute__((visibility("default"))) VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) { return vulkan::api::CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface); } // clang-format on