/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CLIPAREA_H #define CLIPAREA_H #include "Matrix.h" #include "Rect.h" #include "utils/Pair.h" #include <SkRegion.h> namespace android { namespace uirenderer { class LinearAllocator; Rect transformAndCalculateBounds(const Rect& r, const Matrix4& transform); class TransformedRectangle { public: TransformedRectangle(); TransformedRectangle(const Rect& bounds, const Matrix4& transform); bool canSimplyIntersectWith(const TransformedRectangle& other) const; void intersectWith(const TransformedRectangle& other); bool isEmpty() const; const Rect& getBounds() const { return mBounds; } Rect transformedBounds() const { Rect transformedBounds(transformAndCalculateBounds(mBounds, mTransform)); return transformedBounds; } const Matrix4& getTransform() const { return mTransform; } void transform(const Matrix4& transform) { Matrix4 t; t.loadMultiply(transform, mTransform); mTransform = t; } private: Rect mBounds; Matrix4 mTransform; }; class RectangleList { public: RectangleList(); bool isEmpty() const; int getTransformedRectanglesCount() const; const TransformedRectangle& getTransformedRectangle(int i) const; void setEmpty(); void set(const Rect& bounds, const Matrix4& transform); bool intersectWith(const Rect& bounds, const Matrix4& transform); void transform(const Matrix4& transform); SkRegion convertToRegion(const SkRegion& clip) const; Rect calculateBounds() const; enum { kMaxTransformedRectangles = 5 }; private: int mTransformedRectanglesCount; TransformedRectangle mTransformedRectangles[kMaxTransformedRectangles]; }; enum class ClipMode { Rectangle, RectangleList, // region and path - intersected. if either is empty, don't use Region }; struct ClipBase { ClipBase(ClipMode mode) : mode(mode) {} ClipBase(const Rect& rect) : mode(ClipMode::Rectangle) , rect(rect) {} const ClipMode mode; bool intersectWithRoot = false; // Bounds of the clipping area, used to define the scissor, and define which // portion of the stencil is updated/used Rect rect; void dump() const; }; struct ClipRect : ClipBase { ClipRect(const Rect& rect) : ClipBase(rect) {} }; struct ClipRectList : ClipBase { ClipRectList(const RectangleList& rectList) : ClipBase(ClipMode::RectangleList) , rectList(rectList) {} RectangleList rectList; }; struct ClipRegion : ClipBase { ClipRegion(const SkRegion& region) : ClipBase(ClipMode::Region) , region(region) {} ClipRegion() : ClipBase(ClipMode::Region) {} SkRegion region; }; class ClipArea { public: ClipArea(); void setViewportDimensions(int width, int height); bool isEmpty() const { return mClipRect.isEmpty(); } void setEmpty(); void setClip(float left, float top, float right, float bottom); void clipRectWithTransform(const Rect& r, const mat4* transform, SkRegion::Op op); void clipRegion(const SkRegion& region, SkRegion::Op op); void clipPathWithTransform(const SkPath& path, const mat4* transform, SkRegion::Op op); const Rect& getClipRect() const { return mClipRect; } const SkRegion& getClipRegion() const { return mClipRegion; } const RectangleList& getRectangleList() const { return mRectangleList; } bool isRegion() const { return ClipMode::Region == mMode; } bool isSimple() const { return mMode == ClipMode::Rectangle; } bool isRectangleList() const { return mMode == ClipMode::RectangleList; } WARN_UNUSED_RESULT const ClipBase* serializeClip(LinearAllocator& allocator); WARN_UNUSED_RESULT const ClipBase* serializeIntersectedClip(LinearAllocator& allocator, const ClipBase* recordedClip, const Matrix4& recordedClipTransform); void applyClip(const ClipBase* recordedClip, const Matrix4& recordedClipTransform); private: void enterRectangleMode(); void rectangleModeClipRectWithTransform(const Rect& r, const mat4* transform, SkRegion::Op op); void enterRectangleListMode(); void rectangleListModeClipRectWithTransform(const Rect& r, const mat4* transform, SkRegion::Op op); void enterRegionModeFromRectangleMode(); void enterRegionModeFromRectangleListMode(); void enterRegionMode(); void regionModeClipRectWithTransform(const Rect& r, const mat4* transform, SkRegion::Op op); void ensureClipRegion(); void onClipRegionUpdated(); // Called by every state modifying public method. void onClipUpdated() { mPostViewportClipObserved = true; mLastSerialization = nullptr; mLastResolutionResult = nullptr; } SkRegion createViewportRegion() { return SkRegion(mViewportBounds.toSkIRect()); } void regionFromPath(const SkPath& path, SkRegion& pathAsRegion) { // TODO: this should not mask every path to the viewport - this makes it impossible to use // paths to clip to larger areas (which is valid e.g. with SkRegion::kReplace_Op) pathAsRegion.setPath(path, createViewportRegion()); } ClipMode mMode; bool mPostViewportClipObserved = false; bool mReplaceOpObserved = false; /** * If mLastSerialization is non-null, it represents an already serialized copy * of the current clip state. If null, it has not been computed. */ const ClipBase* mLastSerialization = nullptr; /** * This pair of pointers is a single entry cache of most recently seen */ const ClipBase* mLastResolutionResult = nullptr; const ClipBase* mLastResolutionClip = nullptr; Matrix4 mLastResolutionTransform; Rect mViewportBounds; Rect mClipRect; SkRegion mClipRegion; RectangleList mRectangleList; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* CLIPAREA_H_ */