// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_LOCKED_QUEUE_ #define V8_LOCKED_QUEUE_ #include "src/allocation.h" #include "src/base/platform/platform.h" namespace v8 { namespace internal { // Simple lock-based unbounded size queue (multi producer; multi consumer) based // on "Simple, Fast, and Practical Non-Blocking and Blocking Concurrent Queue // Algorithms" by M. Scott and M. Michael. // See: // https://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html template <typename Record> class LockedQueue final BASE_EMBEDDED { public: inline LockedQueue(); inline ~LockedQueue(); inline void Enqueue(const Record& record); inline bool Dequeue(Record* record); inline bool IsEmpty() const; inline bool Peek(Record* record) const; private: struct Node; mutable base::Mutex head_mutex_; base::Mutex tail_mutex_; Node* head_; Node* tail_; DISALLOW_COPY_AND_ASSIGN(LockedQueue); }; } // namespace internal } // namespace v8 #endif // V8_LOCKED_QUEUE_